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Will Consoles Merge Back Into PCs?

GamePolitics is running an interview with Randy Stude, president of the PC Gaming Alliance, discussing the future of gaming on the PC and the console. Stude has some interesting thoughts regarding the long-term viability of stand-alone consoles: "The guts of every console should tell you that the capability is there for the PC to act as the central point for all the consoles. If you bought a PC and as part of that equation you said, Okay, when you're on the phone with Dell, 'Hey, Dell, on this PC, this new notebook I'm buying, can you make sure it has the PlayStation 4 option built into it?' Well, why not? Why shouldn't that be the case? [Sony is] certainly not making any money on the hardware. I mean, can't they create a stable enough environment to specify that if Dell's going to sell that notebook and say that it's PlayStation 4 [compatible] that it must have certain ingredients and it must meet certain criteria? Absolutely they could [do] that. Are they going to do it? I don't know. I predict that they will. I predict that all of the console makers over time will recognize that it's too expensive to develop the proprietary solution and recognize the value of collapsing back on the PC as a ubiquitous platform."

40 of 356 comments (clear)

  1. No.... by jawtheshark · · Score: 5, Insightful

    Never gonna happen.... I simply can't see that ever happening. It would at least partially mean that companies like Sony or Nintendo need to build components and allow interoperability with what is essentially an open platform. It means releasing control, they won't do that.

    Besides, consoles are mostly played at the TV and installed in a fixed way like a DVD Player. It is simply convenient. Connecting a laptop to your TV? Cumbersome!

    I personally think that PC gaming is on the way out except for a few niches. My brother bought GTA4, and we simply can't get to run it on his 2 year old PC. He now faces the choice: pay about 1500€ for a new rig in order to play GTA4 at acceptable rates. Or spend +/-450€ on a PS3 and buy the game again....

    I recommended him to get the PS3.... Throw in a USB mouse and a USB keyboard and he can play like he is used to.

    --
    Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    1. Re:No.... by TheThiefMaster · · Score: 3, Informative

      GTA4 is known to have a terrible PC port. Most recent games would run just fine on a couple-of-year-old pc.
      A surprising number of games even run on my parents' TIME (who've now gone bust) pc from 2003, and that has integrated graphics (admittedly it's an integrated geforce 4, not a via or sis crap).

    2. Re:No.... by plasmacutter · · Score: 4, Insightful

      I have one thing to add to this.

      MMO's are preferably played on PC's.

      The multitude of abilities are more easily accessed via keyboard and mouse, and there is a guarantee of enough space for patches/expansions/what have you.

      For every other genre though, i agree a console is better.

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
    3. Re:No.... by zehaeva · · Score: 5, Interesting

      RTS games are joy to play on consoles then? FPS games? I'll grant you some RPG's and Platformers and a few FPS's designed from the outset to work well on consoles but every other genre than MMO's? ~zehaeva

    4. Re:No.... by jawtheshark · · Score: 2, Insightful

      Considering that a PS3 costs about $500, it still makes more sense to just fork out the extra money for a machine that can do vastly more than a game console.

      Except that for the PS3, there will still be games made for it in 5 years. A 5 year old PC? Upgrading? I don't think so. So, yes, I could upgrade the graphics card for 100€ and not be sure that it works correctly. That's the main problem: I have no idea if "just buying a GeForce 9800" will do. Nobody can guarantee me that.

      My brother buys his games anyway.... So 50€ for a boxed PC game or 50€ for a boxed PS3 game are no difference. The games coming out in 2 years will not work on his PC and as such he will have to fork over those 800€-900€ (you're really optimistic for gaming grade hardware). Every, fucking, two years. The PS3 will happily run in two years with all the games coming out for it. Sure, the next gen console will be around the corner.

      Longevity for consoles is much larger than longevity for gaming PCs.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    5. Re:No.... by tomhudson · · Score: 2, Insightful

      Never gonna happen.... I simply can't see that ever happening. It would at least partially mean that companies like Sony or Nintendo need to build components and allow interoperability with what is essentially an open platform. It means releasing control, they won't do that.

      Besides, unlike Sony or Microsoft, Nintendo is selling their Wiis at a profit - and they're still in short supply, not having dropped their price by even one penny since they were first introduced, unlike the other two.

      Thursday,December11,200822:18

      Business and Law
      By Wolfgang Gruener
      Thursday, December 11, 2008 22:18

      Chicago (IL) - Nintendo has never seen a more successful month of game console shipments than November 2008: We knew before the release of NPD's November 2008 numbers that Nintendo was on track break its November 2007 U.S. sales record of 981,000 sold Wiis, but it we were stunned to see that the company was apparently able move more than 2 million consoles last months. Microsoft also had an excellent month, but Sony's PS3 is clearly trailing its rivals at this time: Only one out of ten game consoles sold was a PS3 in November. Extra: Shipment and Market Share Charts.

      Microsoft may have made the most noise after Black Friday, but it was Nintendo that dominated the month and creamed both the Xbox 360 and the PS3. 2,040,000 Wiis were sold in the U.S. in November, according to NPD - which is up from 981,000 units in November 2007 and even shattered the best month of the Wii so far - December 2007 - which saw sales of 1,350,000 units. The Wii is the first game console to break the 2-million barrier.

      So, if you're #1 in the marketplace, and, unlike your competitors, you're making a profit on every unit you sell, why would you want to give it up? It's not like you can't find the XBox selling for as low as $199 new, but people would still pay more for a Wii.

    6. Re:No.... by DuckDodgers · · Score: 2, Insightful

      Absolutely.

      Plus, of course, some first person shooters, roleplaying games, and real time strategy games allow fan-generated content, and it's sure as hell easier to mix and match new features and new levels with a keyboard, mouse, and multi-window editor and file explorer at your disposal than a game pad.

      A console is less work to set up and has less hassle for operating system maintenance, firewalls, and anti-virus. It's also cheap. And when a generation of consoles is relatively new, they also have graphics performance reasonably close to the top end for PCs. But the PC is far from dead.

    7. Re:No.... by Kneo24 · · Score: 2, Insightful

      Then your brother specced his PC wrong. You don't need to spend that amount of money to build a gaming PC. Some people do because they like bleeding edge. Bleeding edge isn't necessary...

    8. Re:No.... by Amphetam1ne · · Score: 2, Insightful

      I was thinking along the lines of X2 6000+ / 8GB / 4870. Which is do-able for under £500.

      I certainly wouldn't buy nVidia hardware at the moment due to all the noise about high fail rates.

      PS3 also wouldn't be my 1st choice of console. There's only 2 platform exclusive games that look to be worth playing on it, compared to about 12 on the 360 and over 25 on the Wii.

      In fact you could get a 360 AND a Wii for the price of a PS3... I'd even recomend that combination over a PC if you were just looking for somthing to only play games on.

      --
      I only buy pepper spray that's been tested on anti-vivisectionists.
    9. Re:No.... by MBGMorden · · Score: 2, Insightful

      That would do a lot for it, but just think about the environment though: a gamepad for a console is great to just kick back on the couch with just as you'd watch TV. You hold the hold controller in your hand.

      Now imagine a keyboard/mouse. While I certainly hold my keyboard in my lap sometimes, I pretty much need to be at a desk to use a mouse. And couch+desk doesn't work well. Office chair (a comfortable one) + desk does.

      Also, given the amount of text in most MMORPG's, they'd either have to scale it up (taking up more screen space), or you'd need to sit closer to the screen.

      So, if in the end, I want to be at my desk, ~2-3 feet from the screen, with a keyboard and mouse . . . what really is left of the console? It makes just as much sense to just use a computer at that point since it's already setup to be used that way. Not to mention that with the rising costs of consoles and the falling cost of computers, you're probably not going to be paying much difference in price between the two systems.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    10. Re:No.... by CronoCloud · · Score: 2, Informative

      Half-Life, Deus Ex, Unreal Tournament, Red Faction, all PS2 games with mouse and keyboard support. There are other games that support one or the other, you never really know unless you try. Did you know that Gran Turismo 4 has keyboard support for menu control? Found that out by accident.

      Any PS3 game that uses the standard PS3 text entry API supports keyboards even if you can't use it to control the game. Oblivion is a good example of this, you can use a keyboard to name the spells and items that you enchant.

      It's just a waste of money to implement support for those devices in your games if only a handful of people have said input devices.

      Huh? Don't most people have USB keyboards and mice these days? Because that's what the PS2/PS3 use.

    11. Re:No.... by MrHanky · · Score: 4, Informative

      Keyboard + mouse is a lot more accurate in an FPS than a game pad. It's as if a top athlete were to participate in the Paralympics: not fair.

    12. Re:No.... by Kneo24 · · Score: 2, Insightful

      And yet you've only named a handful of titles for the last gen console, which while is still selling nearly as much as the PS3, is largely irrelevant on a topic about what is perceived current generation.

      And no one in their right mind would consider limited support fully functioning support, which is what is implied throughout this topic.

      As far as most people having mouse and keyboard, who knows how many are USB or not. Furthermore, we don't know how many PC's a person has in their home, and to what extent they're being used while someone is using their console. This makes your point rather moot.

    13. Re:No.... by TheThiefMaster · · Score: 2, Informative

      My understanding is that the Power PC chips are actually SLOWER than x86-64 processor, but run much cooler, so MS went with them.

      I don't know the details, I just dev for the thing.

      And are you telling me that a Quad-core x86-64 machine couldn't emulate a TRI core power PC system? I find that hard to believe, even with the difference in instruction-sets.

      Yep, that's what I'm telling you. Even better, you can't magically parallelize code, so having more than 3 cores wouldn't help much. So instead of getting the 4x performance you need for emulation by having a 12-core 3.2GHz cpu, you'd need a 3-core machine running at 12.8GHz.
      And even that might not be enough, as the theoretical performance of the 3-core Xenon cpu of the xbox is actually twice that of the fastest quad-core desktop cpu.

      You're not going to emulate a 360 any time soon. Hell, your wonderful quad-core system will struggle to emulate a PS2! Try it for yourself.

      Let's keep in mind, Virtual machines are ALL emulation already. They are emulating a specific type of hardware that your system may or may not already have. The only limitation is core amounts. You can't emulate a CPU core your system doesn't have. Other than that, I really don't see how hard it would be to emulate a power-PC based system, as long as your machine had more cores than the system you were emulating.

      Nope. There are two kinds of virtual machine, fully emulated machines which are horrifically slow (but compatible with a different instruction set), and virtualized machines which run directly on the cpu of the host (so must use the same instruction set as the host), only dropping back to the host to emulate a few devices, e.g. keeping the virtual machine's hard-disk in a file on the host's disk.

      Most virtual machine software implements direct hardware passthrough to allow the child OS to have even a little performance at using the graphics card. You can't have direct hardware passthrough if the virtual hardware in the virtual machine doesn't match the hardware in the host.

    14. Re:No.... by CronoCloud · · Score: 2, Informative

      Yep it does put a little more strain on the wrist. I found that raising the mouse a bit, by using a large book/object, say a copy of the 1st edition AD&D dungeon master's guide, helped. Lap pads/desk pads work too. Or some of those little tables with the base that slides under the chair designed for less mobile folks.

      http://www.walgreens.com/search/search_results.jsp?term=table&wsection=P

      I must admit that I normally had the PS2/have the PS3 sitting on a computer desk (because I have Linux installed) so I only did the above when I moved it temporarily to the big TV in the living room for some purpose. But it worked well enough for playing EQOA, FFXI, Half-Life or Deus Ex.

    15. Re:No.... by TheSambassador · · Score: 2, Interesting

      A waste of money? You make it sounds like the code for an extra input device is complex and time-consuming. It would just be a matter of getting the input devices and interpreting their keystrokes/mouseclicks/mouse movements. Certainly not a hard thing to code, probably wouldn't take more than an hour.

    16. Re:No.... by Bert64 · · Score: 2, Interesting

      It's an advantage yes, but hardly an unfair one.. Everyone else is free to use a keyboard and mouse if they so desire. You can buy joypads with rapid fire and macro support too, are these devices also unfair?

      You don't force people to use them, you just provide the option for those who want it. Other people can simply ignore the option and use the existing pads.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    17. Re:No.... by Drinking+Bleach · · Score: 2, Informative

      There's no proprietary USB format on the X360 -- it's just standard ol' USB 2.0. In fact, I've used my keyboard on the Xbox a few times, especially when typing passwords.

  2. I don't think it would happen... by Darundal · · Score: 2, Insightful

    ...because one of the primary reasons people buy consoles is that it is both cheaper than a gaming PC and, for a lot of people, easier to set up. Having that as an option with a PC is going to most assuredly complicate things and raise the cost dramatically. Losing money selling the consoles is something the companies have accepted anyway, because they expect to make up the money through licensing fees/royalties and other sources.

    I honestly could see the reverse happening though. Hell, it already is happening to a degree with the PS3 (although most people never use it as a PC and that certainly isn't a major factor in PS3 sales). The only major player I could see not doing it (at least for a while) would be Nintendo, since they are traditionally (not counting the networking features of the Famicom) conservative about adding non-gaming related features to their machines.

  3. Pretty unlikely by RogueyWon · · Score: 3, Insightful

    Ironically, though, the biggest weakness of consoles (that they are "closed boxes") is also their greatest strength and, I believe the reason why this article is wide of the mark.

    After all, with a console, you buy a game, you go home, you stick it in the drive and you play the game. Even with Sony's best efforts to thwart that on the PS3 by demanding firmware updates every 10 minutes, the system hasn't changed much. By contrast, two of the last 4 PC games I bought (Spore and Far Cry 2) have required me to faff around with drivers before they would run. Now, sure, I'm a reasonably advanced user by the standards of the general public (though a veritable neophyte in slashdot terms), but this is awkward and irritating.

    There's also the price issue. A console will set you back a few hundred dollars, but you then don't need to replace it for 4-5 years. A gaming PC will set you back at least twice as much (and frequently more) and will generally be obsolete within two and a half years, unless you're willing to sink a lot of money into interim upgrades.

    Now, even if you get around the ease-of-use issue by basically putting a console inside the PC (anybody remember the old Mega-PC, which had a Megadrive/Genesis inside a PC case?) you are still going to be in a situation where the thing is locked into a piece of hardware with a far faster obsolescence cycle.

    This is before you even start to get into ergonomic issues, such as the fact that the general usage pattern is that people use PCs with a monitor at a desk, but play console games on their TV while sat on the sofa.

  4. The greatest strength of consoles by pentup · · Score: 2, Insightful

    is an environment that users can't screw up. If you move these systems onto a computer, they are then going to have to compete with background processes eating up CPU cycles, malware, and the occasional stupid user. I can't imagine why console manufacturer would want to deal with that kind of stuff. Wouldn't it then just become a computer game that you can't play with out first purchasing a "PS3 License"?

  5. I can think of a few reasons why it wont happen by Xest · · Score: 3, Insightful

    1) The games industry is already shifting away from the PC to closed platforms like consoles because they claim they make more profit due to not having the piracy issues they get on the PC. To them, this would be seen as a step backwards.

    2) If one company manages to screw up the latest console plugin does the company want to be associated with that- Microsoft owned up to the original RROD problems and put money aside to deal with it, they've resolved the issues but to this day get slated for the problem. Would they really want to put themselves in a position where the latest Dell notebook has poor venting around Dell's hardware design is making their component fail and they get the blame for it? It's one thing if it's their fault, but if it's a 3rd party's fault and they risk the blame?

    3) Do they really want to spend money offering support to the various hardware developers that want to implement their addons? Do they want to deal with compatibility issues? Do they want to spend and money time keeping their systems secure whilst keeping them open enough to integrate?

  6. Consoles as the secure PC platform by ludomancer · · Score: 5, Insightful

    PC's are too "open" for the comfort of many industries. By moving focus to more restrictive consoles, companies regain their control. Once they have control, the ability to push ads you can't block, monitor what you're doing for marketing, and limit what you are allowed to do or not do with media, consoles will eventually come full-circle so that users will eventually be using them for the same things PC users have been, only in safe, friendly, controlled environment.

    Suckers.

  7. now we know who funds malware by cheekyboy · · Score: 2, Insightful

    So its the console makers funding the malware bot networks to make PCs so crap :) ahhhhhhhhhhhh

    Closed system suck tho. And making a PC with cheapest parts + $99 video card can be done cheaper than a ps3, especially outside USA, and thats the key here, OUTSIDE usa, where its a known fact that those corps like to sell in USA low, and over charge outside to make americans feel special.

    --
    Liberty freedom are no1, not dicks in suits.
  8. In the year 2000... by Anonymous Coward · · Score: 2, Interesting

    First of all, there will always be gaming on desktops/laptops. People who say that PC gaming will collapse and end are absolutely wrong. For as long as there have been computers, one of the many uses people have put them to is gaming. As long as there are computers, there will be games for them.

    As for the console market collapsing back to PCs, I don't know. Anything is possible. And it's impossible to tell the future. But he makes a very good point.

    The projected longevity of the PS3 is what, 10 years? That's a relatively long time in the computer world. And like someone else said, there is little money to be made in hardware.

    All you have to do is create a standard. This computer is PS4-Capable. As for the closed-nature of consoles... All Sony has to do is create a "PS4" OS that you have to buy to install, or a software environment required to play their games. Charge a fee and require a registration, and you have a "virtual console" that can be installed on any PS4-capable machine.

    All you need is the PS4 Gaming Software and a USB-controller, and you're in business.

  9. The other way around by Kjella · · Score: 3, Interesting

    The far more likely situation I would think is that you'd have a DRM locked console with a virtualized PC running on top where you could run anything you want. You'd have a simple "game mode/PC mode" switch to not mess with what they already have. It wouldn't do much for gaming, but it'd run pretty much all the basic utilities of a home PC without needing a separate box.

    I think it could be a valuable supplement to those that only have a laptop, which is quite many these days. Sure it might sound a little odd writing a letter on your huge livingroom TV but I'd rather go with a 40"+ TV and a full-sized wireless keyboard than the laptop. Obviously if you have a proper desktop that's better, but many don't.

    --
    Live today, because you never know what tomorrow brings
  10. Keyboard/mouse suck on console! by LurkingOnSlashdot · · Score: 2, Insightful

    And where exactly would a person use a keyboard and mouse in their living room? Certainly not on their lap. Probably the only choice is to pull up your coffee table and crouch over to use the controls. Highly awkward to say the least. This is the reason PC gaming will never die. Some games can only comfortably be played at your computer desk.

  11. This goes back and forth by jollyreaper · · Score: 4, Insightful

    This is going to be like the whole debate with thin client and fat client, centralized vs. decentralized computing, etc. It's always going to go back and forth.

    Back in the PSX and PS2 era, it became stupid to try to keep up with PC gaming. A really good video card would cost as much as a proper console and the console would remain playable far longer whereas the computer would become outdated far more quickly. Game on consoles, work on computers, no-brainer.

    With this generation, the consoles are getting too damn expensive. By the time you factor in accessories, you easily spend as much on them as PC's now. It's actually getting back to the point where if you already need a PC, it's just cheaper to spend extra to turn it into a gaming machine rather than gettin a work PC and a gaming rig.

    Xbox 360 - was around $299
    Extra controller - $50
    Charging kit for a controller - $30
    wireless adapter - $75
    if you decide the 20gb drive is too small, you want the 120 - $200
    memory card to serve as a backup to the hard drive - $50
    headphones so you don't wake up the read of the house at night - $75

    $779. And if you decided to upgrade the TV from the ol' CRT to a proper HDTV to look nice with the console, $1000 and up.

    --
    Kwisatz Haderach
    Sell the spice to CHOAM
    This Mahdi took Shaddam's Throne
    1. Re:This goes back and forth by bi_boy · · Score: 3, Insightful

      Your post almost makes a good point about spending money on a gaming PC instead of a console except the total is not $1000 and up. It's simply the price of the console. $300-$400. Current generation video cards alone will meet or double that cost. Really, it was a stretch to try to include all of those accessories as a TCO for a gaming console when really it is just the cost of the console for the average gamer.

      As stated many times before the main strong point of consoles (used to be at least) that they just worked. Buy game, put game in console, play game. No drivers, no wacky DRM raping your dataz and privacy, no "oh wow I really need to upgrade my videocard!" moments. There will always be a place for PC gaming but to think it will extinguish the market for consoles is foolhardy.

      --
      Chicken fried butter sticks? Do ... do you use a fork? - Black Mage, 8-Bit Theater
  12. There will always be both. by EWAdams · · Score: 4, Insightful

    The PC is optimized for one person to use at a distance of maybe 0.5 m. It sits on a desk. It is a lousy multi-player device.

    The console is optimized for multiple people to use at a distance of 2 m. It sits in the living room. It is an excellent multi-player device, and, even if equipped with a keyboard and mouse, a highly inconvenient personal computer.

    This is in addition to the cost reasons already cited.

    --
    I piss off bigots.
  13. Been done before by Nick+Ives · · Score: 2, Informative

    Amstad MegaPC and the Sega TeraDrive, both obviously failed.

    Those machines were basically just a PC and a Megadrive (or Genesis as you USians knew them) in the same box. I seriously doubt you could get away with integrating a console into a PC as an expansion card because then you'd need to start testing games on umpteen different mobo combinations to be sure of compatibility, negating one of the major benefits of using a console in the first place.

    Also, I don't see how it would stop MS or Sony loosing money on hardware at the start of a generation (I believe 360 hardware now turns a profit?). A company like Dell isn't going to shoulder a loss for Sony as they're not going to see any licensing revenue from games. Consumers would see an integrated box that is more expensive than two separate boxes and vote with their wallets.

    --
    Nick
  14. Players per machine by tepples · · Score: 2, Insightful

    And where exactly would a person use a keyboard and mouse in their living room?

    And where exactly would people use four keyboards and mice around one monitor? There are a lot of families that can afford one console and one HDTV, and one PC (with integrated graphics) and monitor for Firefox and OpenOffice.org, but not four PCs, four monitors, and four copies of each game.

  15. Multiplayer among gamers in one household by tepples · · Score: 2, Insightful

    1500[credits]? I'll advise you to do some more research, as I've done recently for a potential new gaming PC. You can upgrade your entire system to a decent new rig for under 600[credits].

    How many players can play at once on a 600[credit] system? Where I live, I can buy an LCD TV + Wii + three controllers for 1000[credits], compared to 2400[credits] for four gaming PCs.

    Also, PC games are generally cheaper.

    Not if you need four copies for four players, the way most major-label PC games are set up. I can buy a WiiWare game for about 10[credits], and I can play it with neighbors/cousins that I happen to be babysitting.

  16. Merge with HTPC not with general purpose PC by mrgreenfur · · Score: 2, Interesting

    What we've seen will continue: consoles have begun to merge with HTPC's in their ability to play digital music, movies, photos, etc. They can't record/play tv shows, but can stream them over their internet connection via some tightly controlled channels (hulu, netflix, etc.). Since the console controls the TV, I think this trend will continue. HTPC/Apple TV's don't stand a chance. That said, there will always be a need for a standalone PC to do WORK on. You could use a spreadsheet in the living room, but you wouldn't WANT to (maybe with binoculars). PS - For all those arguing a price difference, I think it's almost 0. If you think ahead and buy a regular sized case, you can swap out the video card every 2-3 years and play the latest games on your PC. Averaging the high cost of consoles over their 6 year life, gives you a couple midrange video card upgrades.

  17. those who do not learn from history... by poot_rootbeer · · Score: 2, Insightful

    PCs are PCs and consoles are consoles. If hybridization didn't succeed for the Odyssey^2, Commodore 64GS, Coleco ADAM, Atari XEGS, Amiga CDTV, CDi, Sega TeraDrive, Amstrad Mega PC, FM TOWNS Marty, and 3DO -- why would it succeed now?

  18. NO dotdotdotdot! by Swordsmanus · · Score: 2, Insightful

    My brother bought GTA4, and we simply can't get to run it on his 2 year old PC. He now faces the choice: pay about 1500 for a new rig in order to play GTA4 at acceptable rates. Or spend +/-450 on a PS3 and buy the game again....

    Uhhh in October I built a PC that can run GTA4 smoothly for about 550.00 USD. I could have easily brought the price down and still run the game "at acceptable rates". I dunno where you pulled that exorbant price figure from, but you can see the recommended system specs here - http://blog.wired.com/games/2008/10/gta-iv-pc-delay.html

    You can meet or exceed those recommended specs for PC for the price of a PS3 + USB keyboard + USB mouse + buying the game again. Just check out some systems on an online PC store (tigerdirect is the only comparable option to newegg and zipzoomfly that ships outside the USA that I know of) or by building it yourself.

  19. Re:Indie games don't run on console! by CronoCloud · · Score: 2, Funny

    If a hobbyist can't break out gcc and make his own game for a console, is the latter really up to me?

    [CronoCloud@mideel ~]$ cat /etc/redhat-release
    Yellow Dog Linux release 6.0 (Pyxis)
    [CronoCloud@mideel ~]$ cat /proc/cpuinfo
    processor : 0
    cpu : Cell Broadband Engine, altivec supported
    clock : 3192.000000MHz
    revision : 5.1 (pvr 0070 0501)
     
    processor : 1
    cpu : Cell Broadband Engine, altivec supported
    clock : 3192.000000MHz
    revision : 5.1 (pvr 0070 0501)
     
    timebase : 79800000
    platform : PS3
     
    [CronoCloud@mideel ~]$ gcc --version
    gcc (GCC) 4.1.1 20070105 (Red Hat 4.1.1-52.ydl.1)
    Copyright (C) 2006 Free Software Foundation, Inc.
    This is free software; see the source for copying conditions. There is NO
    warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
     
    [CronoCloud@mideel ~]$ apropos pygame
    pygame (rpm) - Python modules for writing games
    pygame-devel (rpm) - Files needed for developing programs which use pygame
     
    [CronoCloud@mideel ~]$ apropos sdl
    SDL (rpm) - A cross-platform multimedia library.
    SDL-debuginfo (rpm) - Debug information for package SDL
    SDL-devel (rpm) - Files needed to develop Simple DirectMedia Layer applications.

    True, you're not going to develop a 3d hardware accelerated game directly on the PS3 (for now). But you can do 2D games or make a prototype to show a publisher or SCEA.

  20. isn't this all based on current trends? by thehumble1 · · Score: 2, Insightful

    ok, I haven't read all the posts here, but I did read a lot of them and no one has seemed to catch onto what the core point of what Randy Stude (great name btw) said. Most replies are talking about current trends and current social norms. His point is that with a small change, these trends can change.

    His point: with a small amount of additional hardware and maybe a "Sony PS4 card" installed any good PC can have console specs. What most posters then did is decide that PCs need to be upgraded to keep up with new games while consoles work for years.

    Here's a few points:

    1) Console hardware does not magically upgrade itself. Meaning: if you have console spec hardware when you buy your PC, in 4 years you STILL HAVE CONSOLE SPEC HARDWARE, wow what a concept. You would have the exact same ability to play games as those who are running it on a Console. So the PS4 chip just says, oh, this is a PS4 game put in the blueray, I'll treat it like one and BAM the PC is a console.

    2) PCs need to be upgraded to run newer games because the games for PC are coded for PCs not for consoles. Ok, this is a difficult one, but stay with me. PC games keep having higher and higher Sys Reqs right? but Console games are stuck with a set of specs. The same specs as when the console was first built. The reason the games for PC need more power is because they are designed to use bleeding edge tech. if you have a PS4(tm) certified PC and you get a PS4 game.... It's designed for a PS4, not a PC so it works perfectly fine on the 4 year old PC. The advantage is that over 4-5 years (like we saw with the original Nentendo) game makers just get better at utilizing the console's abilities to make games with better graphics etc.

    I'm sorry I'm a bit ruffled, but it seems like the discussion went completely away from what was stated.

    If you could buy a PC that has a blueray drive that, when you press a button, opens (without you having to boot up your PC), and when you put in a PS3 game, it quick boots to the PS3 console how much more would you pay for that PC than a normal one? I'd throw in a couple 100. Because I KNOW that it will always be able to run ALL PS3 games.

  21. There was never any reason for consoles to exist.. by Jane+Q.+Public · · Score: 2, Insightful

    ... other than profit for the console makers. PCs, with good graphics adapters, were always been capable of doing the same things as the consoles of any given year.

    I don't see wasting my money on a console when for $100 more I can get a PC that will do all the same things plus a LOT more!

  22. Re:PC/Consoles by tepples · · Score: 2, Insightful

    The big problem with consoles is portability.

    What's more portable than a DS Lite? You can't stuff a PC in your pocket either, and netbooks can't keep up with PC game graphics unless the game is designed to run on desktop PCs made four years ago, like WoW or something.