Video Game Conditioning Spills Over Into Real Life
doug141 writes "Lessons learned in video games may transcend computers, PlayStations and Wiis. New research suggests that virtual worlds sway real-life choices. Twenty-two volunteers who played a cycling game learned to associate one team's jersey with a good flavored drink and another team's jersey with a bad flavored drink. Days later, 3/4 of the subjects avoided the same jersey in a real-world test. Marketers and lawyers will take note."
I can really only conceive of this as somebody trying to drink a cycling team's jersey that has been stuffed into a glass with the subtitle "PIC UNRELATED"
I've avoided Jersey all my life. No news there.
"Every time a dog salivates, a behaviorist must ring a bell"
No folly is more costly than the folly of intolerant idealism. - Winston Churchill
That's all of the people that would actually PLAY a cycling game. Now, if you mounted lasers on the handlebars......
I like ads in games, but only if I can shoot them.
I remember after HL2 first came out and I'd been playing it a lot. I was walking through my parking lot at work, a helicopter flew nearby. I found myself unconsciously looking for places to hide and estimating when I could get a good firing angle on it.