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Blizzard Awarded $6M Damages From MMOGlider

dw604 writes "The makers of MMOGlider have been found in breach of the World of Warcraft terms of service and are forced to pay Blizzard $6M in damages." There's a lot of sticky issues on this one. Mostly I'm amazed that MMOGlider had that kind of cash.

2 of 460 comments (clear)

  1. Re:Why I was never interested in WoW by Toll_Free · · Score: 0, Troll

    Because most gamers, are in fact, mindless.

    Anyone that immerses themselves in a fake world, instead of interacting with other humans IN REAL LIFE for a majority of their time (daylight hours, so to speak), is, for the most part, some type of anti-social.

    I lost a wife / family to online gaming. I STILL don't understand it, but she will continue to play that stupid game, spending a hundred or more dollars a month to Blizzard for multiple accounts (4 kids, her, new hubby, etc) not to mention the huge electric bills they pay for the 7 or 8 PCs in the house to run all the time...

    Yup, gamers are the epitome of society?

    Thank GOD my Mother didn't let me atrophy in front of my ColecoVision / Atari / Commodore / Apple

    --Toll_Free

  2. Re:What you're missing by MikeDirnt69 · · Score: 0, Troll
    Helping disabled people play is one thing; Build something to play for disabled people is another.

    Also, how can they be sure that someone really need some automated actions? I bet if it were easy, they would do.

    You say:

    A lot of potential WoW players (potential gamers in general, actually) have problems.

    but you don't have real data about it.

    My point is: Blizzard can't mold it's software for an small piece of market with the risk of make it worse in a general view.

    --
    Am I eval()? - http://www.monst3r.com.br