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LittleBigPlanet Creations Raising Copyright Questions

Joystiq's Law of the Game column uses the recently released LittleBigPlanet to address the question of intellectual property rights for user-created content within and for games. At this point, Sony's ToS claims a great deal of control over users' work, unlike Second Life's, which is much more permissive. GiantBomb has a related story pointing out creations within LittleBigPlanet that are copies of other games, and how they could lead to legal troubles for Sony if they aren't quick about taking them down.

49 of 66 comments (clear)

  1. Sony by Anonymous Coward · · Score: 5, Informative

    Sony is one of the worst offenders with draconian EULA's. I am not surprised by this. They don't want to have people creating their own content to own their own content. They want to own our content.

    I learned a long time ago to just say no to Sony.

    1. Re:Sony by Anonymous Coward · · Score: 5, Insightful

      You've pretty much hit the nail on the head there. The only thing really new in this whole thing is that Sony is claiming ownership of their users' creations - something that even Microsoft wouldn't attempt. If Sony hadn't claimed ownership, there would be no issue.

      I mean, really, PCs have had user-created content for ages. And by ages, I mean "since the start of the PC," since I recall using a level editor to create new content for a simple sidescroller 20 years ago on the PC. Level editors? Not new.

      PC game publishers have never had an issue with user-created content. If the user creates it and it infringes, that's their problem, not the publisher or developer or anyone involved in the original game.

      The only new thing that Sony brings to the table with LittleBigPlanet is their restrictive license where they claim ownership of your creations. Otherwise LittleBigPlanet is just a generic sidescroller with lousy jumping controls and the world's creepiest avatars.

      Sidescrollers with level editors have been done before. It's just that no one before Sony was stupid enough to claim ownership of content that users created, so this issue has never existed before.

      Sony's dumb license, Sony's dumb problem. End of story.

    2. Re:Sony by Anonymous Coward · · Score: 2, Interesting

      Also, I don't see how that game creation could violate copyrights, they're such cartoonish that could well fall under the fair use gambit, under parodies or limited usage.

      until one post the entire star wars saga, of course, as a single level

    3. Re:Sony by Chaos+Incarnate · · Score: 4, Interesting

      Sidescrollers with level editors have been done before. It's just that no one before Sony was stupid enough to claim ownership of content that users created, so this issue has never existed before.

      As far as I know, nobody's ever had built-in distribution for end users' content before like LBP does. It's much simpler for Sony to do so if they are assigned the copyright; then they know they have the right to distribute it wherever they want to.

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    4. Re:Sony by Kashgarinn · · Score: 1

      "It's just that no one before Sony was stupid enough to claim ownership of content that users created, so this issue has never existed before."

      - Actually you're overlooking most if not all MMORPGs. their eulas are as draconian as this, and I remember that city of heroes got into trouble because of marvel complaining about people creating their copyrighted superheroes.

      IMNSHO copyright issues should only get into play when the one copying is actually trying to sell the product without the copyrights permission. A online "sandbox" like a MMORPG isn't a copyrightable entity regarding player characters, the people who create the sandbox don't have copyrights to the characters people create. That's like telling Hideaki Anno that if he creates a copyrighted character of his in an online sandbox that now the sandbox owners own the copyright to his character, which just plain idiotic.

      So yeah, sony should be able to weather this off, unless they screw up somehow (like they are wont to do?)

    5. Re:Sony by Anonymous Coward · · Score: 1, Informative

      As far as i remember, the same issues arrised with the first neverwinternight and its editor and atari's policy.
      There even was a slashdot article.

    6. Re:Sony by elrous0 · · Score: 1

      Seriously, did anyone NOT see that coming from a mile away? Sony are notorious control freaks and DRM fanatics and always have been (a legacy of their conflict of interest between being a media producing company foremost and a hardware/software company second and third). If it weren't for it saving them money on content generation, they likely wouldn't allow user created content at all.

      Ironically, their cheapness and control-freak IP terms are now likely to come back and bite them on their asses with the very tool that they and their RIAA/MPAA partners have used to harass youtube and other content provider sites (the DMCA, which they helped lobby for). They must now either start policing their game for IP violations or remove the user-created content feature altogether (effectively ruining the game).

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    7. Re:Sony by Frigga's+Ring · · Score: 2, Informative

      Admittedly, I don't know everything about LBP's distro system, but I'd like to point out that both Sims 2 and Spore had built-in distribution systems where content you created was uploaded to a Maxis server and made available to other users.

    8. Re:Sony by Chaos+Incarnate · · Score: 2, Informative

      I haven't played either of those, so I wasn't aware of that. On the other hand, reading Spore's EULA, EA is granted "an exclusive, perpetual, irrevocable, fully transferable and sub-licensable worldwide right and license to use your contributions in any way and for any purpose in connection with the Software and related goods and services". That's even more restrictive than the Sony terms (as Sony doesn't get exclusive rights to user material).

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    9. Re:Sony by Sique · · Score: 1

      I wonder how this should work in countries which use the Berne Convention. Because there you are either the Author, or you aren't. You can't sign away Author's Right (not even as Work for Hire).
      All you could do is give a permission for distribution, but then the distributor has to give you compensation.

      --
      .sig: Sique *sigh*
    10. Re:Sony by Chyeld · · Score: 2, Insightful

      Actually, that's standard verbage and would be far more acceptable than claiming ownership.

      EA's EULA simply says that you are giving them permission to use your work. Sony's is actually claiming your work is theirs.

      The difference is, with EA you still own your work and theoretically could do whatever else you wanted with it.

    11. Re:Sony by xhrit · · Score: 3, Informative

      second neverwinter nights. the first was a mmo run by aol.

      http://en.wikipedia.org/wiki/Neverwinter_Nights_(AOL_game)

    12. Re:Sony by Chaos+Incarnate · · Score: 3, Funny

      Did you read Sony's TOS yourself? (The section in question is #10.) I see no claim of ownership there; in fact, they explicitly deny ownership.

      EA's license does not let you do whatever else you want with it; you grant them exclusive rights to it. Sony will still allow you to use your work non-commercially (and implies that commercial use can be negotiated, unlike the EA license.)

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    13. Re:Sony by Toonol · · Score: 1

      Good grief, I just looked it up. I had read about it, but not actually seen an image before. What an ugly game! Does SONY not understand Cute?

    14. Re:Sony by Hellpop · · Score: 1

      Sony -- "All your sackboy are belong to us!"

      --
      "People are stupid; given proper motivation, almost anyone will believe almost anything."
    15. Re:Sony by UnknownSoldier · · Score: 1

      Nice!

      Was Loderunner the first sidescroller with a level editor? I can't seem to recall any before 1984 ?

    16. Re:Sony by Chaos+Incarnate · · Score: 1

      The PSN terms of service are what TFA linked to and discussed; I'd actually be surprised if the game had its own TOS. That's atypical for consoles.

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    17. Re:Sony by Theoboley · · Score: 1

      Well Little Big Planet is a pretty atypical game for a console...

      --
      Stupidity only gets you so far, then you've gotta try
  2. DMCA by phyrz · · Score: 1, Interesting

    Sony should just pull a Youtube and say they are a carrier for this content, and will pull down content based on DMCA claims.

    The other thing is, how many real commercial games are simply copies of other games with slightly different graphics anyway?

    --
    Don't point that gun at him, he's an unpaid intern!
    1. Re:DMCA by phyrz · · Score: 2, Informative

      Although I think they would have to change their tune, and allow people copyright over their own designs. IANAL of course.

      --
      Don't point that gun at him, he's an unpaid intern!
    2. Re:DMCA by famebait · · Score: 1

      But unlike YouTube, Sony has a _lot_ of imaginary property they want to protect. It would not go down well with the rest of the corporation to be lax on copyright.
      Hell, if Sony sold crayons they would come with a draconian EULA.

      --
      sudo ergo sum
    3. Re:DMCA by elrous0 · · Score: 1

      Considering that Sony has been one of Youtube's biggest adversaries on this very issue, I would call that highly unlikely. I suspect they would just pull the entire user-generated content feature from the game before they did anything to advocate Youtube's defense.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  3. sigh by thermian · · Score: 3, Insightful

    They could just say 'anything you do here is your own responsibility' and leave it at that.

    If they were stupid enough to allow claims of copyright or copyright infringement in their game it'll die like a jolly fast dying thing, of death.

    I mean seriously.. its a game...

    --
    A learning experience is one of those things that say, 'You know that thing you just did? Don't do that.' - D. Adams
    1. Re:sigh by Leonard+Fedorov · · Score: 2, Insightful

      But I think thats the entire point. It is a game, and if you can make/play a recreation of another game in it, that might (in the eyes of executives or whathaveyou) to lessen your desire to actually buy that game. Instant lawsuit.

    2. Re:sigh by mattbee · · Score: 2, Interesting

      They could just say 'anything you do here is your own responsibility' and leave it at that.

      Sony could say that if they weren't hosting the user-made content themselves, and distributing it to other players. If players keep it on their own consoles, it's nobody else's business.

      --
      Matthew @ Bytemark Hosting
    3. Re:sigh by thermian · · Score: 2, Interesting

      But I think thats the entire point. It is a game, and if you can make/play a recreation of another game in it, that might (in the eyes of executives or whathaveyou) to lessen your desire to actually buy that game. Instant lawsuit.

      That argument falls on one point, the games industry have been using each others idea's for decades. That's where we get 'genre's' from.

      --
      A learning experience is one of those things that say, 'You know that thing you just did? Don't do that.' - D. Adams
    4. Re:sigh by DaveV1.0 · · Score: 3, Insightful

      You forget that here in the U.S., one can be sued for anything and thus Sony, who has deep pockets, can be sued if a map you created and shared damages little johnny's morals or psyche or happens to be an exact duplicate of the beginning level of Super Mario.

      --
      There is no "-1 offended" or "-1 you don't agree with me" mod options for a reason.
  4. Players have been doing this for years by Kenoli · · Score: 1

    It's practically guaranteed that someone using a game's level editor is going to recreate their favorite game. It happens all the time. I can't tell you how many Starcraft maps I have that are based on some other game.
    This is a simple case of people having fun.
    Legal troubles? Yeah, right.

  5. Um... by _Hellfire_ · · Score: 2, Insightful

    So by Sony's logic, if I fire up Microsoft Word and write a document, then Microsoft owns the copyright to my creation?

    I fail to see the difference between this game and a word processor.

    --
    "And then I visited Wikipedia ...and the next 8 hours are a blur..."
    1. Re:Um... by Freebirth+Toad · · Score: 2, Funny

      I fail to see the difference between this game and a word processor.

      Not the most ringing endorsement for the game. Of course, confusing a spreadsheet program with a flight sim is a little more understandable.

    2. Re:Um... by zehaeva · · Score: 1

      A lot of physicists fail to see the difference between a sphere and a cow. Granted for a certain level of abstraction you're both correct. If you get caught up in all those details, well I could see a few people having some trouble with the association.

    3. Re:Um... by Carch · · Score: 1
      The difference is that the document you create in Word can be printed, saved as text, and used in all sorts of contexts that have nothing to do with Word.

      User creations in LittleBigPlanet require LittleBigPlanet. You can't own them any more than you can own your character in an MMO.

      --
      _/\ - Sturgeon's Law: 90% of everything is crud.
    4. Re:Um... by Forbman · · Score: 2, Funny

      topologically, a cow is more similar to a donut than a sphere.

    5. Re:Um... by jparker · · Score: 1

      Levels in LittleBigPlanet consist of creative rearrangement of assets that Sony has already created (and retains the copyright for). Player's aren't creating all their own models, textures, animations, etc.

      In Word, MS doesn't own the letters in your language, so you're free to recombine them however you want, and that's not a derivative work. Levels you create in LBP are derivative of Sony's work in creating the base assets. They're more analogous to remixes or sampling, while the word doc is an original song.

      Like a remix, the particular way that a player recombines the provided assets can demonstrate a high degree of creativity, and may well deserve to be thought of as an original creation. But saying there's no difference between LBP and Word vastly oversimplifies the issue.

    6. Re:Um... by zehaeva · · Score: 1

      oddly, i want to see the work on that. i'm not terribly well versed in topology, so please small words ^^.

    7. Re:Um... by vux984 · · Score: 1

      In Word, MS doesn't own the letters in your language, so you're free to recombine them however you want, and that's not a derivative work.

      Ah, but in many cases, MS, Adobe, or another party DOES own the font glyphs used to represent those letters, and has merely licensed them to you.

      Levels you create in LBP are derivative of Sony's work in creating the base assets. They're more analogous to remixes or sampling, while the word doc is an original song.

      Unless you are actually using a public domain or 'open source' font, you are simply arranging someone else's glyphs around on a canvas. Sounds a lot like LBP levels to me.

    8. Re:Um... by DinDaddy · · Score: 1

      Great. Now I can never eat donut holes again, you insensitive clod!

  6. Gradius copy by bryansj · · Score: 2, Interesting

    This is a great example of what can be done with the level editor, but is anyone going to actually confuse it with the real thing? http://www.youtube.com/watch?v=Wg0ZBHdz7wM This game has barely been released and we are getting stuff of pretty high quality. I can't wait to see what happens in the next few months.

    1. Re:Gradius copy by Angostura · · Score: 1

      Did you not notice that this very video was embedded in TFA?

    2. Re:Gradius copy by bryansj · · Score: 2, Funny

      Am I actually supposed to read TFA before posting? You must be new here.

  7. Minimum Wage Violation? by BinBoy · · Score: 1

    Has everyone been paid for their creations? If not, is Sony violating minimum wage laws?

  8. Inconsistent / illogical ToS by Anonymous Coward · · Score: 1, Informative

    So in effect it says "It belongs to you, but you can do nothing with it and you are not allowed to profit from it, but we are."

    Anyone see a problem of logic there? A judge is going to tear that ToS apart.

  9. This makes no sense by scubamage · · Score: 1

    Seriously, suing LBP because people choose to create something replicating another game is asinine. Firstoff, if people want to play the *real* super mario brothers, they'll find a way to play the real thing (on NES, Wii, rom, whatever). If you need a fix that bad, you'll get the real thing. Secondly, LBP gives people a toolset to make things with. Just like a programming language. Or musical instruments. What people choose to do with them from that point on is up to them. Are you going to start suing art schools because they could potentially train art counterfitters? Or Gibson guitars because some teenager tries to cover a Metallica song with his garage band?

  10. Ever read your EULAs? by Anonymous Coward · · Score: 2, Insightful

    The modding toolkits that come with PC games usually contain clauses that say the PC game developer or publisher owns the rights to all content created with the mod toolkits. UnrealED is a great example of this.

  11. ANOTHER reason to avoid Sony! by swordgeek · · Score: 1

    Man, I'm going to have to get another hard drive. This list is growing too fast!

    --

    "People who do stupid things with hazardous materials often die." -- Jim Davidson on alt.folklore.urban
  12. Devil's Advocate by Anonymous Coward · · Score: 1, Insightful

    Defending Sony? You're damn right I'm posting AC! Now as I understand it Sony is making two claims of relevance here:

    1. You may not sell your content without our permission.

    2. We may sell your content without paying you.

    Both of these provisions have pretty reasonable justifications in affording Sony legal protection in the event of two types of inevitable situations.

    1. You create something that violates copyright with their software, sell it on their network, and turn a profit. In doing so Sony is also turning a profit from whatever cut they take of your income, exposing them to the legal consequences of your copyright violation. Their first provision allows them to prevent this without having to argue with you or waiting for a DMCA takedown. Furthermore it allows them to block you from distributing anything they find objectionable or subversive to the spirit of their community; which they have a right to do.

    2. Suppose you create a wildly popular level and sell it. Then you quit the game, and sell your copy. Your content is still on the PSN store, still making money for Sony. The second assertion prevents you from coming back in 5 years after your abandoned mod has sold a million copies and trying to sue Sony for money due you, the creator. One could argue that they really do owe it to you, but from the standpoint of a large corporation trying to protect its shareholders from the million potential litigants it hopes to sell its software too; its not an unreasonable move.

    On their face, neither of these stipulations indicates that Sony intends to prevent you specifically from selling anything, or intends to withhold your fair share of the market price. It just allows them to do so on a case by case basis if, for example, you're making a nuisance of yourself legally or otherwise.

    Though it bears mentioning that thinking Sony is seriously considering allowing you to profit off your content in any real way, when they could just as easily pocket all the cash themselves, is pushing my powers of infernal advocacy to their breaking point.

  13. Good luck cancelling by seebs · · Score: 1

    I tried to follow the instructions to cancel my PSN account (I will not accept that EULA), and it took two weeks just to get the email people to give me correct instructions -- which involve calling in.

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
  14. Copyright Naysayers should be silent by Veritas1980 · · Score: 1

    Didn't anyone teach these people that imitation is the sincerest form of flattery? Its free publicity. "where did you get that nice design?" "oh its from _____, I like that show/movie/comic/etc so I made a tribute" I fail to see how this scenario or many others infringe on anyone's copyright.

  15. equate to visual studio and windows by gearloos · · Score: 1

    So... Using Sony's hardware, software, I write a program. Sony Owns it. => I use Dell hardware, Microsoft software (Windows XP, Visual Studio), I write some code. Who do I give my money to? Dell or Microsoft because one of them MUST own it, if not both, using Sony's logic.......As usual, big business = ridiculous!

    --
    "Computers are a lot like Air Conditioners" "They both work great until you start opening Windows"