PCGA To "Take Up the Challenge of Piracy"
Ars Technica reports that the PC Gaming Alliance has declared themselves the "guardians of PC gaming," which includes finding ways to help gamers decide on gaming hardware, and to make progress on the issues of piracy and DRM.
"[PCGA President Randy Stude said,] 'The PCGA will take up the challenge of piracy, not to assume the responsibility that the ESA has taken on... rather the PCGA would like to address the methodology that publishers might be able to take to solve, or to do a better job trying to solve, the piracy challenge for their substantial investments in content.' The PCGA won't give a standard approach to publishers, saying it is much more likely it will release a series of recommendations to publishers, and track piracy on an annual basis to see if the problem is growing or shrinking. The PCGA is also working on methods for members to track how effective their antipiracy measures are once a game has been released."
Members include Microsoft and WildTangent.
I think I'm gonna be sick.
I'd prefer to have Penny-Arcade as the "Guardians of PC Gaming"
With simply needing a legit key to play online. Because even the primarily single player games you'll still want to play online for the occasional frag. But the DRM has gotten so nasty lately that I'm afraid to buy any games for fear it'll bone my PC. So hopefully they'll address the issue of DRM making the pirate version so much better than the retail. While I don't pirate I'd be afraid to play Spore or C&C 3 simply because the DRM is so nasty. So in those cases the pirates win because I'm afraid to buy them and the pirates get the game for free. So sorry EA,but the DRM is just too nasty to have your product anywhere near my PC.
ACs don't waste your time replying, your posts are never seen by me.
If you can beat the pirates on the first 3 points, people are generally a lot more willing to pay.
Claiming to lay property to a sequence of bits is hillarious. There is nothing wrong with creating yet another copy of computer game.
the difference here is if there was a mistake on a wikipedia page you see the fix now. If you stumble across an old magazine that had a print error you don't necessarily have the page 400 font size 3 correction printed 6 issues later laying beside it..
Ask the 10M-ish WoW players....
I only buy pepper spray that's been tested on anti-vivisectionists.
I rather think you missed the point, while simultaneously demonstrating just how valid it is. Sure, most individual games haven't been dumbed down. But that's because the only games that see release are the ones that are already dumb. By deliberately constraining console releases to those that are well suited to the consoles' simplistic control scheme, you're basically discouraging development of a whole range of more complex (and arguably more interesting) games. And even if you wish to argue that some of these more complex games can be made to work with console controls, that is accomplished at the expense of the game's complexity, i.e. some games are indeed dumbed down. For example, compare CivRev to any of the other games in the Civ series. Don't get me wrong, it's great fun, but it has nowhere near the depth that you'd expect from a real Civ game, and it suffers as a result. You can't deny that example of a game that was designed dumbed down just for consoles.
"I have gained this from philosophy: that I do without being commanded what others do only from fear of the law" -- Aristotle
Some of us don't need DRM to keep us honest. You'd be wise to do the same.
No problem is insoluble in all conceivable circumstances.
PC gaming is done at a desk with a keyboard and mouse. Console gaming is done on your couch with a game pad. I don't want a KB + mouse on my couch just like I really wouldn't want a gamepad on my computer. Certain games are better suited for each different set up.
Beyond that, for most games that I can get on a PC and a console, I get it for the PC. I have a gaming PC that is more powerful than a console. I prefer the ease of getting user created mods for these games on the PC. You just don't have the flexibility on the console. Some games like Civ just are too complex for a console and they have to dumb it down if they move it over (again, KB + mouse on a console defeats the whole reason I am playing on the console).
Personally, I like both types and hope neither of them die. There are a lot of advantages to consoles, but since you were asking about PCs I just listed why I like them.
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