First Real Gameplay Video of New Prince of Persia Game
An anonymous reader writes "After all the screenshot leaks and poor screenshot videos, here's finally the first official game play video of Prince of Persia:Next Generation. It was released at E3 just some hours ago. Wow, I just love their new artistic direction, this game will be a killer!"
For those who don't have Media player plugin - http://www.youtube.com/watch?v=8CNLM7XPCCU
Honestly. I loved that game because it was so unique. It had such a light-hearted feel to the action and made the prince a very likeable character. The second two had the boring "dark tormented hero" theme I've seen a thousand times.
Whether or not I buy this game will entire depend on the reviews of the story. If it's a unique feel I'm back in, otherwise, just another action/platformer IMO.
some parts of it look absolutely grotesque. All the character's 3D models have outlines, ffs. The "grass" at the end looks like something out of Doom. The only decent parts are the far-off windmills over the town.
Mod parent troll, blind, or a Philistine. I think the complex cell-shading effect is absolutely delicious.
It's got 'outlines, ffs.' FFS indeed.
It's very difficult, if not impossible, to make a platformer like Prince of Persia in a "realistic environment." That's why it's a fantasy environment.
Sure, it can get a bit ridiculous. But the game is supposed to have its main focus on platforming (that's what PoP games have always focused on) and to have the fun platforming that we've all come to love, they have to be "different" environments.
However, I don't know how I feel about this new installment. I like the way the characters looked, but everything else didn't look that impressive.
Secondly, if it IS gameplay, it's going to be the worst game in the world to control. The camera zooms about absolutely everywhere, in silly places, with little or no thought of what it's looking at or why it's chosen that angle (which suggests a bad camera director of a trailer than a game THAT poor at picking an angle).
My guess is they meant "in-engine" as opposed to actual gameplay.
some parts of it look absolutely grotesque. All the character's 3D models have outlines, ffs. The "grass" at the end looks like something out of Doom. The only decent parts are the far-off windmills over the town.
I'm not a huge fan of cel shading myself, but I'd still say it looks pretty good. Sure, it's a different direction from the previous games, but this has been a series that re-invents itself.
If it's a trailer, it's a truly pitiful trailer, that really doesn't deserve a link, let alone a front-page one.
I would say it does a pretty good job of presenting the game's graphic potential, hints at some 2 player or somehow 1 player combined (i.e. controlling 2 characters or working with AI) gameplay, and displays that there will be fighting and platforming. I got all of that from the trailer -- I'm not sure what more you'd get in a minute.
Did anyone else think "Prince of Ico"? Climbing a desolate tower, dragging a princess of some sort around, beating black snot out of monsters...
I liked the whole "throw your woman at the monster" attack.
More women should be willing to become deadly projectiles, IMO.
Secondly, if it IS gameplay, it's going to be the worst game in the world to control. The camera zooms about absolutely everywhere, in silly places, with little or no thought of what it's looking at or why it's chosen that angle (which suggests a bad camera director of a trailer than a game THAT poor at picking an angle).
Try playing one of the previous Prince of Persia games. You will find the zippy camera plays to it's strengths, and the controls are tight and effective. Then you will understand.
Third, some parts of it look absolutely grotesque. All the character's 3D models have outlines, ffs. The "grass" at the end looks like something out of Doom. The only decent parts are the far-off windmills over the town.
Beauty is in the eye of the beholder. There are many who like this artistic style, but you obviously are not one of them. Don't buy this game then.
Fourth, there is nothing of actual GAMEPLAY here, such as what you're doing, how you fight, how you see where to go next. NOTHING. It's some 3D models in an empty arena doing lots of jumping about to random locations.
This trailer was designed to show previous Prince of Persia fans the differences from the previous games. The only fault I find with it is that is was not designed for the uninitiated. Much of Prince of Persia has been in the platforming aspect of it. Impossible climbs, death-defying jumps and acrobatic maneuvers are part of the norm in this series, and part of what sets it apart from other action-adventures games.
Shame on them for making a trailer based on it's strengths and differences, rather then one showing how it's just like any other game.
I'm sick of all the brown-and-grey monstrosities in the games market these days, and it's about time something with some colour in it came out. I think it looks beautiful, and somehow more real than the gritty brown reality we're fed all too often. It doesn't try to look realistic but the art style still leaves it... believable. I probably didn't articulate that thought too well, but I'm sure someone will know what I meant...
Admit it. You post strawman arguments as AC so you get modded Insightful for refuting them, rather than Troll