"Live Expansion" Announced for Warhammer Online
Zonk brings word that Mythic has announced their plans to expand Warhammer Online in the coming months using a series of live events that will open up new careers, gear, and zones. The first event, planned for sometime in March, will allow access to the Dwarf Slayer and the Orc Choppa, as well as a new RvR scenario. Later, players will race to unlock a massive new zone, the Lands of the Dead. The expansion itself is titled "A Call to Arms," and it will be rolled out free of charge.
Nice. I wish Blizzard did this. They sure as hell have the money for free expansions.
Its just content that was originally planned for release that got cut just so they could beat Blizzards Wrath Expansion out of the gate.
Don't rush me, Sonny. You rush a miracle man, you get rotten miracles.
Which doesn't mean it has to be free. Maybe it should be free, and it's a good thing that they're offering it for free, but it doesn't mean that it has to be free.
I think it was Sony's Final Fantasy Online that recently decided to do something similar, where they're rolling out an expansion in small chunks. Small chunks that you have to pay $10 each for.
So it may be content that was cut to meet a deadline, but if we've learned anything from Sony and their attempts to monetize literally everything (you should listen to them talk about $2 shoes in PlayStation Home), it's worth praising publishers when they give away content for free - because if we don't, they may decide to charge us $5 next time.
"...and it will be rolled out free of charge. "
Translation: PLEASE COME BACK! We know millions of you tried our game when we launched but then Wrath of the Lich King came out and you all went back to WoW and dropped us but we'd REALLY like it if you came back. Please. Pretty please.
Ok, smartass comment out of the way, I feel bad for the Mythic crew. They had the best chance to take a substantial bite out of WoW's rather massive pie. But, in the end, they're playing in the same fantasy-genre sandbox and they just cannot compete with WoW. Yes, Warhammer may do some (or even many) things better than WoW but WoW also does many things better than Warhammer. More importantly, 11.5 million people play WoW. That's a MASSIVE player base and, given that the type of game is a massively multiplayer online game, that "massive" part is kind of important.
In my opinion, it will take a long time before another fantasy MMO comes out that has a similar real chance to take a substantial chunk of the market from WoW. If Warhammer couldn't do it, with all it's legacy behind it, it will require something truly spectacular to do it. Blizzard will need to screw things up at the same time that another company does a lot of things REALLY well with a hot IP (kinda like what WoW did to Everquest...). Warhammer had it's chance but missed the target. It'll be a while before another game has a shot. In my opinion.
Shame it doesn't have good defaults - I've read at least 3-4 players they lost over that alone.
New mmo's don't seem to understand that you need to appease new players within the trial period or they may never come back. Sometimes they have even less time if they are already happy with an exist MMO (like WoW). This whole release now, and patch later thing really doesn't cut it anymore - even though WoW had a lot of launch issues as well.