Steam Cloud Launches This Week
Valve announced yesterday that their extension of Steam, called Steam Cloud, will launch later this week with the Left 4 Dead demo. Steam Cloud is "a set of services for Steam that stores application data online and allows user experiences to be consistent from any PC." We discussed an early announcement for it back in May. Valve adds that "Steam Cloud will be available to all publishers and developers using Steam, free of charge, and Valve will add Cloud support to its back catalog of Steam games. Cloud services are compatible with games purchased via Steam, at retail, and other digital outlets."
Steam Cloud != Steamworks (Steam Cloud may be a _part_ of Steamworks, but they're not the same thing)
Steam doesn't need to know anything about the format of the gamesave, only to deliver it to the user, wherever s/he may be.
Ran into it myself because I have XP on I:. You need to edit the fsgame.ltx file which is in the STALKER program directory and edit the data path at the top of it to match your system.
I'm surprised you didn't notice quicker because your display settings would also not have stuck.
Steam is proof that there is a working middle ground between absolutely no protection on your software and simply hoping everyone is honest enough to pay for their games and locking the games down so hard that only pirates can play your games.
While there are disadvantages to Steam, especially with games that weren't written with it in mind or adapted to it later on, on the whole Valve has done an excellent job of making their 'restrictions' reasonable and in providing extras that make up for those restrictions.
As you said, more companies need to look at what is working and emulate that. Unfortunately, like DRM on music, I don't think the actual purpose of EA's style of DRM to be the same purpose as Valves.
EA wants to keep selling you the same game over again, literally. Look at how they handled the Sims series. Every time they released a bundle, it would include expansions from the previous bundles. But it wasn't as simple as "everything in the old bundle". They'd release one set with expansions 1, 2, and 3. One set with expansions 4, 5, and 6. Then the next year it'd be expansions 1, 3, 5 and 2, 4, 6 with the original game matched up with 7 and 8. (Not the actual order, I'm not that invested in looking them up on Amazon, but it is fairly close)
DRM that limits installs and prompts you to buy a new copy when you run out instead of reminding you that you can call customer support to reset the installs, works to that purpose. EA's version is designed really for only one thing, making it so that two years from now when they release the 'Game X collection', with five old games that they haven't even bothered to update to be able to run on the current version of Windows, you'll have to buy it to play any of the games in it because your orginal copy is out of installs.
Valve on the other hand wants to keep selling you new games, to the point where they allowed people who had Half-Life prior to Steam to convert to Steam versions and where they have set it up so that buying a 'box set' like the Orange Box let you re-gift the games in it that you already had. Valve's version is the real DRM, the point is to allow you to play your game almost everywhere without being able to give away free copies to all your friends.
You need to add:
to your cstrike.exe command line.
That will prevent any of the OS level mouse tweaking from interfering with CS. That is your multi-computer-mouse-sensitivity-rosetta-stone.
-Malakai
A Dragon Lives in my Garage