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Archiving the History of Virtual Worlds

eldavojohn writes "Some members of the University of Texas are trying to create a repository to store the histories of online virtual worlds. They hope that game makers will take advantage of this repository as they define standards of how to save interactions not only between players and the virtual worlds but also other players. How many times have I destroyed you in a duel? Let's check the records!"

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  1. Re:Authorship by Toll_Free · · Score: 0, Flamebait

    With these games, and I say this carefully, who cares?

    People with no social life that have to create a life 'virtually'.

    See, the only people that stand to lose if they are not archived, is the people who don't actually have much of a life outside the 'games'.

    What a bunch of crap, archiving games. People REALLY are taking games TOO far. Fuck, go outside and get some of this beautiful sunshine!!!!!

    --Toll_Free