Warhammer Online Sees Massive Content Removal To Make Launch
Zonk is reporting that the Warhammer Online team has decided to keep their launch deadline firm. Unfortunately, in order to do so, they are pulling quite a few things from the game. Four of the six capital cities are being removed, as well as four of the character classes (two of which were considered the primary "tanking" classes for their race). The team emphatically claims that this has nothing to do with EA. Does this hurt their chances for success more than simply delaying the launch date?
Zonk is reporting that the Warhammer Online team has decided to keep their launch deadline firm, unfortunately in order to do so they are pulling quite a few things from the game.
And this is the difference between companies like this and companies like Blizzard and id software, who have the balls to push back a release date in order to not sacrifice quality.
Well, there is one more reason: sometimes you have to release now for the revenue. That's one of the things the team was plugging as a benefit of having been bought-- they could delay because the company wouldn't close if they didn't have cash right away.
Of course the discussions of what to cut wouldn't come up with EA-- why do the executives care what classes you cut, or zones?-- but the prospect of revenue very well might have. This makes me wonder if their Corporate Overlords are getting impatient.