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"Challenge Room" DLC Doesn't Follow BioShock's Strengths

Kotaku took a look at the "Challenge Room" downloadable content for the PS3 version of BioShock. They came to the conclusion that while the combat is entertaining, it doesn't have the same focus on the story that made BioShock such a good game. Quoting: "What's really bothering me is the lack of fiction. I'm not asking for a new ending or a tacked-on chapter that somehow changes the fantastic story of BioShock — why fix something that isn't broken, right? It's just that what made BioShock special was the story. Oh, sure, the graphics were spiffy, the art style was cool and the game really does play well (not too glitchy or difficult to manage). But to me, BioShock without its story is like a Twinkie without its filling — still somewhat tasty, but hollow and far less satisfying."

3 of 41 comments (clear)

  1. Re:Read Atlas Shrugged by Nazlfrag · · Score: 5, Funny
  2. Re:Read Atlas Shrugged by ravenshrike · · Score: 2, Funny

    No it wasn't. There were more plotholes in that game than Star Wars. The most glaringly obvious being that all forms of economies require expansion in their very nature because without expansion even the most heavily regulated economies become nothing more than a slow multi-generational death. Therefore, anybody creating a 'capitalist paradise' would account for such phenomenon and place his paradise accordingly. Which means that first things first, Bioshock would have been set in space.

  3. Re:Read Atlas Shrugged by khellendros1984 · · Score: 2, Funny

    Oh! And they could have an evil artificial intelligence that caused the problems instead of sea slug goo!

    --
    It is pitch black. You are likely to be eaten by a grue.