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Bioshock PS3 Demo Coming October 2nd

Kotaku reports that a demo for the much-awaited PS3 port of Bioshock will be available on October 2nd. 2K Games launched a new interactive website to promote the game, which comes out on October 21st in the US. GiantBomb took a brief look at the PS3 version, saying, "... quality seems perfectly intact. The PS3 seems to be perfectly capable of rendering Rapture just as it appeared in 2007. The main changes you'll see with this version include things like Survivor mode, which is a new, harder difficulty setting. ... the game also has all of the downloadable updates that rolled out to 360 owners." 1Up notes that the full version will require a 5GB install, and they made a comparison video.

7 of 40 comments (clear)

  1. Oh come on... by dunezone · · Score: 2, Insightful

    To think a game developer will not port their title over to another console is crazy. With increasing price of developing a game it would be crazy to keep your title on one console unless the big guy pays you to (Microsoft, Nintendo, Sony).

    The only bad part about this though is that as a gamer you might have to wait an extra year to have the game finally released on your console.

  2. Re:Wow, the ps3 sure is doing well. by dizzydogg · · Score: 5, Insightful

    According to wikipedia, the PS3 has 100 exclusives currently announced and/or out, while the Xbox 360 has 132, which isn't that big of a lead considering the 360 was out for a year ahead of the PS3.

    http://en.wikipedia.org/wiki/Category:PlayStation_3-only_games
    http://en.wikipedia.org/wiki/Category:Xbox_360-only_games

    These days saying that the PS3 has no exclusives is about as accurate as saying the Xbox only has FPS games.

    All in all though this generation of consoles will have very few true exclusives on either system, so it boils down to whether you want the cheaper Xbox and to pay for the more consistent Internet gaming service, or pay extra for the PS3 to get a blueray player, wireless Internet, Bluetooth headset/keyboard/mouse support, faster load times, but with Internet gaming depending on the developer's implementation.

  3. Few exclusives this gen? I disagrii by tepples · · Score: 2, Interesting

    According to wikipedia, the PS3 has 100 exclusives currently announced and/or out, while the Xbox 360 has 132 [...] All in all though this generation of consoles will have very few true exclusives on either system

    Wii has 179 exclusives.

    1. Re:Few exclusives this gen? I disagrii by dizzydogg · · Score: 5, Informative

      True, but that's also due to the fact that it uses a completely different control system and lower hardware performance (Since it's basically an overclocked last-gen system).
            Many games are being written for the Wii only specifically because of the wiimote. The hardware performance is lower than the 360/PS3 in all areas, thus requiring PS3/360 games to be completely rewritten for that console, making it just as easy to write a new game specifically for the Wii as it is having to redo the entire engine, graphics, models, controls etc... of a game written for the more powerful systems, only to wind up with a crippled version of the game with motion sensor controls tacked on. While it doesn't make it impossible to have a great port of a game designed for the larger systems, you will still see many games released for PS3, 360 & PC (even though people have said PCs are dying as a gaming system every console launch since the original NES came out) that won't be making an appearance on the Wii for that very reason, so it may have many exclusives but it will also be exclusively excluded from some next gen game releases.

  4. Lockout chips and patented controllers by tepples · · Score: 2, Insightful

    To think a game developer will not port their title over to another console is crazy.

    Unless a developer is small enough that only one console maker will give the developer a license. Microsoft, with its XNA Creators Club and Xbox Live Community Games store, has shown that it wants to be that console maker.

    Or unless a game depends on a patented input device made by one console maker. Nintendo, with its Wii Remote, has shown that it wants to be that console maker.

  5. About time! by 4D6963 · · Score: 2, Insightful

    In other news, the PS3 is the new Mac, getting game ports months/years after other platforms.

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  6. Re:Is that even in HD? by Molochi · · Score: 2, Informative

    I think the other guy was right. I think it was blockiness from over processed video. I wasn't really thinking about the low quality of web video. I was thinking that the consoles might be treating an SD-DVR or SD Capture Card the way a computer would, which is to drop the resolution and make the game look like crap. Might be both though.

    If it was a windows game, you'd just capture in fraps. Off a console something like gefen's hd-pvr would work, it costs a grand or so, but you can save video to a flash card then edit it on a pc. Capturing straight to the pc would be cheaper; those cards are around $300, not sure about linux support tho'...'

    If you can get the video to a linux box I'd try cinelerra. I've barely played with it but it looks like it can do it all. I've used virtuadubmod for years but I think that's windows only and

    Of course the main problem is paying for the bandwidth, which is the real reason the video is crappy. Still, I've seen plenty of videos of computer games that when resampled to 1/4 resolution look very nice playing in a window. Also, there's nothing keeping them (once the HD capture is made) from showing an unresized 640x360 portion of the screen in the video for detail comparisons.

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