Playstation Network Gets Revised, More Restrictive ToS
LordDax writes "Sony just rolled out their new Terms of Service for the Playstation Network. The new ToS features additions about the Master & Subaccount relationship, specifically that you can only 'legally' create a sub account for your own child. No friends allowed. Where it really gets interesting is when you get to the additions to section 3.0 Community Code of Conduct. You now can't tell anyone your real name, where you live or basically anything besides your PSN ID. The new ToS also brings to light that SCEA is going to be monitoring every piece of communication and activitiy, and reserves the right to remove any content or communication they find objectionable without having to tell you in interests of SCEA, its users, or licensors. Another addition is: 'Some content may be provided automatically without notice when you sign into PSN. Such content may include automatic updates or upgrades which may change your current operating system, cause a loss of data or content or cause a loss of functionalities or utilities.'"
Further, I'm actually glad for them to make explicit a policy of wanting to remove abusive griefers. Lately I've stopped playing PSN games online with non-friends simply because I keep on running into asshats with Bluetooth headsets and too much time on their hands, which make the whole experience horrible. By giving possible consequences for peoples' actions, it makes it possible that people might actually, you know, not be complete dipshits.
There are 10 kinds of people: ones who understand ternary, ones who don't, and ones who think this joke is about binary
Well, Sony is just telling us that it's *their network*, and they can do whatever the hell they want with it. It's a closed network. Is anyone surprised?
Naturally, no company in their right mind would create a closed network without asserting control over it. After all, whatever happens on the network, they'll likely held responsible for it to some degree. They're a big company with deep pockets, so they cover themselves like this.
The whole notion of users not broadcasting their real name - well, that's a pretty good idea in general, right? But by codifying it into the terms of service, they protect themselves when some idiot smack-talking kid actually gets the crap beat out of him when someone learns his real name and home address. Or is the target of a scam. Or any number of a thousand bad things that can happen if you aren't careful with your identity online.
Irony: Agile development has too much intertia to be abandoned now.
Oh no! We'll have to resort to using local multiplayer and actually socializing with REAL people! Clearly such a platform would never succeed.
Seriously though, the hell are you even ranting about? Where is DRM even presenting a problem here? I'm fairly certain my PS3 doesn't have net access from time to time, yet everything I've downloaded from the PSN still works great. The only thing even remotely related to DRM in this change is the ability for them to push and kill content without the end-users direct approval (Which, I see there being some minor problems arising out of this, but honestly -- aside from force-killing homebrew hacks, what's the worst that could happen [heh]?).
I think what you're trying to be upset about is the whole net-nanny crap they're introducing. I don't agree with it either, but I also understand how many idiots have PS3s and how many of them are likely to do something stupid which somehow results in someone trying to sue Sony for a ridiculous amount of money. Care to take a wild guess what happens after that?
I get it, everyone hates Sony because they're ZOMG SPYING ON THE INTERNETS THROUGH THE PS3. Whatever. If they want to take extra measures to make sure two trash-talking jackasses don't end up killing each other, fine by me -- so long as I can still smoke you fools in some Wipeout HD.
A/S/L?