There, I've said it. While the technology is undeniably incredible (the implications for game customization are very attractive, as shown in the E3 spot, and intelligent recognition is an exciting emerging technology), I cannot imagine a scenario in which I would even want to apply this to playing video games. What many people seemingly do not realize is that controllerless input for video games has been tried and it has failed several times over the years. (Do you even remember the Sega Activator? U-Force? Probably not, because they were utter failures!) I don't want to have to jump around my living room to play the latest Super Mario incarnation. Stop making us wave our arms and legs around like idiots just to play a game. (Plus, if we all give up controllers, my huge thumbs will be genetically undesirable! D:)
I use my default domain space to display a portfolio, with links to completed works and non-obtrusive contact information (email, business phone number if applicable).
What is the point of doing this? Is this even of remote interest to anyone other than the author of the article? If there's a genuine reason for this to be important or at least intriguing, someone please speak...
any linux mipsel routing device that has the router administration interface or sshd or telnetd in a DMZ, which has weak username/passwords (including openwrt/dd-wrt devices)
This does not exclude Tomato, especially if your router is set up as mentioned or you have weak passwords.
So three different consoles, all downloading from different servers, on different networks, with different network configurations... and they're not even downloading the same data. How, exactly, does this provide ANY sort of statistical value?
What gets passed as "gameplay footage" these days is saddening at best. The clip shows assumingly in-game animations, yes, but there is no actual playing going on. To save those who can't watch this the trouble, the video just shows off shiny new shaders and high res texturing detail (which is, admittedly, mildly alluring). Kratos is doing the typical moves found in God of War, God of War II, God of War: Chains of Olympus,...
I'm excited for the game, most definitely, but this trailer completely misses anything interesting a prospective player or long-time fan might want to see, like the mythological beasts and characters and engaging story that the game series has brought to us in the past.
Trailer rating: "You missed the point. Come back after class to try again."
IPs could, theoretically, be prioritized based on a database of known general geographies associated with certain digits.
Just remember - prioritizing is one thing, but it's a slippery slope to peer exclusion.
Natal is a gimmick.
There, I've said it. While the technology is undeniably incredible (the implications for game customization are very attractive, as shown in the E3 spot, and intelligent recognition is an exciting emerging technology), I cannot imagine a scenario in which I would even want to apply this to playing video games. What many people seemingly do not realize is that controllerless input for video games has been tried and it has failed several times over the years. (Do you even remember the Sega Activator? U-Force? Probably not, because they were utter failures!) I don't want to have to jump around my living room to play the latest Super Mario incarnation. Stop making us wave our arms and legs around like idiots just to play a game. (Plus, if we all give up controllers, my huge thumbs will be genetically undesirable! D:)
I use my default domain space to display a portfolio, with links to completed works and non-obtrusive contact information (email, business phone number if applicable).
What is the point of doing this? Is this even of remote interest to anyone other than the author of the article? If there's a genuine reason for this to be important or at least intriguing, someone please speak...
IMO April Fools Day is the worst day of the internet (especially for news). I, for one, was hardly on at all.
This affects purposefully modified routers. So no, it probably doesn't affect you unless you're in way over your head with router customization.
any linux mipsel routing device that has the router administration interface or sshd or telnetd in a DMZ, which has weak username/passwords (including openwrt/dd-wrt devices)
This does not exclude Tomato, especially if your router is set up as mentioned or you have weak passwords.
Agree with your sentiment, generally, but Mass Effect has been planned to be a trilogy since its conception.
So three different consoles, all downloading from different servers, on different networks, with different network configurations... and they're not even downloading the same data. How, exactly, does this provide ANY sort of statistical value?
What gets passed as "gameplay footage" these days is saddening at best. The clip shows assumingly in-game animations, yes, but there is no actual playing going on. To save those who can't watch this the trouble, the video just shows off shiny new shaders and high res texturing detail (which is, admittedly, mildly alluring). Kratos is doing the typical moves found in God of War, God of War II, God of War: Chains of Olympus, ...
I'm excited for the game, most definitely, but this trailer completely misses anything interesting a prospective player or long-time fan might want to see, like the mythological beasts and characters and engaging story that the game series has brought to us in the past.
Trailer rating: "You missed the point. Come back after class to try again."
IPs could, theoretically, be prioritized based on a database of known general geographies associated with certain digits. Just remember - prioritizing is one thing, but it's a slippery slope to peer exclusion.
Every time I play Tetris, I just... I can't distinguish between games and reality.
Steam doesn't need to know anything about the format of the gamesave, only to deliver it to the user, wherever s/he may be.