Free SMS On IPhone 3G Via AOL IM Client
Glenn Fleishman writes "Jeff Carlson has discovered that you can bypass the 20 cent per message or $5 to $20 per month fees for SMS (text messaging) with the iPhone 3G and AT&T by using AOL's downloadable instant message client for iPhone 2.0, which is free. Just like the full-blown AOL IM system, you can add buddies that are the phone numbers of cell phones you want to send SMS to, and you establish a two-way conduit. The recipient still pays for SMS (if they have a fee) on their end, but if it's another iPhone user, you could coordinate with them via SMS to use instant messaging instead."
Someone figures out to chat instead of text and it makes front page...
On the Oregon Cost born and raised, On the beach is where I spent most of my days
Jeff Carlson is a freakin' genius! This is amazing! Oh wait, no, that other thing: mundane.
but if it's another iPhone user, you could coordinate with them via SMS to use instant messaging instead.
Or you could just....email them? They will have push email, and I assume if they have an iphone they have an email address, so why not just use that instead of creating these elaborate schemes....
Monstar L
It seems like in this semi-competitive market, one of the providers would've made the unusual move of switching to free SMS. I realize it's pure profit for them, but it seems like they could make up the difference with the influx of new customers, and potentially less voice bandwidth usage.
Paying when you send a message, understandable. Paying when you receive a message, makes no fucking sense. If you call someone long distance, do they normally pay long distance fees? Of course not. You don't really have an option not to receive someone's message, and if you get spammed then you have to pay for it out of your own pocket. It's asinine.
This whole AIM over iPhone thing just goes to show how trivial it is to send/receive SMS anyway, and it really might as well be free in the scheme of things.
Twinstiq, game news
I think the point is that telco's are gouging people for text traffic, which has a very small impact on their infrastructure. If you compare the network traffic for text vs. picture vs. video, they are ripping people off. I even get messages sometimes from the telco, which means they are getting free money everytime they send a promotion to every cell phone. Say 1 million cell phones are sent one $0.25 message that's 1/4 million dollars for each message sent with very little impact on their infrastructure. What am I going to do? Spend an hour asking them to refund a quarter?
It's not going anywhere as far as I know. I'm one of the developers of AIM for iPhone, and frankly we're glad that it's been discovered and slashdotted :)
Sending IMs to a mobile number is a feature of the AIM service, and there's no reason that we shouldn't have it for the iPhone. In fact, our data API (which is open sourced here) doesn't distinguish between mobile numbers and buddies.
Firstly... has the AIM team just thrown in the towel on AIM for Mac?
Second... I've found the iPhone client to be horribly glitchy when you close the app without signing off. If messages are sent to me while it's closed, I just get blank messages upon reopening the client.
...and that's all there is to it.