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Miyamoto Scrutinizes Mario, Zelda, Hails Portal

eldavojohn writes "Nintendo icon Shigeru Miyamoto stated in an interview that 'What I've been saying to our development teams recently is that The Legend of Zelda: Twilight Princess was not a bad game, by any means. But, still, it felt like there was something missing. And while, personally, I feel like Super Mario Galaxy was able to do some things that were very unique, at the same time, from another perspective, certain elements of it do feel somewhat conservative. This is something I've been talking to both of those teams about ... hopefully [the next Mario and Zelda] will feel newer and fresher than their most recent versions.' MTV Multiplayer also commented on Portal's mechanics and gameplay, to which Miyamoto responded, 'I think Portal was an amazing game, too.' GameSetWatch has a related article criticizing Nintendo for relying on the Wii's input devices to develop game franchises rather than improving actual gameplay."

3 of 145 comments (clear)

  1. Un peu de poids. by Sulix · · Score: 5, Insightful

    Miyamoto is someone who has a lot of weight behind what he says. You can bet that Valve are grinning like idiots and that the teams working on the next Zelda and Mario are breaking a sweat.

    1. Re:Un peu de poids. by Spacelem · · Score: 5, Insightful

      The N64 wasn't really a blunder. It had Mario 64 and Zelda: Ocarina of Time, which were both considered masters of the genre, and OoT is still considered one of the best games in the world. This was before people started commenting that the series were getting a little stale. Oh, and GoldenEye, and a whole pile of games done by Rare who were so good that Microsoft bought them after Nintendo were found guilty of price fixing and had to sell them off.

      In fact I'd say that there were a lot of really awesome games on the N64, just none of them were Final Fantasy. Meanwhile, the N64 had a control stick, and managed to pack an awful lot into those cartridges. It was done to prevent long load times, which it managed. I still love my N64. The worst thing I can say about it is that my control stick got a bit crusty after all these years, and some of games had too low framerates, and it didn't help being in the UK with PAL's higher resolution (although that became less of an issue towards the end of the N64's lifecycle).

      The GameCube had the world's most comfortable controller, and I still prefer it to the Wii Remote. It had graphics which were perfectly functional, maybe not as flashy as the other consoles, but I hold that graphics are only a very small part of what makes a game good (proof: if graphics were important, then all older games would suck, and they don't). Nintendo experimented with gameplay, and they came up with some fantastic ideas. They used a very easy SDK, so it was much easier to produce games for the NGC than the PS2, and the X-Box made it too easy to just port PC games.

      The N64 and NGC were successful and good consoles, and Nintendo is still in the videogame business despite the heavy competition they faced, and growing stronger than ever. They'd have never made the Wii otherwise.

  2. Weird, I disagree with him (sort of) by 7Prime · · Score: 5, Insightful

    While I applaud his candid response, I wouldn't have had anything against him saying, "well folks, we've put out the two best games in their respective series"... because I feel both were. Twilight Princess combind the timeless epic quality of Ocarina of Time, but gave it the drama and heart that I feel that the series has lacked. Mario Galaxy may not quite beat out Mario 3 in my book, but both felt eerily similar in their inspired quality, and I think that Mario Galaxy is the best game since Mario 3. Now, all I feel they need to do with Zelda is do to TP, what Majora's Mask did to OoT, ie: fuck with it, do something out of left field that's not "normal" for Zelda. MM was my favorite game in the series until TP came along. TP is now probably my favorite game... period.

    Portal was wonderful, don't get me wrong. However, it didn't present me with a full emotional and gameplay spectrum the way that Zelda or Mario do... it was a short vignette of a game, a very perfect one, for that matter. Don't know why I can put ICO at the top of my list but not Portal (similarly short), but something keeps Portal from reaching that high eschellon for me.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.