Hellgate: London To Be Closed, Possibly Saved?
Namco Bandai recently announced that Hellgate: London would be shut down on January 31, 2009. They'd been supporting the game's servers since Flagship Studios saw massive layoffs in July. Now, a fansite has located an announcement on the game's Korean site suggesting that it may be picked up by a Taiwanese company called Redbana. The English version of the announcement says, "In the meantime, stay alert: the Hellgate will soon re-open, and your valor will be needed again."
For those wondering if 'redbana' is a portmaneau of 'red' and 'banana'... you're right. In fact the Chinese name of the company, literally translated, is "Red Banana(s)". ... yeah, I've got no idea either. I mean 'redbana' works just as well as 'google' does perhaps, but Red Bananas...? I give up.
Not having purchased or followed this game after release, I was wondering what the state of the in-game advertising is with this announcement? Will the single-player game still be downloading from the ad content servers, or will those go away as well?
I sort of feel bad for those who purchased lifetime subscriptions, but not really.
I browse Slashdot at +3, Funny
I know I was very excited about this game for a long time. Then when I purchased it I found that I'd purchased one of the most half-finished games I'd ever played. I for one am surprised that people are still playing this horrible game. I'm just glad I didn't bother to pay for the lifetime subscription like others who got suckered into it. Biggest waste of $60 I've ever spent.
Some people play online games, some people post long, ranty posts on /.
Actually, the game assets were put into escrow as assets against investment from other companies. I don't remember if this "Redbana" is the investor, but there's someone that is interested and has a claim against the assets. So, no open sourcing for this game. Plus, consider that open sourcing a project like a game of this scale is not a non-trivial bit of work.
Anyway, the whole situation with Hellgate and Flagship was a pretty fucked up affair. You can see an interview with Bill Roper here: http://www.1up.com/do/feature?pager.offset=0&cId=3169356. I also wrote a book about business and legal issues: Business & Legal Primer for Game Development , which would give you some insight into the business and legal issues in game development.
Brian "Psychochild" Green
MMO developer's blog
Sounds like people should start doing packet dumps of the server so that they can create a clone server. According to the 1UP article it's a bank (Comerica Bank - Dallas,TX) that now owns the rights to Hellgate:London. I don't see a bank doing anything with it other than maybe trying to find a buyer for it. I would doubt that any company seriously would by the rights to it from the bank given that it wasn't a great seller. In fact Metacritic shows it only has a rating of 70% which is pretty average, but a number of people have commented on numerous bugs with the game. So I doubt it would be of much value to a game company since they could create a similar IP without having to pay for it and pick up the negative community opinion due to the company going under.
But of course I could be wrong.
I realise it's pointless to reply to posts like this BUT... the point of playing RPGs, MMO or otherwise, for me is to escape the mundane life that most of us do have in our 30s and 40s. We've done all that stuff you talk about and now we have wives, children and houses (not necessarily multiple of each but you get my drift) and debts, obligations and responsibilities. Some people watch TV, go to movies, play golf, go to their local bar or get a mistress to escape those mundane obligations. In the small amount of free time I do have I play video games. To each their own.
Actually, the game assets were put into escrow as assets against investment from other companies. I don't remember if this "Redbana" is the investor, but there's someone that is interested and has a claim against the assets. So, no open sourcing for this game.
There is a bit of precedent for something like this. Blender came to be in a similar situation. When the company failed, their creditors agreed to open source it for a payment of around $100000, which was met by community donations. Now, I doubt that Hellgate: London could get the same level of donations that Blender did, but if the company is looking at a total loss they could possibly be persuaded to let it go relatively cheaply.
Your comment is so short sighted that I would argue you have a problem with getting out and discovering the world. Not everyone that plays MMOs is a nerd living in their parents basement. I hunt, fish, am married, go out with the wife and friends, and play WoW. If your significant other is stuck in the game and does not come out of their dungeon that's another discussion, but don't attribute their character to everyone here. Most of the people I play WoW with are in the military and as it turns out that sh1t can be kind of boring if you aren't doing anything. Or you're stuck in some sh1thole town in Texas. It takes all kinds. One dude I knew in game was a body builder, yes I met him in person. Everything can be done in moderation, even MMORPGs. You just have to realize that a day fishing > a day on WoW... So if you know someone that cannot see that, grow a pair and send them an e-mail with that exact comment. Don't come around here and act all superior asking if we're afraid d-bag... Who left the anon comment?
Eye for an eye and half of the world will have just one eye!
Sounds like you should have gone E/Mo instead.
There is no -1 Disagree mod. Slashdot.org/faq defines mod options. USE IT.
And some people just love playing games, especially with friends. No other reasons or excuses need to enter the equation :p
A good question I think: why does this guy want me to stop doing what I love?
Fool me once, shame on you. Fool me twice, watch it -- I'm huge!