Command & Conquer FPS Canceled
Kotaku reports that Tiberium, EA's Command & Conquer flavored first-person shooter, has been canceled. An internal memo cited quality issues as a reason for the termination of the project, and an EA spokesperson confirmed it.
"It is with a heavy heart that I announce an end to all work on Tiberium effective immediately. I've consulted with Nick Earl and Frank Gibeau at the EA Games Label and together we have reached the conclusion that given the time and resources remaining, we will not be able to deliver this product to an appropriate level of quality. The game had fundamental design challenges from the start. We fought to correct the issues, but we were not successful; the game just isn't coming together well enough to meet our own quality expectations as well as those of our consumers."
It's unfortunate that it won't happen, but I'm glad they're not just pushing a crappy game to market.
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Too bad. Renegade, for all it's bad hype, was actually pretty fun....well, the multiplay was anyway...
I dunno, Renegade was awesome multiplayer :(
http://www.zombieapocalypse.tv/
This marketing speak really annoys me. You're not allowed to say "design flaws" we get this meaningless sentence. All games worth playing are a challenge to design - if your design process is easy then you're making a boring or derivative game.
hell, all they needed to do was ship spore without DRM and they'd have been set for years.
composition | performance | education | music
Seriously? i suppose this isnt the place but it seams to me they went for the 'casual gamer' crowd (who dont care much about drm) in spore. Ive played it once and it seams more like a Sims2 than a HL2, and i cant image your average sims2 player even knowing what DRM is.
IranAir Flight 655 never forget!
EA stopped churning out rubbish some time ago.
Last week?