Open Source Chat Bridge Between Virtual Worlds
wjamesau writes "The Parallel Selves Message Bridge, a new addition to the code forge of OpenSimulator, the 'Apache for virtual worlds,' makes it possible for users within one OpenSim world to send IMs to users currently logged into another Second Life-compatible world. In the future, technology like this could make it possible to keep in contact with friends in other virtual worlds and MMOs without having to log out. Imagine orcs and space commandos existing in alternate realities but still in contact!"
This was done over 15 years ago. Something called intermud for muds and moos and other such MMOs to talk to each other.
At last, computer users will no longer have to run an additional program just to chat to their friends. I'm sure the chat system in these 'virtual worlds' is also on par with instant messengers and IRC clients.
A technically valid but functionally pointless idea.
Its called TELE-PHONE.
Mit der Dummheit kämpfen Götter selbst vergebens
Does a pretty good job of allowing game to game communications.
Not only MMOs, but every kind of online game.
Regularly updated to keep functionning even after your beloved resource-hog/pain-in-the-ass/ supposedly cheat preventing/mandatory 3rd party program (Xtrap, GameTrap, whatever) prevents every other network or keyboard using program on your computer to work properly.
how about xfire. it works in fps' too!!!!1 omfg
The Matrix Online gave every character a AOL IM handle. yourchar@thematrixonline.com or something like that. The game had an integrated IM client, so you could IM other characters, or anyone with an AIM handle, and anyone with an AIM handle could IM you, IIRC.
Of course, AIM's protocol is proprietary. But why not use XMPP? XMPP has a huge advantage over this product: there are already a ton of clients out there -- no one has to install anything special to be able to talk to your users.
You seem angry...
There used to be a Gaim plugin for Blizzard's Battle.net that I used several years ago. I could talk to people on Warcraft 3, Starcraft, Diablo, and even World of Warcraft (I think).
However, I somehow appeared strangely in the chat lists because people were always IMing me, out of nowhere, thinking I was some kind of official Blizzard tech support. Sometimes I had fun messing with them by telling them go through futile exercises: "Ok, try unplugging your monitor for 30 seconds. No? Ok now try ..."
Unfortunately, Blizzard shut down the protocol this used, so it's a dead project.
...eats more memory that an elephant zombie.
There, I fixed that for you.
Yes, but I doubt talking to Eliza is going to be much help. (Especially if the Eliza app was ported to Java.)
Paleotechnologist and connoisseur of pretty shiny things.
This is meant to be impressive or news worthy?
I wrote a opensource IRC relay system for Second life back in 1.9.
It isn't hard or even more news worthy in my opinion.
Change is certain; progress is not obligatory.
Yep, I've done already done that with Left 4 Dead, call of duty 4, team fortress 2, Second life, Furcadia.
Indeed.
Change is certain; progress is not obligatory.
The real world really isn't that frightening.