Andy Hertzfeld Shares His Thoughts on 25 Years of the Mac
"They're very similar in certain ways — essentially both Apple and Google want to rewrite the rulebook; they don't want to do things in conventional ways. They want to come up with a better way — for everything; that's not even just the technology but the work processes, the work environment, everything has to be unique and better, so they're very similar in that way. One of the ways that they're different has to do with essentially trust of employees. Apple is very secretive within the company; people working on Macs don't know anything about the new iPods, et cetera. Google is extremely open within the company; once you're a Google employee you have access to just about every piece of information there is."
While working at General Magic, I talked to him a few times while he was still working at General Magic and my impression of him is that he is extremely confident and really good at selling himself and his role in the development of the Macintosh. He never struck me as a genius or anything like that. I think he was just the right person in the right place at the right time.
Unfortunately, he is starting to give off that high school football star 25 years later vibe....
So, now that we've got the Cell CPU out the door, do you think we're going to see a G6 soon? The PowerPC line of CPUs has never been so prosperous!
I doubt that Apple's ditching Intel anytime soon, but since they already have a PPC compatible OS, might they dip their toe back into those waters again?
(-1, Raw and Uncut is the only way to read)
The original Mac team was filed with absolute sheer geniuses. You may not appreciate that fact unless you've read folklore.org or the book form, Revolution in the Valley, since there is the tendency in the popular media not to focus on the technical side of the Mac's creation. The incredible work they did, especially given the paucity of computing resources at their disposal at the time, is truly awe inspiring. And one piece of knowledge you gain through these stories is the fact that the Mac's engineers viewed themselves as far lower in ability as compared to the Woz. If you haven't read these stories yet, you only know a small part of the story of the Mac's creation. This interview should whet your appetite for the rest of the story.
Part of the hardcore faithful who believed in Apple long before it was cool again to do so
I was just thinking about when my high school computer club went to see the introduction of the Mac and how cool I thought it was (I was mostly using Tandy Model I/III at the time).
Then I felt very, very old. I think the title is correct.
Put identity in the browser.
There is quite a lot of him in the documentary I am working on called Welcome to Macintosh - http://www.welcometomacintosh.com/ He spoke with us for a couple of hours about the personal computer revolution, his time at Apple, open source, all kinds of things my girlfriend finds much less interesting than I do. Luckily we are going to put most of his interview on the DVD as extras. Once you start listening to him tell a story it's hard to stop.
He is the one who cost me $35000 when he witheld the LISA Development system to keep me from porting a popular app. He is a creepy guy with an ego bigger than the universe. The last thing he did that I know of was working on copy protection for Apple ][ floppies.
I appreciate that building the Mac was a big thing in Hertzfeld's life. To not mention it in an interview would be like interviewing Churchill and not mentioning the war. But what about the pioneering and extraordinary work at General Magic? Those guys saw the future and tried to create technology to bring it to the public, but somehow they got it completely and entirely wrong. I find it astonishing that most of what General Magic came up with died on the spot, and hasn't trickled through to modern devices, yet the world they envisioned is here right now.
And then there's Eazel. Hertzfeld was one of those who invented Nautilus. It's changed beyond all recognition since then. How does Hertzfeld feel about it? He obviously had faith in open source. Why?
These are the things I want to hear the great man talking about!
Nautilus is the Gnome file manager and replaced nothing. You are thinking of Pennington's Metacity which replaced Sawfish. And I thought that Eazel's Nautilus was a tremendous failure, they allegedly burned through $15 million of venture capital and left behind a practically unusable file manager, which took the other contributors years to get into a good state. It's possible that Eazel lost funding too early and that they would have come up with a great tool if just given a year more time, but then I guess they should have used the 15 million better than they apparently did.
"When I first heard Daydream Nation it quite frankly scared the living shit out of me." -- Matthew Stearns
I was mad at the time because it would have been a six month project, and meant a lot to me. It was my first experience with a computer manufacturer deciding what third party software would be allowed on their system. The software being ported was John Draper's Easywriter and Andy was pissed at John about something, and I was collateral damage.
Tevanian and the rest of NeXT's engineers did fantastic technical work, but NeXT didn't go anywhere until it was grafted on top of Apple in 1997.
Apple desperately needed a technology infusion, but NeXT's technology wasn't ready for deployment at Apple in a way the market could embrace until 2002.
It was Jobs who turned Apple and the Mac around in the interim, from 1997 to 2002, by taking Apple's System 7 and turning it into a product people would buy: the iMac, new Powerbooks, flashy new Macs with a strong brand rather than a confusing array of white boxes with Sony-like model numbers.
It's a disappointing reality that technology, like art, can't sustain itself. It needs marketing and merchandizing. Without Jobs, Apple would have quickly become another dead technology portfolio just like Amiga, OS/2, Taligent, etc. If technology itself sold products, Linux on the desktop would be whipping Windows and the Newton would have taken off. Technology needs to be made accessible, and Jobs has has a spectacular career at doing just that, despite lacking, as Hertzfeld notes in the interview, the technical expertise of his engineers.
If Apple had instead bought Be or teamed up with Sun, it would have been as successful as Be was at Palm or as OpenStep had been in Sun. That is: zero. A phenomenal amount of technical work performed for nothing because nobody there knew how to productize it.
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Twenty-five years, dang. That went fast. I wrote my first commercial game on the Mac in '84 - ChipWits - and remember the feeling of being dazzled again and again by all the neat goodies in the Mac OS. Especially resources - when I discovered how to store bitmaps as resources I thought I'd gone to developer heaven. Developing on the Mac that first year was like a treasure hunt because the doc was poor and communicating with other developers was difficult. Most Mac developers wrote their software on a Lisa but I was too poor for that so I used the native MacFORTH. Andy H was one of the stars of the Mac world. His Switcher, which allowed multiple programs to run (sort of), was a neat hack.
Channel Zilch: In Your Face From Outer Space!