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MUDs Turn 30 Years Old

Massively points out that today marks the 30th anniversary of the first Multi-User Dungeon (MUD) going live at Essex University in the UK. The game, referred to as MUD1, was created by Roy Trubshaw. Richard Bartle, a man who also worked on the game as a student at Essex, has a post discussing the milestone and talking about how MUDs relate to modern MMOs. What MUDs did you play?

13 of 238 comments (clear)

  1. ahhh by nomadic · · Score: 3, Interesting

    So much wasted time. Best MUDs I found were the highly modified diku/circles, like ThunderdomeII and MUME.

    1. Re:ahhh by FooAtWFU · · Score: 3, Funny
      Time wasted? Ha! :) I taught myself object-oriented software engineering playing around on a MOO (MUD, Object Oriented). That's one of the reasons I was able to get myself more than $70k/yr straight out of college.

      (disclaimer: it is also very possible to teach yourself software engineering the wrong way using MUDs and MOOs and such. Especially in a learn-by-example environment...)

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  2. Aardwolf! by Lookin4Trouble · · Score: 5, Funny

    Aardwolf - where the men are MEN, and most of the women are too... http://www.aardmud.org/

  3. Kobra mudding by elrous0 · · Score: 3, Interesting

    I played Kobra (a Star Wars MUD) in the mid-late 1990's. It was as addictive as crack to me. I was way more addicted to that game than anything else I've ever played before or since (including WoW). And, unlike mordern MMO's, it was all FREE!

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  4. 30 years old by Bastard+of+Subhumani · · Score: 4, Funny

    30 years old ... and they still haven't got laid.

    --
    Only three things are certain; death, taxes, and apocryphal quotations - Ben Franklin.
  5. Tinyworld and the Univ of Northern Iowa by Foofoobar · · Score: 5, Interesting

    Tinyworld was popular by alot of people at Carnegie Mellon and the Univ of Northern Iowa and we had a bit of an exchange program. We even talked an english teacher into teacher class online. We started a school organization to police ourselves so we didnt hog all the universities resources for students who needed them but the university still considered it a game and when they found out that we had found a loophole in the student organization charter to get around them kicking people out for using computers for MUDDING, they called me (the president of the org) before the school board). I took the opportunity to give a presentation on how MUDDing was an example of the internet and how the internet would allow people from across the world to connect. I showed them how we were able to exchange files and ideas and how one teacher had taught a class online. Afterward, they were so impressed that I didn't get kicked out of school and instead they put a million dollars more funding into the information/computer sciences programs (which at that time was what they considered it to fall under).

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  6. Re:What MUDs "did" I play? by Luyseyal · · Score: 3, Funny

    D'oh, I thought you said "Tetris" and I was like "Tetris is a MUD?" and tried to imagine a Tetris based MUD.

    Weird.
    -l

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  7. Thirty years... by hvatum · · Score: 4, Funny

    Thirty years, and the graphics still suck.

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    Netbooks, they come with Linux or a $3 copy of Windows. Either way, Microsoft loses.
  8. Abermud explained it all for me by wandazulu · · Score: 4, Interesting

    Back in 1990 I had absolutely no idea what "multitasking" and "multi-user" meant when it came to a single machine; I was raised on C64s, Apple ][s, etc., which were basically single-tasking. A friend at college showed me MUDs (specifically AberMUD) and all of a sudden it was like playing Zork and Adventure all over again, but in real time! With real people! All over the world!

    As if my mind weren't already completely blown by the idea of a real-time Zork-like game, I realized that all of this was happening on a single machine, somewhere in Sweden. I asked how this was possible, and therein lies the beginning of my discovery of how computers worked in general, culminating in being a developer today.

    It seemed absolutely magic to me then, and in reality, is still magic now. Man...I can still see it all now, sitting in front of that VT102 on the tiled, raised floor, thinking I had been let in on the hidden secret of the world, which was the early 1990s-era Internet.

    Good times, good times.

  9. Re:FUD nearly 40 years old, & still being used by Xcruciate · · Score: 3, Funny

    They should have a mod: -1 WTF

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  10. Re:What MUDs "did" I play? by ArsonSmith · · Score: 5, Funny

    There is a shape made up of four squares arranged 3 on one side and one sticking out to the left at the bottom. The next shape after this is four squares arranged in a two by two square.

    Which direction do you wish to move the current peice?
    (left, right, down)

    100hp 56ma 13456exp > d

    You have made 2 complete lines. Gained 148 experience.

    The pieces are moving faster now.

    There is a shape made up of four squares arranged in a two by two square. The next shape after this is four squares arranged with two on the bottom left and two on the top right.

    Which direction do you wish to move the current peice?
    (left, right, down)

    --
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  11. Re:MajorMUD by Crabmaster · · Score: 3, Interesting

    I'm one of the creators of MajorMUD -- it's quite interesting and a little humbling to see people still remember it. It was a blast to develop, we started it before I had finished high school, and had a good many years developing it further until we sold the whole shebang to Metro. Good times :D

  12. I have a log of that first MUD session by Impy+the+Impiuos+Imp · · Score: 4, Funny

    I have a text log of that first MUD session by the two guys who set it up:

    # Welcome to MUD1 at Essex University!
    #
    # Time: 18:57:32
    # There are 1 users on currently, including you.
    #
    # You are in a room with one door on the north wall.
    #
    > n
    # You go north.
    > look
    # You see one door to the south.
    > s
    # You go south.
    > look
    # You are in a room with one door on the north wall.
    > search
    # What?
    > examine
    # I don't know how to do that, Dave.
    > find
    # What?
    >
    # TimTheEnchanger logged in.
    #
    # Time: 19:02:12
    # There are 2 users on currently, including you.
    #
    >
    *** TimTheEnchanter attacks YOU ***
    *** You are hit for 26721 damage! ***
    *** You DIE! ***
    > n
    # You can't do that, you are dead.
    > nnnn
    # What?
    > nn
    # I don't know how to do that, Dave.
    > nnnnnnnnnnnn
    # What?
    >
    TimTheEnchanter shouts, "hahaha dumbass!"
    > q
    # I don't know how to do that, Dave.
    > quit
    # What?
    > exit
    # Goodbye, and thanks for playing! Come back soon!
    # Elapsed time: 0 hours 6 minutes 33 seconds.
    ^(*@#CONNECTION LOST

    And we've never looked back!

    --
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