Like I said, I don't have a problem with a simple delay. If Microsoft has the best system for developing content, and/or Harmonix got the best deal with them, fine, give them a limited(!) period of exclusivity. But here's what I have a problem with:
Tracks for the Rock Band Network will be made available later in the fall on the Xbox 360® video game entertainment system from Microsoft. Stand out tracks will follow on the PLAYSTATION®3 computer entertainment system and Wii(TM) console. (press release)
I believe the community you were referring to is other song creators, not the public at large, and the wiki page's mention of peer review would tend to reinforce that. It seems reasonable to me that songs that are effectively in beta testing aren't publicly available. Rereading the press release with the peer review in mind, it's possible that by "stand out tracks" they meant "tracks that passed review", but that's not clearly spelled out in the press release, and the other platforms aren't mentioned at all on the wiki.
This is a HUGE win for everyone: Harmonix the company, Rock Band the games, all of the musicians, and us as players. It's a blend of the iTunes music store and the iTunes app store, both of which were ground-breaking, genre-defining, and they both remain hugely profitable to everyone involved. This is going to let them build up their music library to be even bigger, and it was already large compared to Guitar Hero: World Tour's.
So far, both RB and GH:WT have been founded on songs sequenced by the game creators. While they've done a good job, and I can't really see another way to get started, it can never scale. There's so much music -- even when you limit the pool to music that can be fairly accurately portrayed by the combination of guitarist, bassist, drummer, and vocalist -- that this approach can only ever be a tiny, tiny drop in the bucket. Releasing the sequencing tools allows for crowd-sourcing, which scales very well indeed. There is going to be so much music available now that never was and never reasonably could be expected to have been made available via the old model.
I expect that indie musicians, and the savvier mainstream groups (I'm thinking of Radiohead here), will be the first ones in the door. If the record labels know anything about anything (which might be an unreasonable expectation), they'll eventually get in on this too.
I see two potential problems with this. One is that this could possibly limit their future expansion plans. Presumably there will be a Rock Band 3, and I would expect it to add features from RB: Beatles like multi-part harmonies. If songs are sequenced for RB2, will they be updated to take advantage of newly features in the future? It's very easy to imagine idiotic record labels getting all their stuff in once, with mediocre quality, and then never updating them. Harmonix is going to have to exercise its veto power a lot -- both to keep quality high, and to delay songs that really need upcoming improvements to be played the way they deserve to be.
The other problem I see is that the Wii and PS2/3 platforms are getting screwed. It'd be one thing if there were ONLY a delay between releasing on the Xbox and releasing on the other platforms -- that'd be ok. But releasing on the Xbox, and then maybe sometimes releasing on the other two, depending on some vaguely-defined metric? That's completely the wrong approach, and sounds like holdover thinking from the old way of doing things. Who's going to judge which tracks are eligible to be transferred to the other systems? At some level, that's always going to end up as judging the song, and more importantly imposing that judgment on the users (the paying customers!) of the other systems. I can't think of a valid reason to segregate the fanbase this way, and I think if they stick to this plan it will come back to bite them.
Still, based on the initial announcement... huge, HUGE win.
Well, whatever humor might have been in my post has long since bled out, so I might as well finish it off.
You said that an advantage to distributed power generation is that "brownouts don't effect huge populations because power is local". Effect as a verb means "To make or bring about; to implement" [1]. How do you make or bring about a huge population? It seems to me that procreation is the most logical and straightforward means to that end.
Arguably, other approaches include relocation, either forced or voluntary. Forced relocation is a rather negative concept; at least for me, it's pretty strongly linked to other concepts such as "war crimes" or "internment". Voluntary relocation does make sense, and I suppose you could make a case that areas that are less affected by brownouts would be more attractive to potential residents, which would encourage people to move there. However, it seems less likely, because as I understand it, power reliability is not generally a factor people take into account while finding a home; it's just assumed.
Plus, "brownouts make neighborhoods unappealing" isn't as funny as "people have more sex when the power is out". But maybe that's just me.
No offense, but I think you took that way too critically. Most of the time I let those sorts of mistakes go, because they don't get in the way of understanding too much. In this case, I thought that there was an interesting alternative interpretation based on you actually meaning to use the word "effect" instead of "affect", and so I posted. I wasn't finding fault with you as a person, or calling you stupid for making a mistake; I was just exploring what I thought was an amusing subtlety to what you wrote.
Brownouts don't effect huge populations because power is local
I believe you meant to use the word "affect". It's possible you're grammar trolling, and that you are suggesting that people have more sex when the power is out. If that's true, this would indeed lead to larger populations (or effect them). Decentralized power generation would mean that the areas affected by electrical failures are smaller, which means fewer people having sex during brownouts. Assuming overpopulation is a problem, you're right, that would be a real advantage.
But I think you meant to use the word "affect" instead of "effect".
Do you have a link to this? It sounds like an interesting read, and I'm having difficulty finding unique search terms that would separate this article out from all the other tax articles CNN Money writes.
I've seen a solution in a few places that I think deserves to be picked up more widely. You've pointed out the two main styles, which are http://example.com/123 and http://example.com/super-long-title. The best solution seems to be to be a compromise between the two: the first link works, AND it ignores anything after the ID. You could give someone a link to any of the following: http://example.com/123/super-long-title http://example.com/123/long-title http://example.com/123/title http://example.com/123 http://example.com/123/puppies And they'd all redirect to http://example.com/123/super-long-title. Everybody wins.
This story is rather incomprehensible to the rest of us. Could an EVE player explain some terms like sovereignty, ISK reserves, cyno-jammers and capfleet towers, please? Good thing that territorial control was explained...
The article also says
Once assured a place within GoonSwarm, Agamar proceeded to disband the Band of Brothers alliance using his director level access.
...but what powers does the director level access give you, exactly?
Sovereignty is a game mechanic which allows several other things to work. It's built by holding a solar system or constellation for a certain period of time, up to a month. Losing it means all of the things which rely on it to stop working (see below).
ISK is the currency in EVE (read gold). ISK reserves, therefore, would be money set aside for later - in this case I believe it was set aside for upkeep fees.
A cyno-jammer prevents cynosural fields from forming in the system. A cynosural field allows capital ships to move between systems, as capital ships are too large to use the stargates normal, smaller ships use. It's an important defensive structure - one of the main purposes of capital ships are to attack Player Operated Stations (POSs), which are used (among other things) to claim sovereignty.
"Capfleet tower" is a little ambiguous, but given the context I believe they're referring to the assembly arrays required to build capital ships. Due to their size, they can't be manufactured in the same places other ships are built - they require a special module, anchored at a POS (the hub of which is called a tower). The capital ship assembly array also requires sovereignty to work. Losing sovereignty means that all the capital ships that were being constructed have been put on hold. If sovereignty can be rebuilt, then those manufacturing jobs would resume, but that will be difficult because the systems are so hotly contested right now - it's likely that the assembly arrays will be attacked and destroyed.
A corporation director has very nearly all the abilities of a CEO - basically a guild leader with full access. Normally that means that one can expel other corporation members, directly manipulate the wallet (where all the corporation's money is kept), and so on. In this case, because the defector had director access in the executor corp (sort of the leader corporation of the alliance), he also had access to all the alliance management options - including kicking member corporations out of the alliance, and then closing the alliance.
Going along with that idea, I always though the transporter on Star Trek was the damn coolest thing in the world when I was a kid, until my father said "You know the principle behind it is that it copies you and destroys the original, correct?" Fuck. that. noise.
As I recall, Star Trek actually avoided ethical problems relating to that by saying that the transporter scanned you, dematerialized you, sent the atoms to the destination, and recombined them. That way they never (meaning rarely, when the writers felt like it) had to deal with copies or any of the other gray areas the copy-and-destory method brings.
Portland (at least in the US) means Portland, Oregon.
That is probably true - unless you live in Portland, Arkansas or Portland, Connecticut or Portland, Indiana or Portland, Maine or Portland, Michigan or Portland, Missouri or Portland, North Dakota or Portland, New York or Portland, Ohio or Portland, Pennsylvania or Portland, Tennessee or Portland, Texas. Other than that, Portland means Portland, Oregon
Actually, that's a common misconception. It's a little-known fact that those living in one of these other Portlands refer to their city by its full name, including state. Otherwise people get confused.
As I recall, EA actually said that they wouldn't release the source code to Earth & Beyond for free. A non-profit was organized, pledges were taken, and the non-profit went to EA and said, "OK, how much for the source?" EA replied that they would only sell it to a long-standing games company. It's possible that they had someone in mind, that perhaps some other company was negotiating with EA to buy the rights, but personally I'm going to go with the more well-known, commonly held belief that they're just a bunch of bastards.
Also, they actually appear to be using legitimate QoS these days, to appropriately set p2p data as low priority, instead of using the retarded policy of resetting torrent connections.
No, not so much. They may be using legitimate QoS now, or at least there was a press release that they were going to, but the forged connection resets are still going out, as shown by the Vuze reset detection plug-in.
If you feel the urge to actually go online, you should have some good mining bots. This way, you'll be able to watch a movie on your tv-set in the living room, instead of having to check whether it's time to hit the "return to base to unload button"
Um, no. This is a good way to be banned, and then you can not play forever.
Once you've spent enough time not playing, you'll be able to join corporation-wide battles, which involves incredibly high-tech weapons which can kill your opponents half a light year away. Of course, that means you won't actually ever see exciting battles.
Also no. First off, very rarely can you not see a battle you're participating in (excepting after you get killed, obviously). Secondly, there are a whole range of options, including a lot of small-group stuff and the new factional warfare, which you can get into with a brand-new character. Finally, to be a bit pedantic, most battles take place in a volume maybe 150km across - a far cry from half a light-year.
You'll only survive/be able to stay in your corp, of course, if you do exactly what your commanding officer says.
No, no, no. Of course some corporations are like that, but equally of course - and this is the part you seem to have missed - some are not. As to following the advice of more experienced players, that would generally help you survive, but if your corporation is requiring absolute obedience, and you don't want that, find a different corp.
Soloing is *NOT* an option
So much no. EVE is a MMORPG, so of course you have more options when you play with other people, but there's plenty of PvE stuff that you can do by yourself - off the top of my head, missions, exploration, and trading. Arguably carebear stuff, but if you don't want to play with other people who cares what they think?
Basically, I quit when I realized I'd get more enjoyment running a mining bot for two years while I was at work than I would if I were actually playing.
The problem with playing 10-year-old games online is that, for the most part, the only people still playing 10-year-old games online are really, REALLY good at them. New games will have a wide variety of players in terms of skill, while old games tend to have just the hardcore players. If you're waiting for prices to fall to play a game, you'll have missed out on the time it takes to learn how to play the game, both in general and against other players of a similar skill level, and you'll lose every online game you play.
I'll make it crystal clear; downloading music you did not pay for.
That doesn't clear it up at all. How do you have to pay for it? What if you bought the cd, but it got scratched? What if it's no longer available for sale?...or if it never was? What if you buy a track in a DRM-laden format, but then download it from another site in an unencumbered format?
So, you're saying that would-be geek parents have to conceive in May of this year, and optimally induce labor on Friday the 13th of February, 2009? Mark your calendars...
I'm not ready to call the technology ISA (especially since it doesn't exist). Don't we have enough things called ISA already? What's wrong with just "agents"?
"Delete" requires a full path to be safe or else it expects the path to be root This seems like a bad design to me. Even aside from being inconsistent with the other file operations, which operate relative to a directory you set, if it requires a full path to be safe it should require a full path period. Assuming the root directory of a drive (which one? how does it decide?) is a bad decision for it to make.
Like I said, I don't have a problem with a simple delay. If Microsoft has the best system for developing content, and/or Harmonix got the best deal with them, fine, give them a limited(!) period of exclusivity. But here's what I have a problem with:
I believe the community you were referring to is other song creators, not the public at large, and the wiki page's mention of peer review would tend to reinforce that. It seems reasonable to me that songs that are effectively in beta testing aren't publicly available. Rereading the press release with the peer review in mind, it's possible that by "stand out tracks" they meant "tracks that passed review", but that's not clearly spelled out in the press release, and the other platforms aren't mentioned at all on the wiki.
This is a HUGE win for everyone: Harmonix the company, Rock Band the games, all of the musicians, and us as players. It's a blend of the iTunes music store and the iTunes app store, both of which were ground-breaking, genre-defining, and they both remain hugely profitable to everyone involved. This is going to let them build up their music library to be even bigger, and it was already large compared to Guitar Hero: World Tour's.
So far, both RB and GH:WT have been founded on songs sequenced by the game creators. While they've done a good job, and I can't really see another way to get started, it can never scale. There's so much music -- even when you limit the pool to music that can be fairly accurately portrayed by the combination of guitarist, bassist, drummer, and vocalist -- that this approach can only ever be a tiny, tiny drop in the bucket. Releasing the sequencing tools allows for crowd-sourcing, which scales very well indeed. There is going to be so much music available now that never was and never reasonably could be expected to have been made available via the old model.
I expect that indie musicians, and the savvier mainstream groups (I'm thinking of Radiohead here), will be the first ones in the door. If the record labels know anything about anything (which might be an unreasonable expectation), they'll eventually get in on this too.
I see two potential problems with this. One is that this could possibly limit their future expansion plans. Presumably there will be a Rock Band 3, and I would expect it to add features from RB: Beatles like multi-part harmonies. If songs are sequenced for RB2, will they be updated to take advantage of newly features in the future? It's very easy to imagine idiotic record labels getting all their stuff in once, with mediocre quality, and then never updating them. Harmonix is going to have to exercise its veto power a lot -- both to keep quality high, and to delay songs that really need upcoming improvements to be played the way they deserve to be.
The other problem I see is that the Wii and PS2/3 platforms are getting screwed. It'd be one thing if there were ONLY a delay between releasing on the Xbox and releasing on the other platforms -- that'd be ok. But releasing on the Xbox, and then maybe sometimes releasing on the other two, depending on some vaguely-defined metric? That's completely the wrong approach, and sounds like holdover thinking from the old way of doing things. Who's going to judge which tracks are eligible to be transferred to the other systems? At some level, that's always going to end up as judging the song, and more importantly imposing that judgment on the users (the paying customers!) of the other systems. I can't think of a valid reason to segregate the fanbase this way, and I think if they stick to this plan it will come back to bite them.
Still, based on the initial announcement... huge, HUGE win.
Well, whatever humor might have been in my post has long since bled out, so I might as well finish it off.
You said that an advantage to distributed power generation is that "brownouts don't effect huge populations because power is local". Effect as a verb means "To make or bring about; to implement" [1]. How do you make or bring about a huge population? It seems to me that procreation is the most logical and straightforward means to that end.
Arguably, other approaches include relocation, either forced or voluntary. Forced relocation is a rather negative concept; at least for me, it's pretty strongly linked to other concepts such as "war crimes" or "internment". Voluntary relocation does make sense, and I suppose you could make a case that areas that are less affected by brownouts would be more attractive to potential residents, which would encourage people to move there. However, it seems less likely, because as I understand it, power reliability is not generally a factor people take into account while finding a home; it's just assumed.
Plus, "brownouts make neighborhoods unappealing" isn't as funny as "people have more sex when the power is out". But maybe that's just me.
No offense, but I think you took that way too critically. Most of the time I let those sorts of mistakes go, because they don't get in the way of understanding too much. In this case, I thought that there was an interesting alternative interpretation based on you actually meaning to use the word "effect" instead of "affect", and so I posted. I wasn't finding fault with you as a person, or calling you stupid for making a mistake; I was just exploring what I thought was an amusing subtlety to what you wrote.
I believe you meant to use the word "affect". It's possible you're grammar trolling, and that you are suggesting that people have more sex when the power is out. If that's true, this would indeed lead to larger populations (or effect them). Decentralized power generation would mean that the areas affected by electrical failures are smaller, which means fewer people having sex during brownouts. Assuming overpopulation is a problem, you're right, that would be a real advantage.
But I think you meant to use the word "affect" instead of "effect".
Do you have a link to this? It sounds like an interesting read, and I'm having difficulty finding unique search terms that would separate this article out from all the other tax articles CNN Money writes.
I've seen a solution in a few places that I think deserves to be picked up more widely. You've pointed out the two main styles, which are http://example.com/123 and http://example.com/super-long-title. The best solution seems to be to be a compromise between the two: the first link works, AND it ignores anything after the ID. You could give someone a link to any of the following:
http://example.com/123/super-long-title
http://example.com/123/long-title
http://example.com/123/title
http://example.com/123
http://example.com/123/puppies
And they'd all redirect to http://example.com/123/super-long-title. Everybody wins.
Sovereignty is a game mechanic which allows several other things to work. It's built by holding a solar system or constellation for a certain period of time, up to a month. Losing it means all of the things which rely on it to stop working (see below).
ISK is the currency in EVE (read gold). ISK reserves, therefore, would be money set aside for later - in this case I believe it was set aside for upkeep fees.
A cyno-jammer prevents cynosural fields from forming in the system. A cynosural field allows capital ships to move between systems, as capital ships are too large to use the stargates normal, smaller ships use. It's an important defensive structure - one of the main purposes of capital ships are to attack Player Operated Stations (POSs), which are used (among other things) to claim sovereignty.
"Capfleet tower" is a little ambiguous, but given the context I believe they're referring to the assembly arrays required to build capital ships. Due to their size, they can't be manufactured in the same places other ships are built - they require a special module, anchored at a POS (the hub of which is called a tower). The capital ship assembly array also requires sovereignty to work. Losing sovereignty means that all the capital ships that were being constructed have been put on hold. If sovereignty can be rebuilt, then those manufacturing jobs would resume, but that will be difficult because the systems are so hotly contested right now - it's likely that the assembly arrays will be attacked and destroyed.
A corporation director has very nearly all the abilities of a CEO - basically a guild leader with full access. Normally that means that one can expel other corporation members, directly manipulate the wallet (where all the corporation's money is kept), and so on. In this case, because the defector had director access in the executor corp (sort of the leader corporation of the alliance), he also had access to all the alliance management options - including kicking member corporations out of the alliance, and then closing the alliance.
I hope that helps clear things up.
As I recall, Star Trek actually avoided ethical problems relating to that by saying that the transporter scanned you, dematerialized you, sent the atoms to the destination, and recombined them. That way they never (meaning rarely, when the writers felt like it) had to deal with copies or any of the other gray areas the copy-and-destory method brings.
Actually, that's a common misconception. It's a little-known fact that those living in one of these other Portlands refer to their city by its full name, including state. Otherwise people get confused.
As I recall, EA actually said that they wouldn't release the source code to Earth & Beyond for free. A non-profit was organized, pledges were taken, and the non-profit went to EA and said, "OK, how much for the source?" EA replied that they would only sell it to a long-standing games company. It's possible that they had someone in mind, that perhaps some other company was negotiating with EA to buy the rights, but personally I'm going to go with the more well-known, commonly held belief that they're just a bunch of bastards.
Also, they actually appear to be using legitimate QoS these days, to appropriately set p2p data as low priority, instead of using the retarded policy of resetting torrent connections.
No, not so much. They may be using legitimate QoS now, or at least there was a press release that they were going to, but the forged connection resets are still going out, as shown by the Vuze reset detection plug-in.
In Soviet Russia, joke inserts you?
If you feel the urge to actually go online, you should have some good mining bots. This way, you'll be able to watch a movie on your tv-set in the living room, instead of having to check whether it's time to hit the "return to base to unload button"
Um, no. This is a good way to be banned, and then you can not play forever.
Once you've spent enough time not playing, you'll be able to join corporation-wide battles, which involves incredibly high-tech weapons which can kill your opponents half a light year away. Of course, that means you won't actually ever see exciting battles.
Also no. First off, very rarely can you not see a battle you're participating in (excepting after you get killed, obviously). Secondly, there are a whole range of options, including a lot of small-group stuff and the new factional warfare, which you can get into with a brand-new character. Finally, to be a bit pedantic, most battles take place in a volume maybe 150km across - a far cry from half a light-year.
You'll only survive/be able to stay in your corp, of course, if you do exactly what your commanding officer says.
No, no, no. Of course some corporations are like that, but equally of course - and this is the part you seem to have missed - some are not. As to following the advice of more experienced players, that would generally help you survive, but if your corporation is requiring absolute obedience, and you don't want that, find a different corp.
Soloing is *NOT* an option
So much no. EVE is a MMORPG, so of course you have more options when you play with other people, but there's plenty of PvE stuff that you can do by yourself - off the top of my head, missions, exploration, and trading. Arguably carebear stuff, but if you don't want to play with other people who cares what they think?
Basically, I quit when I realized I'd get more enjoyment running a mining bot for two years while I was at work than I would if I were actually playing.
In that case, have I got a game for you: http://www.progressquest.com/
The problem with playing 10-year-old games online is that, for the most part, the only people still playing 10-year-old games online are really, REALLY good at them. New games will have a wide variety of players in terms of skill, while old games tend to have just the hardcore players. If you're waiting for prices to fall to play a game, you'll have missed out on the time it takes to learn how to play the game, both in general and against other players of a similar skill level, and you'll lose every online game you play.
Here are some of the blogs I read:
Joel on Software
Introversion - an indie games company
The Old New Thing - Raymond Chen of Microsoft
The Daily WTF - how not to code
The Consumerist
FAIL Blog
Not Always Right - for people who [used to] work in retail
That doesn't clear it up at all. How do you have to pay for it? What if you bought the cd, but it got scratched? What if it's no longer available for sale? ...or if it never was? What if you buy a track in a DRM-laden format, but then download it from another site in an unencumbered format?
Keep trying.
You're not paying attention. He didn't say "keeping babies", he said "making babies". There's an important difference there.
So, you're saying that would-be geek parents have to conceive in May of this year, and optimally induce labor on Friday the 13th of February, 2009? Mark your calendars...
I'm not ready to call the technology ISA (especially since it doesn't exist). Don't we have enough things called ISA already? What's wrong with just "agents"?
Obligatory XKCD
Collider? I barely knew her!