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Game-Related Education On the Rise At Colleges

The LA Times has a story about the increased interest in learning how to make video games amongst college students, and the subsequent rise in game-related education as the schools respond to that demand. Some programs are gaining legitimacy, while others do perhaps more harm than good. Quoting: "The surge in interest has led schools to add games to their menu — but not always to the benefit of its students. Recruiters say they often see 'mills' that run around-the-clock sessions to quickly churn out as many students as possible. Other programs teach specific skills but not how games are pulled together. 'It's a very hot academic growth area,' said Colleen McCreary, who runs EA's university relations program. 'I'm very worried about the number of community colleges and for-profit institutions, as well as four-year programs, that are using game design as a lure for students who are not going to be prepared for the real entry-level positions that the game industry wants.'"

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  1. Re:Likes Games != Automatic CS degree by Anonymous Coward · · Score: 0, Flamebait

    Let's look at your list:

    * 3D graphics programming

    Math, especially if you're building your own engine

    * Audio programming

    Math, especially if you're building your own engine

    * AI and pathfinding

    Math

    * Animation systems

    If you're building one rather than using canned tools, math

    * Physics programming

    *MATH* I should know, I'm doing this for a simulator right now.

    If you want to be a star game programmer that can outdo other programmers limited to stuff built by others, a math degree is an excellent idea.