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Is Apple's Multi-Touch Patent Valid?

An anonymous reader writes "There is evidence that Apple's multi-touch patent application may have failed to list some prior art that showed gestures in multi-touch interfaces as early as the mid 1980s. Some of these examples even appear in the bibliography of Wayne Westerman's doctoral dissertation, and he's one of the inventors on the application's list. If true, that could leave them wide open for legal attack, should they try suing someone like Palm for patent infringement. Also, Apple may be infringing some key multi-touch patents owned by the University of Delaware — and co-developed by Westerman while getting his doctorate."

34 of 112 comments (clear)

  1. Backtrace by Anonymous Coward · · Score: 3, Informative

    Before posting, read the ~450 comments on the previous article.

    1. Re:Backtrace by Daimanta · · Score: 4, Funny

      No.

      I'd rather read exactly the same comments in this section.

      --
      Knowledge is power. Knowledge shared is power lost.
  2. Let's see if Apple's patent survives Slashdot by Steve1952 · · Score: 4, Funny

    It will be interesting to see if Apple's patent survives the next few days of Slashdot analysis, or even the next few hours! If the Westerman thesis is relevant, than not citing it is unfortunate for them. My guess is that Apple will follow this discussion, and then file for continuations and re-examinations based upon what shows up here.

    1. Re:Let's see if Apple's patent survives Slashdot by PopeRatzo · · Score: 5, Funny

      My guess is that Apple will follow this discussion

      Considering the large number of unpaid sales and public relations staff Apple has here at Slashdot, I wouldn't be surprised.

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    2. Re:Let's see if Apple's patent survives Slashdot by Mistshadow2k4 · · Score: 2, Insightful

      Not to mention the paid ones who pretend they aren't.

      --
      I dream of a better world... one in which chickens can cross roads without their motives being questioned.
    3. Re:Let's see if Apple's patent survives Slashdot by Dan541 · · Score: 2, Insightful

      Of course it is invalid we have had touch screens for years before the iPhone was introduced.

      --
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  3. I sincerely hope by Archimonde · · Score: 5, Informative

    NOT!

    Or we'll have 20 years of touch screen stagnation. Great. Just as we are trying to get out of classic mobile phone layout stagnation.

    --
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    1. Re:I sincerely hope by es0vyr4fVY9LD8ub · · Score: 5, Funny

      I'm sorry, but are you somehow implying that patent law can be used to hinder competition in a so called 'free market'? Shame on you, sir.

    2. Re:I sincerely hope by ArsonSmith · · Score: 2, Insightful

      "Patent Law" and "Free Market" are mutually exclusive terms.

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  4. If this follows the Bluetooth patents scenario... by 93+Escort+Wagon · · Score: 4, Insightful

    Apple will end up paying the University of Delaware a few million, and then happily proceed unencumbered - which is what happened when the University of Washington's Electrical Engineering department took on Matsushita et. al.

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  5. and the iPhone trademark by Toe,+The · · Score: 4, Interesting

    Not unlike the word "iPhone" itself... which Apple announced they would use even though clearly Cisco already held the trademark to it.

  6. Re:It is inevitably infringing itself. by DustyShadow · · Score: 3, Insightful
    Another thing...This guy doesn't know what he's talking about. FTA:

    But a patent infringement case can only proceed once the Pre hits the market â" widespread expectations call for a May launch â" and Apple has analyzed the deviceâ(TM)s software for possible infringement.

    Totally not true! You are liable for patent infringement once you make the patented invention. You don't have to sell it to become liable.

  7. Problems with patenting... by Darkness404 · · Score: 4, Insightful

    The problem with patenting multi-touch gestures is it can lead to a huge learning curve challenge. For example the Linux/Windows/BSD/etc multi-touch is going to be totally different than OS X's methods because of these patents, making it not only hard for people going to OS X but from people who primarily use OS X but can't use the gestures they are used to when on a different computer. This is similar to patenting QWERTY so every other keyboard manufacturer has to pick different keyboard layouts to typing becomes unbearable on different systems.

    --
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    1. Re:Problems with patenting... by Zackbass · · Score: 4, Interesting

      On the other hand, the problems that patents present to progress along a line of design can actually work in our favor. I've run up against patents in the past and in working on an alternate way of solving the problem I run into a better solution. There's no reason that what was patented is the best solution, it's most likely just the most obvious. It's actually a cool little trick for forcing development out of local minima (assuming a cost function on optimality like all sane people do).

      Random rant: I've found 90% of the patents I run into are stuff someone patented to sit on and aren't actively developing. Apparently actually making the thing and marketing it are too hard, it's much more efficient to patent a swath of bad ideas and try to force licenses upon those who actually want to make progress.

      --
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    2. Re:Problems with patenting... by bit01 · · Score: 2, Insightful

      The problem with patenting multi-touch gestures is it can lead to a huge learning curve challenge.

      To put it another way user interfaces are simply the language that computers and people use to talk to each other.

      By allowing patenting language elements the patent office are promoting language splintering and all the problems that entails. Progressing the state of the art my foot.

      Of course, the patent office claims that they don't allow the patenting of language elements but that's only their arbitrary definition of language. Another example of their almost complete inability of the patent office to distinguish words and ideas.

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      The patent system. The whole edifice is based on handwaving.

  8. The Android G1 & Multitouch.... by Anonymous Coward · · Score: 5, Informative

    Interestingly, the G1 android phone has built-in support for multitouch, as demonstrated here. However, there are some issues which make it more useful for pinch-gestures than other types. (See here for a description of why this is.)

    Multitouch "proof of concept" pinch-zoom support has already been incorporated into unofficial Android firmware for the G1 (which incidentally is an AMAZING phone). If Apple's patent claims are busted-- and I'm still not clear on what types of multitouch it supposedly prohibits competitors from using-- it probably won't be long before we see multitouch show up on hardware that "officially" hadn't supported it previously.

  9. Interesting Analysis by rm999 · · Score: 4, Interesting

    Engadget wrote a surprisingly well thought out analysis of the patent situation between Apple and Palm:
    http://www.engadget.com/2009/01/28/apple-vs-palm-the-in-depth-analysis/

    It's interesting that the motivations behind their patents aren't as obvious as they may seem. For example, Apple has several patents in the pipeline simply so they can tweak them later to specifically target Palm's Pre.

    1. Re:Interesting Analysis by i.of.the.storm · · Score: 2, Interesting

      That's pretty interesting, and probably the first and only Engadget article actually worth reading on its own merits. I think it's safe to say that if Apple sues Palm, both sides will suffer a protracted legal battle, but I think Apple has more money unfortunately, so it can use that to stifle innovation. But I guess it goes without saying that the patent system needs a huge overhaul in the digital age.

      --
      All your base are belong to Wii.
    2. Re:Interesting Analysis by crmarvin42 · · Score: 4, Interesting

      Apple is most likely not going to pursue Palm unless their hand is forced. I don't see anyone having a problem developing non-infringing multi-touch UI guidelines, or baring that lisencing them from Apple.

      Legal battles cost money and risk having patents invalidated. They are the Big Stick in the line "Walk softly, but carry a big stick." By having the patent they can intimidate their competitors into using only obviously non-infringing multi-touch features. Thus maintaining the novelty of their device.

      Besides, I fail to see how their patent can stifle innovation. They were awarded the pantent for doing something innovative in the first place. If Palm wants to stay competetive they'll just have to do some more innovating to keep up.

      --
      Bureaucracy expands to meet the needs of the expanding bureaucracy.-Oscar Wilde
    3. Re:Interesting Analysis by i.of.the.storm · · Score: 3, Interesting

      According to the engadget article their patents are fairly specific and not overly broad, but if they were to sue Palm just for using multi-touch that would definitely be stifling innovation, and I don't see how that could be construed otherwise. If the patents prevent other companies from building on Apple's groundwork, that is also stifling innovation. It's not protecting their device's novelty so much as being lazy; why innovate when no one else can do anything similar to what you can do?

      But the big stick analogy is good, as is the nuclear option analogy. I don't think either company really wants to enter a long and costly legal fight. I don't see why Palm would force their hand, but Apple has been threatening that they will "protect" their IP so if anyone would start the fight, it would have to be Apple.

      --
      All your base are belong to Wii.
  10. Re:It is inevitably infringing itself. by DustyShadow · · Score: 4, Informative
    No, you are only talking about damages. A patent is a right to exclude others from making, selling, etc.
    35 U.S.C. 271(a):

    Except as otherwise provided in this title, whoever without authority makes, uses, offers to sell, or sells any patented invention, within the United States or imports into the United States any patented invention during the term of the patent therefor, infringes the patent.

  11. No by hackstraw · · Score: 2, Funny

    Next question.

    But seriously, what difference does it make if apple patents this or not? I mean, no other GUI comes close to Apple's.

    An example of this, was that I was not going to finish this post because this stuff is dumb, and people would come back saying that Apples UI is not that great, so I closed the tab. Safari asked if I wanted to close the tab because I was in the middle of filling in this form, with the default being Close (not OK, Cancel, or whatever).

    I love multi-touch. I used to like having a mouse on a laptop, but now that multi-touch is here, its simply better than a mouse. Much more intuitive and less of an issue with RSI with a scroll-wheel.

    I hate to sound too much like an Apple geek, but their software is so nice, that I'm always finding new things in it. Its almost like being with a person that you like. You are always learning something new about them. And I guess the inverse is true, that when you get bored with them, you find someone else.

    I'm done hugging my MacBook :)

    Back to multi-touch, I think that it should be allowed to be used by anyone. Its simply nice.

  12. is it me or... by Anonymous Coward · · Score: 2, Insightful

    Does this, once again, show that patents on software ideas provide no benefit, what so ever, to the public?

    I hope this gets overturned, or else, as another poster pointed out, we will see fighting among vendors and stagnation in an otherwise cool technology, which will leave us, the end user, not buying new stuff, because there is nothing to buy. Or not buying because you can only get incompatible versions from two or three big companies.

    And for those who think that patent law exist to benefit the inventors, I must remind you that the rationale for patents in general, is to increase the number of publications on technical methods, which should apparently be a good thing.

    I'd rather have the patent system shut down... simply because reverse engineering is a better option. Now hold on before you go ballistic on me here: With patents we know how it is done, but we can't do it anyway. Without patents, it takes some effort if the inventor has kept it a secret, but if we succeed we can do it. Samba is good example of this. And at lest in the computing world, keeping things a secret is A) Very difficult (BlueRay's BD2 DRM mechanism comes to mind), and B) Not always an option in an interoperable world.

    And don't give me the "without patents vendors won't invest in research"-crap that i hear all the time... Yes they will! Because merchants are merchants who are merchants. As long as everyone competes under the same terms, there wont be much of a change: Companies still need to come up with something new and exciting to sell. The gizzmowiz of the day has to be smarter and faster and slicker than what the other company sells. That wont change, regardless of the approach to patents.

    Some might actually argue, that without patents we will see *more* research being done, simply because smaller companies are not up against Big Iron who has 60,000 patents, of which a significant portion is broad and general purpose.

    At least that is my two cent...

    1. Re:is it me or... by floodo1 · · Score: 2, Insightful

      To put it simply as "publications on technical methods" misses what I think is a key point about patent theory.

      In protecting the inventor from having his idea "stolen" (so to speak) the patent system gives the inventor incentive to disclose his idea, thus establishing "publications on technical methods". Imagine someone who invents something, but never tells anyone because if he tells someone they (or someone down the grapevine) can take his idea and effectively prevent him from profiting from it.
      In effect the only reason to invent things is to give them away, because in most conceivable situations there are others that have better positions in the market to gain market share at the inventors expense.
      This conception of incentive is further borne out through licensing, whereby the inventor can be compensated while the "others that have better positions in the market" actually produce, and profit from the idea. In this way the inventor AND the other businesses can all profit.

      Further consider that this protection is not unlimited and patents eventually expire. The inventor is granted a limited time of exclusivity afterwhich the idea is free.


      Obviously I would hope that people would want to give their ideas away and not have to worry about being compensated in exchange, but n a capitalist system patents are relatively reasonable. In order to assure that all inventions are available they sacrifice time. For a time only the inventor is rewarded exclusively, afterwhich period the idea is free. In a non-patent system time is of the essence so all ideas are free from the get-go, but the tradeoff is that some inventions are lost, perhaps to be discovered at a later time, or possibly never to be conceived of again! (however unlikely)

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  13. The idiocy of arguing not-even-filed claims by Anonymous Coward · · Score: 2, Insightful

    So we're supposed to argue not-even-filed patent defenses ... a bunch of non-lawyers. Ridiculous post.

    BTW, there are lots of patents with "prior art," including Amazon's one-touch. I am a patent attorney. I have no idea how this patent will fare but this discussion is a waste of time.

  14. Some Background Information and Thoughts by Grond · · Score: 2, Informative

    Here are the University of Delaware-owned patents: 6,323,846 and 6,888,536. Two other early Westerman patents (6,570,557 and 6,677,932) were assigned to FingerWorks, which was bought by Apple a few years ago.

    Anyway, all of the Westerman patents are for the capacitive touchscreen itself and the accompanying software, not the multi-touch gestures covered by the recently granted Apple patent. It could very well be that the company that designed the screens (Balda) or the company that manufactured them (TPK Solutions) has licensed the U of Delaware patents. Even if the screens are unlicensed, it could be that they do not infringe or that the Delaware patents are invalid. Given the amount of money that Balda, TPK, and Apple have riding on the iPhone, it is very likely that lots of due diligence was done on these issues, especially with Westerman working for Apple now.

    Even if the Delaware patents are valid and infringed, it is quite likely that Apple's contract with Balda/TPK Solutions includes an indemnity clause that puts Balda/TPK on the hook rather than Apple. In the post-eBay v Mercexchange world, it is likely that the University of Delaware would be unable to enjoin Balda, TPK, or Apple, leaving it only able to collect damages and future royalties. Even if an injunction were to issue, I'm sure the University would be happy to negotiate a licensing agreement since it does not practice the patent itself. Finally, even if the University were to stonewall Apple, there are lots of other companies that make capacitive touchscreens that could fit the bill for the iPhone.

    Now, let's turn to the issue of the prior art references omitted from Apple's patent application. Contrary to a popular misconception, there is no affirmative duty to submit every last possible prior art reference to the PTO, only those that are known to the applicant and material to patentability (that is, that could have made a difference in the PTO's decision). It could be that the submitted references covered everything that the Pierre Wellner reference disclosed, in which case the Wellner reference would be immaterial. Or it could be that the Apple patent only claims subject matter that is patentably distinct from the Wellner reference, in which case, again, it would be immaterial.

    Yes, these are all potential issues, but determining the outcome will depend on a lot of information that is not publicly known (such as any Balda/TPK Solutions/Apple licensing deals with the University of Delaware) or that ultimately has to be determined by the PTO or a court (e.g., whether the University of Delaware patents are valid or whether Apple's patent is unenforceable for inequitable conduct). As a result, both of the linked articles are rife with speculation and conjecture. For now, this is pretty much a non-story. Come back if some of these patents are found invalid during reexamination or if Apple gets sued.

  15. Re:It is inevitably infringing itself. by Miseph · · Score: 4, Informative

    He is correct, patents do not require sale or commercial implementation by ANY party to be enforceable. Most patent holders won't go after DIY types who violate for personal use, but that's not because they have no legal ability to do so... rather it is because there is generally very little to gain by doing so other than bad publicity.

    --
    Try not to take me more seriously than I take myself.
  16. Re:It is inevitably infringing itself. by k_187 · · Score: 2, Informative

    35 U.S.C. 271(a):

    Except as otherwise provided in this title, whoever without authority makes, uses, offers to sell, or sells any patented invention, within the United States or imports into the United States any patented invention during the term of the patent therefor, infringes the patent.

    That make or use part pretty much says you're wrong. One can argue those as defenses, and you certainly aren't going to get much in terms of damages from a hobbist, but the rights granted in a patent is the right to EXCLUDE others as you wish. There is no requirement that any infringement be commercial.

    --
    11 was a racehorse
    12 was 12
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  17. Re:It is inevitably infringing itself. by DustyShadow · · Score: 3, Informative

    You are still incorrect. Liability does not turn on commercial activity. The patent holder could seek an injunction, which is often just as bad as financial damages. Apple could easily file an infringement suit against Palm to stop them from releasing the phone. Read the case Madey v. Duke. What you are claiming is common and incorrect belief.

  18. Re:It is inevitably infringing itself. by DustyShadow · · Score: 3, Interesting

    The IP owner has to be able to specifically show how the infringer did X which caused the IP owner to lose the ability to do Y.

    I don't know where you are getting this requirement that the patent holder has to suffer some type of damage. That is completely untrue. Read the statute that I showed you. There is nothing in it that says damages are required before bringing a lawsuit. Then read that case like I told you to.

    Good luck telling a judge that you THINK someone is infringing on your patent in their basement for their own use and you want in on the action because you're legally entitled.

    Suing someone who you think is infringing is a different issue. That has to do with discovery. But once again I will point out, a DIY inventor in his basement cannot use a patented invention for his own use/research without a license or the risk of an infringement suit. The argument here is that the DIY inventor should be forced to buy the invention from the patent holder before he is able to use/research it. Sure, no one would probably find out about a DIY inventor but that again is a totally different issue.

    And since you asked, I am a law student. And as far as I know, the RIAA deals with copyrights, not patents.

  19. Re:It is inevitably infringing itself. by DustyShadow · · Score: 3, Informative
    No. The court said that the exemption is extremely narrow and that Duke's activities did not allow it to use the defense (which the court defined as solely for amusement, to satisfy idle curiosity, or for strictly philosophical inquiry). Prior to this case it was believed that universities could experiment with patented inventions with no threat of an infringement suit.

    The court noted that even projects undertaken without direct commercial application often âoeunmistakably further the institutes legitimate business interests ... These projects also serve for example to increase the status of the institution and lure lucrative research grants, students and faculty.

    You don't actually believe that Palm could argue that their phone development is solely for its amusement, to satisfy its idle curiosity, or for strictly philosophical inquiry do you?

  20. Re:No by neuromanc3r · · Score: 2, Insightful

    > I love multi-touch. I used to like having a mouse on a laptop, but now that multi-touch is here, its simply better than a mouse.

    Perhaps for small notebooks, (or tablets), but realistically its simply too slow and disruptive with larger screens to be waving your entire arm around just to click a button. It also requires a very sparse interface to allow for imprecision of touch.

    I'm pretty sure the gp was talking about multi-touch on his notebook's touchpad or multi-touch in general, not about touchscreens.

  21. Haha! by kkrajewski · · Score: 2, Funny

    Dibbs!! "huevOS: it's a kick in the eggs!"

  22. MIT Media Lab has prior art by FranTaylor · · Score: 3, Informative

    Look into Dave Sturman's research in the mid 80's. He was using a Dataglove for gestural research. The Media Lab made a demo tape of him using gestures to pick menu items. I probably still have a copy of it kicking around somewhere.