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How Gamers View Their MMOs

GamerDNA is trying out what they call their Discovery Engine, a system that uses metadata from users to classify games and identify which have similar traits. Massively describes it thus: "Once the gamerDNA community continues to contribute to something like this, it builds up an enormous database of terminology based on actual player knowledge, not just shiny PR words thrown together to promote a game. These search terms can end up being unique to a specific genre, and ultimately lead gamers to exactly the types of games they're looking for." GamerDNA tested the system out on some of the popular MMOs, and they've posted the results. They look at how MMO players identify themselves within the game, how they describe the setting, and what basic descriptive phrases they use in reference to the games.

2 of 132 comments (clear)

  1. Re:How MMOs should be viewed by ILuvRamen · · Score: 3, Interesting

    that's why I runescape I just dressed as NPCs and jumped out and people and freaked them the hell out. Now THAT is fun lol. Seriously, I think every MMORPG I've ever played, I've just messed with people. I dressed in all blue one time in SRO, rode my horse next to someone else, and said "Sir I'm going to have to ask you to pull over." He actually did too. They should make an entire game out of just running around and messing with people cuz I do that anyway.

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  2. Re:How MMOs should be viewed by Lord_Dweomer · · Score: 2, Interesting

    Awesome description...reminds me of the essay on how Everquest (and really all MMOs) are nothing but giant virtual Skinner Boxes. A great read--enjoy.

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