Free SMS On IPhone 3G Via AOL IM Client
Glenn Fleishman writes "Jeff Carlson has discovered that you can bypass the 20 cent per message or $5 to $20 per month fees for SMS (text messaging) with the iPhone 3G and AT&T by using AOL's downloadable instant message client for iPhone 2.0, which is free. Just like the full-blown AOL IM system, you can add buddies that are the phone numbers of cell phones you want to send SMS to, and you establish a two-way conduit. The recipient still pays for SMS (if they have a fee) on their end, but if it's another iPhone user, you could coordinate with them via SMS to use instant messaging instead."
Someone figures out to chat instead of text and it makes front page...
On the Oregon Cost born and raised, On the beach is where I spent most of my days
Jeff Carlson is a freakin' genius! This is amazing! Oh wait, no, that other thing: mundane.
but if it's another iPhone user, you could coordinate with them via SMS to use instant messaging instead.
Or you could just....email them? They will have push email, and I assume if they have an iphone they have an email address, so why not just use that instead of creating these elaborate schemes....
Monstar L
I never knew that AIM could send SMS messages to mobiles. Does anyone know if this works for any other country codes? --It doesn't seem to work for Norway (+47) numbers.
It seems like in this semi-competitive market, one of the providers would've made the unusual move of switching to free SMS. I realize it's pure profit for them, but it seems like they could make up the difference with the influx of new customers, and potentially less voice bandwidth usage.
I've been using JiveTalk with the Blackberry (not advertising this) to avoid text messaging fees for a while now. JiveTalk is 30 bucks for a user license, but it's gotten good reviews from BGR, etc. so I thought it might not be a bad deal.
Viable Slashdot alternatives: https://pipedot.org/ and http://soylentnews.org/
"Jeff Carlson has discovered"
Should actually have read:
"Jeff Carlson has READ THE HELP FILE / INSTRUCTIONS / MANUAL"
I mean, c'mon. It's common sense that AOL can send SMS. One idiot figures out a program and it makes the front news.
"How to disable Clippie the Paperclip". Details at 11
--Toll_Free
Paying when you send a message, understandable. Paying when you receive a message, makes no fucking sense. If you call someone long distance, do they normally pay long distance fees? Of course not. You don't really have an option not to receive someone's message, and if you get spammed then you have to pay for it out of your own pocket. It's asinine.
This whole AIM over iPhone thing just goes to show how trivial it is to send/receive SMS anyway, and it really might as well be free in the scheme of things.
Twinstiq, game news
What if someone sends you a SMS, and you don't have a subscription? You'll end up paying for the received SMS texts, charged at a premium, b/c you don't have a subscription.
I must say that I am glad I am not a kid. The amount they charge for IM, which appears to be aimed at younger people, and often paid by parents, is almost criminal. Of course, there is the choice not to use it. I suppose there is also the choice to never have a friend. It kind of remind me of when you could no longer talk on the phone as long as you wanted for a quarter(for those of us that did not have whistle, that is).
Hopefully one advantage of smart phones will be the wider use of IM, which should force cell companies to just include texting with the data plan.
"She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
I think the point is that telco's are gouging people for text traffic, which has a very small impact on their infrastructure. If you compare the network traffic for text vs. picture vs. video, they are ripping people off. I even get messages sometimes from the telco, which means they are getting free money everytime they send a promotion to every cell phone. Say 1 million cell phones are sent one $0.25 message that's 1/4 million dollars for each message sent with very little impact on their infrastructure. What am I going to do? Spend an hour asking them to refund a quarter?
The SMS gateways are very useful from the command line:
echo "Where am I?"|mail -s "Please tell me" 14085551212@txt.att.net
But by and large, the browser on my phone is too slow for me to bother to look up the address and log in to email. So, the phone company gets another 10c for my laziness....
This means that people that have been doing crap like this for the last 5+ years must be geniuses...
Everyone I know has been going to live.com (formerly MSN) and using the WAP browser version of Messenger for years. And now that someone figured this out on the iPhone they are brilliant? WTF...
Is this stuff really that 'cool' to the SlashDot readers, or has Apple just replaced all the Slashdot crowd with their drones while we weren't looking?
(SlashDot readers, GET THE HELL OUT OF YOUR BASEMENT MORE OFTEN, NOW!)
Holy insanity...
It's not going anywhere as far as I know. I'm one of the developers of AIM for iPhone, and frankly we're glad that it's been discovered and slashdotted :)
Sending IMs to a mobile number is a feature of the AIM service, and there's no reason that we shouldn't have it for the iPhone. In fact, our data API (which is open sourced here) doesn't distinguish between mobile numbers and buddies.
Firstly... has the AIM team just thrown in the towel on AIM for Mac?
Second... I've found the iPhone client to be horribly glitchy when you close the app without signing off. If messages are sent to me while it's closed, I just get blank messages upon reopening the client.
...and that's all there is to it.
Why would AIM put work into a Mac client when iChat uses the AIM protocol?
Computers allow humans to make mistakes at the fastest speeds known, with the possible exception of tequila and handguns
Firstly... has the AIM team just thrown in the towel on AIM for Mac?
In addition to iChat (which uses AIM), we have a new desktop suite for Mac, which includes a new AIM mac client: AOL Desktop for Mac. The Mac team at AOL's blog is here
Second... I've found the iPhone client to be horribly glitchy when you close the app without signing off. If messages are sent to me while it's closed, I just get blank messages upon reopening the client.
Yeah, we noticed that on the first day of release, too. There seems to be a difference between the developer OS build and the OS build that was sent out to consumers on Thurs/Fri. We're definitely looking into it. Do you get it every time you re-open the client? or sometimes you get it as blank and sometimes not?