Apple Rejects iPhone App As Competitive To iTunes
DaveyJJ sends news of yet another rejection of an iPhone app by Apple, with perhaps a chilling twist for potential developers of productivity or utility apps. John Gruber of Daring Fireball writes: "Let's be clear: forbidding 'duplication of functionality' is forbidding competition. The point of competition is to do the same thing, but better." Paul Kafasis (co-founder of Rogue Amoeba Software) makes the point that this action by Apple will scare talented developers away from the iPhone platform. And Dave Weiner argues that the iPhone isn't a "platform" at all: "The idea that it's a platform should mean no individual or company has the power to turn you off."
``Paul Kafasis (co-founder of Rogue Amoeba Software) makes the point that this action by Apple will scare talented developers away from the iPhone platform.''
I hope it will, but I doubt it. I hope the talented developers will favor open platforms over closed ones, help create and improve open platforms, and help making the world more open.
Please correct me if I got my facts wrong.
I have stated multiple times on Slashdot and have multiple times be called a troll...
THIS is EXACTLY the same behavior Apple exhibited with the Apple and their token program!
Ah, but this is so old news (over 20 years ago) that people tend to have forgotten!
Now Apple is all good and dandy! BS!
"You can't make a race horse of a pig"
"No," said Samuel, "but you can make very fast pig"
To ensure that developers keep using their platform?
To make sure that the Latest and Greatest apps are developed, first and foremost, for the iPhone and not for the Android or another platform?
Here's what's going to happen. It'll happen because it always happens.
Apple gets caught with its pants down. Everyone condemns Apple while its PR teams huddle together to find a way to deal with the issue. Finally, Apple announces that the issue was to do with an oversight caused by a miscommunication caused by an unrelated issue that actually was a case of the application not being approved yet, not that it was really rejected.
People outside of Apple circles will laugh, but then be flamed endlessly for laughing to the point that we no longer want to talk about it any more.
Happened when Apple was using cheap third world labour to build iPods. Happened when Apple stopped releasing source code to Darwin. And it's going to happen again. Apple will, as with those issues, completely reverse itself, while making it sound like it was its policy all along.
So I'm not even going to bother. Here's the thing though: this is Apple's mentality. They will try to lock down iPhone if they can. They do in many areas already, and they will continue to do so. I can swap out a SIM in an iPhone and tether my laptop to a real cellphone instead, and it'll work, but Apple bans applications that allows you to use iPhone for this. I can install any application I want on my Motorola V635 - which isn't even something most people would describe as a "smartphone" but is, thanks to J2ME, completely programmable and has oodles of storage space thanks to microSD - but I can only install "approved" applications on an "smart" iPhone.
So yes, Apple will reverse itself on this issue, and all of you criticizing it now will be criticized as lying Apple haters who misrepresented what Apple was doing. But iPhone will always be a locked down platform. And as long as it is, there will be many of us who will just steer clear of it.
And if what you want is a locked down platform, don't start whining when you hear some app developer has been screwed over because of it.
You are not alone. This is not normal. None of this is normal.
By the way, I've cut and paste what I found to be relevant to this topic, two paragraphs of the Terms and Conditions of the iPhone SDK download Agreement and the first paragraph of the iPhone Application Submission Agreement.
SDK Terms and Conditions
1. Relationship With Apple Inc. ("Apple"). You understand and agree by becoming a Registered iPhone Developer, no legal partnership or agency relationship is created between you and Apple. Neither you nor Apple is a partner, an agent or has any authority to bind the other. You agree not to represent otherwise. You also certify that you are of the legal age of majority in the jurisdiction in which you reside (at least 18 years of age in many countries) and you represent that you are legally permitted to become a Registered iPhone Developer. This Agreement is void where prohibited by law, and the right to become a Registered iPhone Developer is not granted in such jurisdictions.
9. Apple Independent Development. Nothing in this Agreement will impair Apple's right to develop, acquire, license, market, promote or distribute products, software or technologies that perform the same or similar functions as, or otherwise compete with any other products, software or technologies that you may develop, produce, market, or distribute. In the absence of a separate written agreement to the contrary, Apple will be free to use any information, suggestions or recommendations you provide to Apple for any purpose, subject to any applicable patents or copyrights.
iPhone App Submission Agreement
1. iPhone GTM Programs. The web applications you submit will be considered for inclusion in Apple's iPhone product pages, ADC web pages, Apple eNews programs and other related Apple developer and marketing web pages and programs (collectively "iPhone GTM Programs"). You understand and agree that Apple has complete discretion over whether to include your web applications in any iPhone GTM Program. You also understand and agree that Apple reserves the right, at its complete discretion and without prior notice to you, to remove your web applications from any and/or all iPhone GTM Programs. Should Apple decide to include your web application in one or more iPhone GTM Programs, you agree that Apple shall have the right, and you hereby grant Apple a worldwide, royalty-free, non-exclusive right and license, to use, reproduce, publicly display, reference, link to, and distribute in connection with such iPhone GTM Programs, your web application URL and all related information and materials (including without limitation images, trademarks, and logos) you provide with your submission to Apple (collectively, the "Submitted Materials").
End Result
Apple covered themselves very well on this topic and basically, if you are going to develop an app for the iPhone, you should be well aware of the risks and they are fairly, clearly stated.
Right from day 1, Bill Gates knows that it's 3rd party developers who make his OS successful. That's why Ballmer goes around shouting "developers, developers".