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US Army To Invest $50 Million In Game Development

$50 million in funding has been approved for the Army to establish a unit that will develop games. The purpose of the games will be to train soldiers for various tasks, and they say there is no intent to compete with commercial games. We've previously discussed other efforts by the Army to integrate games into their training programs. "Col. Mark McManigal, the capabilities manger for gaming under the Training and Doctrine Command, said the selected game must provide low-cost training and must not require large number of technicians to run. It must also have a play-back function for after-action reviews, he said. 'One of the major events for training is to be able to capture all these events, good or bad, throughout the entire scenario,' he said. Trainers must be able to edit the game during play to change the difficulty level or add complexity to an exercise. For example, they must also be able to edit terrain to replicate training areas or combat zones, he said."

68 comments

  1. Additional info by sakdoctor · · Score: 5, Funny

    Deja vu means the trainer changed something.
    The hard-core difficulty level will result in actual death of the player.
    There won't be any cheat codes.

    1. Re:Additional info by MaxwellEdison · · Score: 2, Funny

      There won't be any cheat codes.

      Or spoons.

      --
      -=Bang Bang=-
    2. Re:Additional info by n3tcat · · Score: 1

      There won't be any cheat codes.

      Do not try to bend the spoon; that's impossible.

    3. Re:Additional info by electrosoccertux · · Score: 1

      "And what if you encounter lag!? You're basically DEAD!"

      --FPS Doug

  2. quake? by jonas_sten · · Score: 1

    Acoording to this man, murder simulators are already out on the shelves, and have been for quite some time

    1. Re:quake? by Anonymous Coward · · Score: 1, Funny

      What they need are some simulations to help with military micromanagement. This guy would be very helpful in such an area as a consultant. He has mad micro skills.

    2. Re:quake? by PinkyDead · · Score: 4, Funny

      How about a nice game of chess?

      --
      Genesis 1:32 And God typed :wq!
    3. Re:quake? by jsse · · Score: 2, Interesting

      How about a nice game of chess?

      That reminds me Chinese military leader Mao Zedong required his generals play chess game weiqi with him. I'd mod him insightful if I've any mod point. ^^

    4. Re:quake? by MaxwellEdison · · Score: 1

      While chess improves planning and critical thinking, it certainly is not enough. Unless you have a new variation of chess with pieces to represent unmanned aerial surveilance and attack vehicles, strategic air strikes, squad based tactics, and the enemies guerilla tactics. If you do, I'm sure the Army would be willing to have a look, and at the least I'd be most happy to try it.

      --
      -=Bang Bang=-
    5. Re:quake? by Nutria · · Score: 1

      While chess improves planning and critical thinking, it certainly is not enough.

      Exactly. Russians love to play chess, but their military (except during the GPW, and even then soldiers were basically vengeful animals, and still political officers needed to be behind them with "bayonets", prodding them forward) is, and has been for hundreds of years, endemically corrupt and incompetent.

      Maybe increased use of kontraktniki will turn the Russian Army into a professional force, but I have my doubts.

      --
      "I don't know, therefore Aliens" Wafflebox1
    6. Re:quake? by ericferris · · Score: 2, Informative

      For the uninitiated, GPW is Great Patriotic War, Russian parlance for Word War II.

      --
      Fantasy: http://ferrisfantasy.blogspot.com/
    7. Re:quake? by PinkyDead · · Score: 1
      --
      Genesis 1:32 And God typed :wq!
    8. Re:quake? by lysergic.acid · · Score: 1

      xiang-qi/chi is definitely more analogous to "Chinese chess" than Go. it's even a possible predecessor of western chess given the great similarities.

      in any case, games have always been an excellent teaching tool. video games are simply an extension of that using virtual reality to create more complex/advanced games. however, educational games are rarely successful due to most suffering from poor implementation. most of the time educational games are simply adopted for the novelty rather than providing any practical benefit. a lot schools & instructors like to buy flashy new technologies that they think will somehow automatically improve student performance. but you can't just buy a good education system like you buy gym equipment. it takes a lot of thought, research, and innovation to design a good curriculum and hire good instructors.

      i think the same applies to military training/education. i'm sure whatever games they develop will look really impressive and high-tech (like most multi-million-dollar video games), but i really don't see how this would be better than real-world training exercises using blanks or paintball rounds. it just seems like more unnecessary military spending feeding the MIC.

    9. Re:quake? by MaxwellEdison · · Score: 1

      but i really don't see how this would be better than real-world training exercises using blanks or paintball rounds

      I was mobilized in 2005 for a tour in Iraq. And during my unit's mobilization training the most commonly heard phrase was, "For training purposes and training purposes only." Basically the CO of the base (neither of which shall be named) was so concerned about safety that we could not effectively "train as you fight". I cannot easily place myself in that CO's shoes, so I cannot pass judgement on the reasons we were trained that way. And I can assure you the instructors did their level best to train us within those limitations. I can also assure you however that if Halo 2 had used cordon and search tactics or proper convoy procedures we would have ALL been subject matter experts.

      --
      -=Bang Bang=-
    10. Re:quake? by PinkyDead · · Score: 1

      I seem to remember that the reason soldiers in WWI walked towards enemy positions was because some general thought it was safer that way for non-veteran troops.

      Didn't work out to well, that.

      --
      Genesis 1:32 And God typed :wq!
    11. Re:quake? by pseudochaos · · Score: 0

      While my anecdote didn't take place in Iraq, two of my units actively encouraged (one even made it mandatory) to utilize paintball for urban ops training. Good times to be had, I'm sure, and it really emphasized the need for constant communications - I probably don't have to explain why. Whoops! ;)

      --
      "It is the mark of an educated mind to be able to entertain a thought without accepting it." - Aristotle
  3. It sound more like research.... by txoof · · Score: 1

    FTFA, it seems more like the military is spending the dough to seek out off the shelf technology that can be adapted and integrated into their current systems. I wonder where they look for inspiration? Are they chatting with the folks at Rock Star and Valve?

    --
    This one's tricky. You have to use imaginary numbers, like eleventeen... --Hobbes
    1. Re:It sound more like research.... by FinchWorld · · Score: 4, Funny

      The thing you don't know is the US army has secretly perfected the art of robotics, and has done for sometime. Well, android would be a better term, as they look just like regular human marines. However Ai is somewhat lacking, hence the need for human operators to control them. This is where america's army comes in... (Im not mad you know).

      --
      "I may be full of crap about this game, and I may be wrong, and that's fine." -Jack Thompson
    2. Re:It sound more like research.... by HungryHobo · · Score: 4, Funny

      Billy Mc Asshat was brought before a military court yesterday accused of team killing, he was summarily sentenced to death by firing squad.

    3. Re:It sound more like research.... by flyingsquid · · Score: 4, Funny

      Billy Mc Asshat was brought before a military court yesterday accused of team killing, he was summarily sentenced to death by firing squad.

      Dunno, maybe it was originally marketed as a fast-paced shooter, but it sounds more like it's gonna be a MMORPG to me. You know, "Farmer Tariq cannot harvest his olive groves because they are overrun with insurgents. Bring the turbans of 12 Al Qaeda in Iraq members, 12 Shiite extremists, and 12 Iranian intelligence agents to Farmer Tariq for your reward." Or, "The Coalition cannot patrol Main Street because it is lined with improvised explosive devices. Find and disarm 20 IEDs and bring them back to Sarjeant Slothrop for your reward." Sounds like a lot of endless grinding to me.

  4. More than 50 mil by BountyX · · Score: 1

    They will be investing more than 50 mil technically, if you count the development costs associated with Americas Army game, which is soley owned by the US millitary as a recruitment tool.

    --
    Trying to install linux on my microwave, but keep getting a kernel panic...
    1. Re:More than 50 mil by DingerX · · Score: 1

      Er, this description says they're buying COTS stuff, and then looking to customize it and deploy it to labs. The set of requirements out there sounds suspiciously like the [url=http://virtualbattlespace.vbs2.com/]VBS[/url] platform. Heck, the even snuck the title "Virtual Battle Space" in there. And as a "21st-Century" replacement for DARWARS Ambush! (technically a 21st-century platform, as it is basically Operation Flashpoint), what better than the next generation of the same game?

      Disclaimer: I do not have access to any information on this affair beyond the press release.

    2. Re:More than 50 mil by Lanforod · · Score: 1

      They will be investing more than 50 mil technically, if you count the development costs associated with Americas Army game, which is soley owned by the US millitary as a recruitment tool.

      America's Army has been around a long time already... RTFA - the 50 mil is going to be used to develop a new game starting in 2010, while they use a new off the shelf extensible commercial product as an upgrade to the current game that is out of date.

    3. Re:More than 50 mil by revbob · · Score: 1

      TRADOC funds the unit, which burns up money thinking. Then the unit tries to interest some university lab to build a demo. By the time the contract is let, most of the money's gone. Then the university kids run over budget and lose interest. The Colonel who came up with the idea gets promoted, and our kids are out on the battlefield of the Neverending War defending themelves with trashcan lids.

      How the hell is TRADOC still in business after FCS?

  5. Fantastic!!! by naz404 · · Score: 1

    This should better equip the troops to handle zombie or alien invasions! :D

  6. Cheaters by Andr+T. · · Score: 2, Funny

    US troops are cheaters. They use all those hi-tech weaponry and the other teams only have AK's, knives and home-made explosives.

    --

    Any life is made up of a single moment, the moment in which a man finds out, once and for all, who he is.

    1. Re:Cheaters by HungryHobo · · Score: 2, Funny

      Ya but the other sides are mostly swarm based or covert.They just need to build more warg banners and invest in espionage tech.

    2. Re:Cheaters by Roland+Piquepaille · · Score: 0, Troll

      US troops are cheaters. They use all those hi-tech weaponry and the other teams only have AK's, knives and home-made explosives.

      and yet they get their butts kicked.

      High-tech stuff and training doesn't quite cut it when you fight to pay for college studies when you get back home, but the enemy is fueled by a hysterical desire to see you die, preferably in horrible ways.

    3. Re:Cheaters by Anonymous Coward · · Score: 0

      If by butts kicked you mean win pretty much every actual engagement that they are pitted against then yes the military surely does get it kicked. If you are implying the fighting against random acts of say suicide bombers etc(yes some not so random) then you are barking at the wrong people.

    4. Re:Cheaters by qbzzt · · Score: 4, Insightful

      and yet they get their butts kicked.

      Are they? From reading people who have first hand experience (military, serving or ex-) I got the opposite impression. They are suffering casualties, which is expected in war. But they are winning overall.

      We all love to laugh at the TSA, and the fact is that an open society such as the US will always be vulnerable to terrorism. Yet we haven't seen any attacks since 9/11/01. Either we haven't made anybody mad enough to attack us (yeah, right), or we kept those who would attack us otherwise occupied. For example by making them attack US soldiers in Iraq instead of US civilians in here.

      High-tech stuff and training doesn't quite cut it when you fight to pay for college studies when you get back home, but the enemy is fueled by a hysterical desire to see you die, preferably in horrible ways.

      Anybody who enlisted or re-upped in 2002 or later just for college funds is stupid. Almost everybody who isn't an officer have to have enlisted or re-upped in the last six years because of the way the contract works.

      Either the majority of our military is stupid (and they have tests to prevent that), or they are fighting for more than a college degree.

      --
      -- Support a free market in the field of government
    5. Re:Cheaters by Anonymous Coward · · Score: 2, Insightful

      My personal experience:
      I have three brothers in the National Guard, and I know three friends of my youngest brother who are also in the National Guard.

      All three of my brothers joined because they had nothing better to do. The oldest joined before 9/11, the next joined before the war, and the last joined about 1.5 years ago. None of them were patriotic when joining and the youngest is almost assuredly a fucking idiot.

      Of the youngest's friends, one of them seems somewhat intelligent, one seems somewhat vacant, and the other is a complete fuck-up with nothing better to do.

      Just my experience.

    6. Re:Cheaters by ldierk · · Score: 1

      Either the majority of our military is stupid (and they have tests to prevent that)

      you made my day.

  7. What I want is a real military simulator by Roland+Piquepaille · · Score: 4, Insightful

    One that lets you experience:

    - the joys of running through snow and much with a 20kg backpack and a submachinegun

    - the wait/RUN-RUN-RUN!/wait cycles of a standard soldier's day

    - guard duties during which, if you fall asleep, your CO kicks your ass and throws your in jail for 5 days

    - toilet and shower cleaning duties

    - obeying to stupid conflicting orders without being able to respond anything but "yes Sir!" (failing this, see 2 previous sections, in that order)

    - Binge drinking after service

    etc...

    That would give potential recruits a real taste of military life, something that romanticized war games don't exactly provide.

    1. Re:What I want is a real military simulator by GMonkeyLouie · · Score: 0, Troll

      Do you want to build in the part of the game after the service where you get neglected by the VA and end up begging for change on the streets of some uncaring nightmare of a city?

      Maybe we should go with the part where your government is co-opted by neocons and you get sent off to put your life in danger on the basis of forged intelligence.

    2. Re:What I want is a real military simulator by Jaysyn · · Score: 1

      .. die because they were in a country for reasons based on lies & forged intelligence.

      Fixed that for you.

      Asshole.

      --
      There is a war going on for your mind.
  8. This will be great by Alarindris · · Score: 5, Insightful

    For anyone who plays counterstrike or any similar games, you know how important it is the know your terrain... B, A, middle, doors, etc.

    If they would be able to train themselves on a portion of a city they need to raid or attack, they should do much better than looking at a map and photographs. They'd have spatial memory of wherever they needed to go. Just like the locals.

    Still, someone or something would have to get in there for the initial data. I think I read a story about cameras on bug sized flying machines somewhere.

    1. Re:This will be great by GMonkeyLouie · · Score: 5, Funny

      "Pvt. Johnson! What's the holdup in there?"

      "The terrorists moved the dining room table to the foyer!! All our strategies are fucked!"

      "Damn! Call in an airstrike!"

    2. Re:This will be great by wojtalsd · · Score: 0

      You would think it would be easier to make a map and mods in Counterstrike. You can get pretty detailed with the maps and it would be the most cost efficient.

  9. Great way of making the world a safer place by Alain+Williams · · Score: 0, Troll

    Take the troops from the world's bully off the streets. All that we need to do now is to persuade all the world's other bullies to do likewise, beat each other up in cyber space and leave the rest of us in peace.

    1. Re:Great way of making the world a safer place by Anonymous Coward · · Score: 0

      When I was a kid I wondered why this wasn't how wars were fought in the first place... seems to make much more sense.

  10. Ender's Game by Anonymous Coward · · Score: 0

    Next up, Ender and his team win the war.

  11. Re:Hope you enjoy by Anonymous Coward · · Score: 0

    Dude, I'm done with those already (yay DownThemAll!)

    Update your damn link, dude.

    -1, Old Porn

  12. I am glad this is STUPID by Anonymous Coward · · Score: 0

    Uh, did anybody ever think about where that 50M is coming from?

    Let's see:
    They get the money from the US government, who, in turn, is getting the money from us people. We are paying for the Army to make another game.

    What was wrong with America's Army game? Old technology? Too bad.

    Don't worry though, when war breaks out, maybe we will get a laugh when all of our soldiers are dressed up like Link and only have a sword and shield.

    I am pretty confident that if they need a spatial, 3-D view, that they already have the technology. Even if they somehow magically were not keeping up on technology (which would mean they were still firing muzzle loaders), then maybe they should screen the people they accept in better instead of just bringing in redneck bobby-joe. If your brain can't function well enough to look at a map and understand what you are looking at, you may not be the right person to be given directions when you are fighting.

    *Raises his glass

    Here is to soldiers, may they finally be able to defeat the Locust Horde.

  13. Having played one of these "games"... by n3tcat · · Score: 4, Informative

    When I went through WLC (Warrior Leader Course), we had some training in one of these games that was based on what appeared to be the Full Spectrum Warrior engine. The training was very "regimented", not because they were trying to teach us anything specific, but rather because they didn't want us to "break" the system. These contractors running the game obviously did not fully understand their own game, but acted more like substitute teachers. They were ex-military guys who understood tactics and whatnot but not the system itself. When things didn't go right, they would blame the soldiers and never the system, even though there were huge flaws within the game itself. There were 3 or 4 classrooms with around 14 soldiers per classroom playing this game on one game server per classroom. Only one guy was really "proficient" on the system though, and he ran back and forth between the classrooms fixing situations as they arose.

    I guess my whole point in recounting my experience with this is just to say that this is going to work like every other government contract. It's a great theory that gets glossed over in politics and pro/buzzwords so as to make a great powerpoint brief for the general, but in the end the soldier gets nothing out of it that they couldn't get from taking the soldiers out to a small town built out of plywood with some paintball guns.

    1. Re:Having played one of these "games"... by GMonkeyLouie · · Score: 2, Insightful

      That's a really good point, the entire system they're building could probably be made obsolete by a fake city saturated with closed-circuit cameras and some good old-fashioned paintballs. That way you could still replay and review any event that you found interesting, and you also build the actions of taking cover and using terrain effectively into your muscle memory and not just your episodic memory.

      Were the WLC games useful to you at all later?

    2. Re:Having played one of these "games"... by Anonymous Coward · · Score: 1, Interesting

      These contractors running the game obviously did not fully understand their own game, but acted more like substitute teachers. They were ex-military guys who understood tactics and whatnot but not the system itself.

      Welcome to military contracting.

      Having both served in the military and have worked for a contractor in my experience this is the norm. You end up with a lot of prior military people in just about every job description except for that of hard-core engineer. It's kind of like welfare for prior service personnel. Unfortunately most of them don't know what the hell they're doing and on top of that cannot leave the military mindset in the past, and that's what you end up with: it's you soldier, not the system! Why, it couldn't be the system! After all, the system has to work, or I wouldn't be in here working for 70k a year with very few discernible skills!

    3. Re:Having played one of these "games"... by n3tcat · · Score: 1

      I don't want to completely discount the games, as there's always something to be gained by forcing a group of people who are "new" to each other to act in a group-like way so as to accomplish a mission.

      But this could be accomplished in hundreds of cheaper and more effective ways.

    4. Re:Having played one of these "games"... by konigstein · · Score: 1

      You've described my experience with that system exactly. I'm sort of pensive to see how TRADOC will go about this, because I think $50 million is on the light side for a system that really works. For instance: I regularly qualify as expert on the pop up range, and as a civilian have shot in the top 10 in international tournaments. With my weapon of choice (an AI-AWSM .338) I can put an infinite number of rounds inside the X ring at 200 meters. When using this system, shots are all over the place or don't register at all, the equipment is usually so worn out and uncared for that any recoil mechanism that the equipment originally shipped with is long gone, the scenarios would occasionally lock the system, and yes the contractors were oblivious. I don't think any one of them knew how to fix anything, just which buttons to press to start the system and get a simulation running. Using that system was a complete waste of time.

      --
      This space intentionally left blank
  14. No Let's play Global Thermal Nuclear War by Joe+The+Dragon · · Score: 1

    No Let's play Global Thermal Nuclear War

  15. All's fair in love and war by GMonkeyLouie · · Score: 1

    It's asymmetric warfare, my friend. If you can pay for an advantage that you can take to the battlefield, by all means, do it. However, it doesn't always help, as the more assets of greater value you have in combat, the more committed you are to protecting those assets, even when it's disadvantageous for you to do so. And low-cost solutions for dealing with asymmetries usually emerge. Did you see Black Hawk Down? The Somali militants were clearly out-teched, and yet they kicked the US forces' asses because they had anti-aircraft missiles and the willingness to swarm downed helicopters and exploit the US' willingness to send more troops in after them.

    1. Re:All's fair in love and war by Nutria · · Score: 3, Insightful

      However, it doesn't always help, as the more assets of greater value you have in combat, the more committed you are to protecting those assets, even when it's disadvantageous for you to do so.

      An important factor in spawning the Anbar Awakening was that while US Army "patrols" rode around Baghdad once a day in *heavy* APCs, the Marines were consantly pounding the streets, showing their faces, rebuilding water and electricity plants and schools. When locals *finally* tired of Al-Qaeda, they already had a face-to-face comfort with the Marines.

      --
      "I don't know, therefore Aliens" Wafflebox1
  16. itsatrap by sgt+scrub · · Score: 0, Flamebait

    They are trying to lure young geeks into the military. You won't be allowed to play video games. Trust me.

    --
    Having to work for a living is the root of all evil.
  17. Ender? by Anonymous Coward · · Score: 0

    How can this article possibly NOT be tagged Ender's Game?

  18. Operation: Flashpoint and DARWARS Ambush! by Plumber,+Programmer, · · Score: 1

    The article mentions DARWARS Ambush!, but gets the genealogy wrong. DARWARS Ambush! was a military-funded mod for the commercial game, Operation: Flashpoint.

  19. Healthy Gaming by Anonymous Coward · · Score: 0

    News on health and exercise related video games:

    http://www.healthygaming.com/blog/

  20. Forbin >> Falkin by Quiet_Desperation · · Score: 1

    Colossus would so totally pwn WOPR.

  21. Good modding there by GMonkeyLouie · · Score: 1

    Yeah, that was a rather trollish thing of you to say. I have nothing but respect for the armed forces and for the individuals who put the nation's needs above their own safety... and therefore I have no respect for those who would dupe them into fighting an unnecessary war.

  22. Who Owns the Copyright on Taxpayer-Funded Games? by Anonymous Coward · · Score: 0

    If my tax dollars paid for the development of that game, am I entitled to use any of the game's assets?

  23. Time to cut the budget. by Anonymous Coward · · Score: 0

    So.... does anyone else see this as a huge waste of taxpayer money?

    If this isn't a sign that the US military has waaaaay too much money I don't know what is.

    Budget cuts!!!

  24. It sound more like research....Terrain. by Ostracus · · Score: 1

    Far Cry 2 seems to have an excellent map editor. Shame the game has bugs too.

    --
    Shai Schticks:"You don't make peace with friends, you make peace with enemies"
  25. Strict victory conditions by Hoi+Polloi · · Score: 2, Insightful

    "You have found a diplomatic solution to the crisis. Sorry, you lose!"

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  26. Re:Forbin Falkin by An+ominous+Cow+art · · Score: 1

    The MCP would have owned both of them if it hadn't been for that meddling TRON.

  27. Re:Additional info about contracted dev costs by Anonymous Coward · · Score: 0

    Being that the Government requires a lengthy and expensive bidding process (see also the 180,000$ contracting costs estimated for just processing bids for a replacement marble slab for a the tomb of the unknown soldier)...

    and that high efficiency in product-to-yield present in all defense contracts....

    50 million MIGHT be enough to fetch some of the software from the 80's cult classic "War Games"...

    tic-tac-toe anyone? for the bargain basement price of 48 mil I'll be happy to write one, thereby under bidding everyone else who will cite cost overruns.

  28. America's Army?? by Anonymous Coward · · Score: 0

    Anybody ever play America's Army for xbox 360? It was probably the worst game I have ever played for any system. They're going to need a lot more than $50 mil to turn that around.

  29. Fiscal Insanity by G-Wohl · · Score: 1

    What an irresponsible use of taxpayer money.