Massive EVE Online Alliance Disbanded
tnt001 writes "In the world of EVE Online, the infamous Band of Brothers alliance has been disbanded. It seems that rival alliance Goonswarm had a spy in the holding corporation, and he stole money as well as capital ships and other assets. The spy then disbanded the alliance. 'One of GoonSwarm's stated motivations from their early days as an alliance was to punish what they viewed as the arrogance of Band of Brothers. If they've held true to that ideal, stealing the alliance out from under BoB effectively means GoonSwarm has accomplished what they set out to do years ago.' As of 11:00 GMT, BoB lost all its sovereignty (its outposts are conquerable now, cyno-jammers are offline, jump bridges are inoperable)."
GoonSwarm basically had this PR coup handed to them on a silver platter, they had done nothing themselves to make this happen.
What is known to have happened is that a player with full director access to the BoB holding corporation, Tinfoil, defected and asked GoonSwarm if they wanted full director access. They obviously replied in the positive, and eventually realized they now had access to the proverbial nuke button on their sworn enemies.
Speculation is rampant in the EvE community, though hard facts are hard to come by. Suggestions include that either this is a case of a hacked account, as the owner was supposedly on some form of military duty when this happened a few days ago. Another, less vocal, minority considers this to be a possible case of someone 'cracking' psychologically, possibly due to the player's military background.
Also, some people feel this event may be due to broken game mechanics, as it seem odd you can just nuke a large alliance into bedrock with a few mouse clicks and 2 minutes of work. Usually it takes either a director vote, or at least a 24 hour grace period, to perform drastic changes to corp policies and organization.
Summary: Not a spy, not GoonSwarm's work. Just a single unhappy defector undoing 4 years of work by some 3000 players in a few seconds.
Disclaimer: I play EvE Online, but am not a member of any of the major alliances in the game.
As someone who has never played EVE before, I found this recording that explains what happened to be interesting. http://go-dl.eve-files.com/media/0902/mittani.mp3 (fyi: mildly nsfw)
My first instinct is to laugh at all this, but it is amazing how seriously so many people take this. The internet never ceases to amaze me.
'Every story, if continued long enough, ends in death.' --Ernest Hemingway
The whole region is already seeing everyone and their mothers moving in to loot and pillage. More than just a strategic loss, they now have to deal with a large number of enemies and random neutrals coming to play in their space.
Also, the Band of Brothers name was claimed by the Goons, so they can't reform under it.
- These characters were randomly selected.
Sovereignty is a game mechanic which allows several other things to work. It's built by holding a solar system or constellation for a certain period of time, up to a month. Losing it means all of the things which rely on it to stop working (see below).
ISK is the currency in EVE (read gold). ISK reserves, therefore, would be money set aside for later - in this case I believe it was set aside for upkeep fees.
A cyno-jammer prevents cynosural fields from forming in the system. A cynosural field allows capital ships to move between systems, as capital ships are too large to use the stargates normal, smaller ships use. It's an important defensive structure - one of the main purposes of capital ships are to attack Player Operated Stations (POSs), which are used (among other things) to claim sovereignty.
"Capfleet tower" is a little ambiguous, but given the context I believe they're referring to the assembly arrays required to build capital ships. Due to their size, they can't be manufactured in the same places other ships are built - they require a special module, anchored at a POS (the hub of which is called a tower). The capital ship assembly array also requires sovereignty to work. Losing sovereignty means that all the capital ships that were being constructed have been put on hold. If sovereignty can be rebuilt, then those manufacturing jobs would resume, but that will be difficult because the systems are so hotly contested right now - it's likely that the assembly arrays will be attacked and destroyed.
A corporation director has very nearly all the abilities of a CEO - basically a guild leader with full access. Normally that means that one can expel other corporation members, directly manipulate the wallet (where all the corporation's money is kept), and so on. In this case, because the defector had director access in the executor corp (sort of the leader corporation of the alliance), he also had access to all the alliance management options - including kicking member corporations out of the alliance, and then closing the alliance.
I hope that helps clear things up.
In Eve guilds and alliances are like corporations, complete with stocks. This was like a hostile takeover, with the victor liquidating BoB's assets.