A Look At the Warhammer Community
Gamasutra is running a story examining the development of the Warhammer Online community since its recent launch. The author explains how the gameplay and rules tend to affect social interaction. GamerDNA has a related piece looking at numbers for actual players involved with Warhammer's launch, and how it's affecting populations in other MMOs.
"Getting on the computer to play WAR apparently reminded the WAR fanatics that they had a computer, because overall, their gameplay went up as a whole. They logged in more often to titles like COD4, Oblivion, and even AOC. But the MMO bug bit hard, and logins to LOTRO and EVE more than doubled after the launch of WAR."
I remember walking past the Games Workshop once and a (very geeky) friend of mine said "You know what, no matter how ashamedly geeky I am at times, at least I've never been in there". He has a point, a bit like D&D, warhammer is one of those things ubergeeks love to do. World of Warcraft and MMOs in general are another. Who's bright idea was it to combine the two? Can you imagine how greasy the hair of the game's top players is going to be? Can you imagine the amount of Acne that will consume their faces if they sign up to this? Think of the Children!
+1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
A Look At the Warhammer Community Ooh, do we get to meet both of them?