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Non-Violent, Cooperative Games?

jandersen writes "While I generally don't play computer games, I do occasionally play games like Crossfire or The Mana World, because they have more of a story line and allow you to go at your own pace. What I don't care much about, though, is that they are still focused on killing monsters and amassing wealth, and it gets very tedious after a while. Are there really no games where the goal isn't so much about increasing your own power and defeating others, but where you instead grow by doing things that benefit others, where enemies shouldn't be killed out of hand, but befriended; where learning, teaching, research and social skills are more important than killing and conquering? Would people be interested in a game of that nature?"

10 of 329 comments (clear)

  1. The answer is obvious. by Tubal-Cain · · Score: 4, Funny

    Doom.

  2. Re:Animal Crossing by Tubal-Cain · · Score: 4, Funny

    Animal Crossing

    Is that anything like Frogger?

  3. Re:SimCity by Anonymous Coward · · Score: 3, Funny

    There's some other definition for befriend?

  4. Re:Animal Crossing by NemosomeN · · Score: 3, Funny

    Animal Crossing is the most boring, inane idea for a game. You go to a new town, some guy comes and gives you a job that you can't refuse, puts you in debt repeatedly, whether you want it or not, and leaves you to spend all of your time delivering crap and doing chores. I've lost countless hours of my life to that damned game.... Brb, gotta check turnip prices.

    --
    I hate grammar Nazi's.
  5. Re:SimCity by Anonymous Coward · · Score: 1, Funny

    Nanoha? Is that you?

  6. Alternatives by TheLink · · Score: 5, Funny

    How about Instant Messaging and facebook?

    Seems quite popular. Lots of people go about collecting friends/"friends".

    Some of the AIs involved may even surprise you once in a while and say something coherent and intelligent.

    Then there's also Slashdot. ;)

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    1. Re:Alternatives by Poltras · · Score: 4, Funny

      Facebook is to slashdot what Turing Tests are to Skynet.

  7. Re:You can do that in regular games by Anachragnome · · Score: 4, Funny

    "As for a game that is intrinsically nonviolent, the Sim games are probably the only popular ones I can think of. Sim City, Sim Tower, The Sims, and the like are all well known titles, The Sims and expansions, in particular, sell very well and frequently visit top 10 seller lists."

    You obviously do not have a sick mind.

    Other then using a cheat code, the fastest way to make money in the Sims was to marry a neighbor(after the proper amount of time spent on wooing them), wait for the new wife/husband to go for a swim, then delete the ladder coming out of the pool. Let em tread water until they meet a watery death. Tada! You are now the sole beneficiary of the deceased's estate.

    Either that, or simply brick 'em into a wall. Gravestones in the pool always seems to upset the party guests.

  8. Re:Non fighting, non loot games... by Anonymous Coward · · Score: 1, Funny

    Not true. Other places matter to them if they run low on oil.

  9. Re:Non fighting, non loot games... by Ross+D+Anderson · · Score: 2, Funny

    Get your wife/girlfriend/housemate to hide your key somewhere in your house before you go to bed. The next morning have them make you do a series of tasks such as "the buttering of the twelve slices" and "cleaning up hell's kitchen" in order to earn clues as to their whereabouts. For added realism, upon discovery of your keys, speak to them again and have them give you a pound and some un-useful object such as a hoover nozzle that you may need to use to solve a problem later on in the day.

    There you have it, real life two player adventure game!