Second Google Android Phone Revealed
KrispyDroid writes "The world's second Google Android phone has been unveiled — by an Australian-based electronics company called Kogan. It will ship worldwide on Jan 29. It looks like a surprisingly nice form factor, not unlike a Blackberry Bold. The phones will be sold without a contract at low prices — $A299 ($US192)."
For all the hype that Android was to be an open platform, there's no sign yet of a phone that is completely hackable by the end user. The docs are out there, such as The Busy Coder's Guide to Android Development , so we could see a utopia of community-driven apps, but it seems like Google is uninterested in the end user's extendibility of the platform, which was supposedly it's raison d'etre.
The T-Mobile G1 is not just US only, it's also on sale under the same name here in the United Kingdom.
A pizza of radius z and thickness a has a volume of pi z z a
Follow the money - manufacturer makes the phone, sells it for x to the network. If and only if network sees a potential to earn at least x/2 from services (internet / sms /mms etc etc ) will it then allow you to buy the phone for x/2...
If the OS was fully open, then there would be no incentive for the network to buy the phone and subsidize the price - i.e. if you want a truly open phone - you'll get it but at a price.
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I don't really need or want an iPhone or an Android phone. What I want is a nice, compact, multi-touch platform like the iPod Touch that runs android. Android has the potential to power a real iPod killer that's a nice platform for all kinds of apps.
Initially I was very excited about the iPod Touch and bought one. But Apple's desire to completely and utterly control what I do with my own device has really turned me off of it. If I could have a similar device that was open to installation of apps and development without deferring to the whims of Google or any other manufacturer, I'd gladly shell out another $300 for an android device sans phone. Seems like manufactures aren't even bothering to compete with Apple in general (maybe android isn't good enough to compete with the iPhone and iPod touch), but rather are aiming for the already existing market of mediocre products such as blackberry, palm, and windows smartphones. Kind of sad, really. In this market things like video and audio playback seem almost like afterthoughts, which poorly designed apps to do this and little to no support for integrating with PC-based software, such as would be similar to iTunes. Sure you can dump songs on a little chip, but how well does the playback system work? is it fully integrated like it is on the iPhone and obviously the iPod Touch? How well can it integrate with Amarok or Songbird? Seems like there are a lot of opportunities here. Of course maybe they feel the mp3 player market is so saturated that it doesn't matter. After all business users care mainly about their e-mail. I get the impression I will never be in the target market for any of these companies.
Is half that of the G1. Not bad for the price, but if I had to choose between the two I'd pick the G1. Since I'm a developer, I'll buy one anyhow, to ensure that my apps work well on it.
Until it ships, we won't know how open it is. Even ignoring the carrier lock, the G1 won't install non-signed firmware, so it's less open than many of us would like. Since the Kogan phone isn't carrier-locked, maybe it will allow non-signed firmware as well.
The phone you speak of is sold in the US under contract or at ridiculous retail prices without contract. This phone is unique as it's one of the few phones with excellent functionality that can be purchased at a reasonable cost without a contract.
Most consumers actually like getting their phones at very low subsidized cost through their wireless carrier but I'm a firm believer this has an astoundingly negative impact on competition. The wireless carriers dictate to the device manufacturers which features are allowed.
Separating phone functionality from the control of the carriers will TREMENDOUSLY improve competition and have a very beneficial impact on end users. I'm a little surprised the FTC hasn't stepped in already on behalf of consumers. Wireless plans in the US have gone up dramatically in cost over the last 15 years. The phone companies like to quote cost:minute rates because it makes them look cheaper. The fact is, the cost of text messaging has gone UP and data transfer rates are still prohibitive for most end users to really use the full capacity of their phones.
You can't legislate goodness. Let each to his own destiny, by will of his freely made choices.
Android applications, if properly made, are pretty screen-agnostic. The UI layout code is designed to heavily emphasize relative placement rather than absolute. Hell, even on the G1 you need a little leeway because of the way everything changes size when you flip the screen orientation.
Overall, only the very laziest developers should have to do any significant patching, if any at all.
Out of curiosity, what's the difference between paying $40 to the phone company every month for your normal plan, or paying for more minutes every month? I fail to see how it's any different.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
up to 624MHz from 528MHz. Seems like a useful jump.
They're using their grammar skills there.
Have you done much development with the Android API and actually used the phones? I have a hard time thinking of any program you'd be making on a mobile phone that wouldn't be able to easily scale by 100 pixels one way or another. Certainly nothing I have on my G1 would qualify as such. And having played around making some apps with the API, it really encourages you to design in a way that scales transparently to different screen sizes.
I'm curious what sort of program you're envisioning that has to cram so much into a non-scrollable area that it couldn't reasonably be resized.
I've developed two successful apps. One somewhat successful, one very successful. The most successful one is the most resolution independent. In coding it, I've done nothing that depends on any particular resolution. It randomly crashes in the emulator using QVGA (the resolution of the Aussie google phone). Even if it didn't crash, several of the screens are next to useless in the lower resolution, there is simply not enough space without recoding them.
Now, I could recode my app to use smaller fonts, lower the width/height of the UI components - but it would make my app less useful on the G1. Why would I want to do such a thing?
Well it's a freight shipment from China, which are notoriously late. Unless you own all the product on the ship (think apple at a major product launch like the iPhone, new iMac, etc), you're screwed, especially if you're using a budget carrier which he undoubtedly is. Jan 29th means he was told "last week in January" which means "third week of february". Depending on how badly he's pissed off samsung for lifting the curtian behind the wizard of oz on how LCD manufacturing works, they may pull some strings to get it caught up in customs for a few weeks and make him sweat it out.
moox. for a new generation.