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Microsoft Lays Off Entire Flight Sim Team

Dutch Gun writes "Microsoft has just laid off the entire Flight Simulator development team. This continues a long-running trend of terminating or severing relationships with game development studios, such as the Bungie split, FASA, or the closure of Ensemble Studios. While one would presume that core Xbox development is not currently in jeopardy after Microsoft spent up to a billion dollars to pay for Xbox 360 repairs and salvage its reputation with gamers, does this signal a reversal from Microsoft's recent focus on internal game development? And what are its plans for Flight Simulator, a twenty-seven-year product with an extremely loyal user-base and a multitude of externally developed add-ons?"

2 of 162 comments (clear)

  1. I prefer X-Plane by SoupIsGoodFood_42 · · Score: 5, Interesting

    Hopefully they'll spend their spare time contributing to X-Plane -- a much better simulator if actual flight simulation is important to you. I was very disappointed to learn that the helis in MS Flight Sim are actually just fixed-wing aircraft with unrealistically large flaps and other such hacks. X-Plane uses a much more realistic flight physics engine. And since I fly RC helis, I have to say that MS's sim always felt strange, not like a giant RC heli at all.

  2. Google Earth by vuo · · Score: 5, Interesting

    Right now Google has a VERY good opportunity to hire and release a Google Earth-based flight simulator.