Bioshock PS3 Demo Coming October 2nd
Kotaku reports that a demo for the much-awaited PS3 port of Bioshock will be available on October 2nd. 2K Games launched a new interactive website to promote the game, which comes out on October 21st in the US. GiantBomb took a brief look at the PS3 version, saying, "... quality seems perfectly intact. The PS3 seems to be perfectly capable of rendering Rapture just as it appeared in 2007. The main changes you'll see with this version include things like Survivor mode, which is a new, harder difficulty setting. ... the game also has all of the downloadable updates that rolled out to 360 owners." 1Up notes that the full version will require a 5GB install, and they made a comparison video.
According to wikipedia, the PS3 has 100 exclusives currently announced and/or out, while the Xbox 360 has 132, which isn't that big of a lead considering the 360 was out for a year ahead of the PS3.
http://en.wikipedia.org/wiki/Category:PlayStation_3-only_games
http://en.wikipedia.org/wiki/Category:Xbox_360-only_games
These days saying that the PS3 has no exclusives is about as accurate as saying the Xbox only has FPS games.
All in all though this generation of consoles will have very few true exclusives on either system, so it boils down to whether you want the cheaper Xbox and to pay for the more consistent Internet gaming service, or pay extra for the PS3 to get a blueray player, wireless Internet, Bluetooth headset/keyboard/mouse support, faster load times, but with Internet gaming depending on the developer's implementation.
True, but that's also due to the fact that it uses a completely different control system and lower hardware performance (Since it's basically an overclocked last-gen system).
Many games are being written for the Wii only specifically because of the wiimote. The hardware performance is lower than the 360/PS3 in all areas, thus requiring PS3/360 games to be completely rewritten for that console, making it just as easy to write a new game specifically for the Wii as it is having to redo the entire engine, graphics, models, controls etc... of a game written for the more powerful systems, only to wind up with a crippled version of the game with motion sensor controls tacked on. While it doesn't make it impossible to have a great port of a game designed for the larger systems, you will still see many games released for PS3, 360 & PC (even though people have said PCs are dying as a gaming system every console launch since the original NES came out) that won't be making an appearance on the Wii for that very reason, so it may have many exclusives but it will also be exclusively excluded from some next gen game releases.