Too Human Meets Mediocre Reviews
Earlier this week, the long anticipated action-adventure game, Too Human, was finally released for the Xbox 360. After being in various stages of development for about a decade, the game made its US debut to overall lackluster marks. Gamespot weighed in with a 5.5/10, while IGN gave it a slightly more favorable 7.8. Developer Denis Dyack from Silicon Knights defended the game, saying players didn't yet "get it," and that it was "so innovative that we have put some people off." The game's reception in Japan has been similar.
BioShock
Deus Ex
Half-Life
Half-Life 2
System Shock
System Shock 2
Thief
Thief II
Half-Life 2 and BioShock are the only ones that were released after Halo.
Whatever credibility you might have had just vanished. Poof. Gone.
The only thing I remember about Halo's story is that someone's going to activate Halo and it's going to kill everyone, and then Master Chief stops it.
Between World of Warcraft and the Diablo series, Blizzard has proven that there are tens of millions of gamers who game SOLELY for the objective of collecting incrementally improving loot.
If Too Human fails, it means it's just a bad game.