Video Games Linked To Child Aggression
the4thdimension writes "CNN is running a story this morning that explains new research showing a correlation between video games and aggression in children. The study monitored groups of US and Japanese children, asking them to rate their violent behavior over a period of several months while they played video games in their free time. The study concludes that it has 'pretty good evidence' that there is a link between video games and childhood aggression." Stories like this make me want to smash things.
What's wrong with parents these days?
-jcr
The only title of honor that a tyrant can grant is "Enemy of the State."
I don't get why they keep beating this horse...
I played violent games all my life, I haven't killed or hurt anyone.
I will agree that sure if that's all kids see and they don't get any parental direction, then sure.
Kids do copy what they see, but a 6 year old kid shouldn't be playing GTA 3. Then again it depends on the kid.
It's just not something you can put to statistics.
Der Tod ist der einzige Weg hier raus!
But all video games can bring out the worst in me.. even playing monopoly online :). When someone routinely lands on the luxury tax square instead of my hotels on Boardwalk and Park Place.. I start dropping F-bombs like they are going out of style! I've been known to throw a pen accross the room also...
;)
Maybe I should seek help
"Action without philosophy is a lethal weapon; philosophy without action is worthless."
...so that I don't have to be violet
I'm more a fan of the blues myself.
So the only aggression I have is this unexplainable urge to jump on people's heads and punch bricks.
As a parent of a five year-old and a nearly ten year-old, I find that a lack of activity and too-quick transitions tend to lead to aggression. When my son has been playing video games for longer than normal and we immediately yank him off, it causes frustration and acting out. If he's been active that day and we give him warnings that his time is coming to an end, things seem to go more smoothly.
Good parenting is more than a series of yes/no decisions.
Video games are violent, per the majority. For most, the point of a game is to kill other people. I'm an avid game player of Xbox and Wii, and my four year old has his games that he plays (Simpsons, The Bee Movie game, Kung Fu Panda). Last year we noticed that when I was playing Zelda on the Wii, he loved to mimic my actions. He started collecting "swords" and "shields" out of anything at hand and would play fight. Every now and then we watched me play Lost Odyssey, where the characters run up to the mob, attack, and run back (and that's how he named the game - "the one where you run up and hit the bad guy and run back"). When I fought, he would orchestrate himself fighting our chair with a sword.
Even when the game is over and unplayed for months, he would still act out those movements. Is he aggressive? He's a child, and he does have aggressive tendencies like all other boys. The point of this article: can it be pinned on the games? I doubt it. Just as young boys are attracted to guns, army guys, and fighting, he is attracted to games that have him fighting people - even if it's just jumping on their heads.
Correlation doesn't imply causation, IMO.
Then again, I think there are many parents out there who expect their kids to be little adults. They want them to shut up, sit down, be quiet, and follow strict rules. And, when the kids act like kids, the parents stretch for something to blame for them being "unruly". When ritalin isn't helping, let's blame the video games. IMO
The results are consistent with my own experience. When my older son was younger, I provided him with access to an NES emulator so that he could play the old Nintendo games I had sitting in the closet. (I was missing cabling and didn't find them until later.) What we noticed is that if he was allowed to play video games for too long, he became a) lazy about doing anything else and b) very temperamental and difficult to deal with.
About that time my wife instituted a time-limit for games each day that my son could spend at any time during the day. when he wasn't playing games, he was required to find some other activity to do. (e.g. play with Duplos, ask to go to the park, etc.) This change was very effective in smoothing out his behavior.
The problem does not appear to be the violence in video games as Mr. Thompson, no longer esquire, would have you believe. The problem appears to be that playing games for a long period of time results in a lot of pent-up energy. That energy is tempered by a reduced desire to perform any task besides play video games. In result, the energy ends up expended via a behavior route.
Javascript + Nintendo DSi = DSiCade
First, correlation is not causation.
Second, aggression is not violence.
Third, this applies to all violent media exposure, not just video games.
Fourth, we have known about these links for more than a decade.
They're using their grammar skills there.
Having a couple of young boys myself, I have observed that, for instance, watching a fast moving exciting film can make them over-excited quite easily. It's not really aggression, it's just that kids have much greater and more readily available energy than adults. Unfortunately these days adults often mistake this for a defect in their child.
The correct response is of course to fight back! There is nothing little boys like better than pretend fighting, and they tire very quickly.
But that does not mean there is not a problem here.
My mom has taught 1st graders for ~20 years. Back when Power Rangers used to be the shit, she would talk about how these kids would get all riled up playing Power Rangers during recess. When they got back into class, they were still all keyed up from their "fighting" between each other and would always get in trouble.
Does this mean Power Rangers causes violence in children? Of course not. But it does remind us that children can be excitable and impressionable, get caught up in the games they play, and sometimes don't realize when it's time to stop, or take the game too far. What they are doing before they exhibit this behavior is really immaterial: they might do this with a video game, a movie they see, a cartoon, or a couple of sticks they find in the gutter and play "sword fighting" with.
You have to set limits for children. Limit their diet of video games, TV, and other media, and let them know when their behavior related to this media consumption becomes unacceptable. Parenting 101.
Could you clarify this distinction you make between the passive aggression of listening to pantera and active aggression that video games 'are'?
Does this mean passively watching violent movies is also passive aggression? And killing a mosquito is active aggression?
It sounds more like personal preference to me, clad in nice sounding terms.
It's been shown in many sound social psychological studies over decades that in children there is a strong correlation between watching violent tv and aggressive behavior, between playing violent video-games and aggressive behavior and between listening to aggressive music and aggressive behavior.
Go google (google scolar) yourself or look it up on wikipedia.
--There has never been any study proving a causal relationship between these (with behavior being the dependent factor) where the effect lasts for more than a few minutes. --
The catharsis theory ("I go to martial arts school so I don't have to be violent at home", "I listen to pantera once I'm at home so I can be more calm when I'm at work") is a Freudian theory disproved ages ago as well. I'm sure people can peruse the relevant social and personality psychology literature themselves on this. (journal of personality and social psychology, etc. )
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I have three kids. Boys.
Yes, violent cartoons and video games cause aggression.
Let your kids watch He Man, Popeye, Halo, etc. Games or videos. Children mimic what they see. Bottom line.
It's like, DUH. If a child grows up watching his Daddy beat his Mommy because she talks to much, said child will grow up to beat his wife for talking too much, as well.
Little common sense here. Children are a product of their environment. Give them a loving environment, and they grow up loving (in general, and the facts are there to back this up, and any parent worth a shit can attest to this)... Let them grow up with parents that hate, don't give a shit, or whatever, and that's the way the kids will grow up.
I let my 3 and 4 yr old watch Kung Foo Panda a couple months ago. THAT was a great movie. And my kids, for about a week, thought Kung Foo on each other was A-OK.
--Toll_Free
Think about hit, pop little Susie on the butt for mouthing off to you at home and she tells her teacher. Well the law requires the teacher to report any hints of abuse and next thing you know child services is at your door.
take my friend's day care experience, no more time out, no more quiet area, and no more telling kids they are "bad", anymore as that hurts their self-esteem. So what happens? They call the parents EVERY TIME the kid acts up. Now it is suddenly the parent's problem if the kid acts up as the care center will no longer discipline. So when the kid won't behave the parents are told to not bring them back etc yet the center doesn't put any bounds on the kids and wonder why.
The problem is that we are a knee jerk reaction society. People cannot yell, spank, or otherwise discipline their children in public places because some do gooder will freak out and claim its abuse. They lose the ability at home because what many may perceive as mild punishment is child abuse to some fanatic with the backing of government. The news is replete with stories of the government agency overreacts, fails to protect children it places, and more, yet parents don't stand a chance against a group who can use police powers to take your children let alone put you in jail.
When people started relying on others to discipline kids and took the rights of their parents and even schools to set bounds it removed any inhibition. There is a natural reaction to being punishment when it comes to children, they learn where the threshold and correct the behavior to stay on the nice side.
* Winners compare their achievements to their goals, losers compare theirs to that of others.