Gamers, EFF Speak Out Against DRM
Last month, we discussed news that the FTC would be examining DRM to see if it needs regulation. They set up a town hall meeting for late March, and part of that effort involved requesting comments from potential panelists and the general public. Ars Technica reports that responses to the request have been overwhelmingly against DRM, and primarily from gamers. The Electronic Frontier Foundation also took the opportunity to speak out strongly against DRM, saying flat out that "DRM does not prevent piracy," and suggesting that its intended purpose is "giving some industry leaders unprecedented power to influence the pace and nature of innovation and upsetting the traditional balance between the interests of copyright owners and the interests of the public." Their full public comments (PDF) describe several past legal situations supporting that point, such as Sony's fight against mod chips, Blizzard's DMCA lawsuit against an alternative to battle.net, and Sony's XCP rootkit.
DRM is also the problem. Where does this idea come from that you can only fight on one front?
The problem is that I don't see the political establishment listening to "a bunch of gamers and the EFF."
I think it tying together the Sony Root Kit issue with farms of own machines used for SPAMing, scaming, or organized crime would get a little attention.
The biggest problem I have had with DRM is that I rented Ratatouille last year and was unable to play it on a standard DVD player, unable to play it on two different computer DVD players, and of course unable to make a copy (which I only tried because I couldn't play it.) The disk cause me to have to unplug and plug back in my Toshiba DVD player to even get it to eject, it totally locked up the player.
Think Deeply.
Now if they can't crack something and feel the need to resort to purchasing a solution then some crtpyo may be truly uncrackable. http://www.theregister.co.uk/2009/02/12/nsa_offers_billions_for_skype_pwnage/
How convenient. I just bought a copy of Left4Dead brought it home and tried to install it only to discover the CD key that came with the game was already in use (which is odd since the game was in a sealed package). So I went off to valve support to try and get the situation remedied. Their support is anything but efficient or helpful. So then I went back to the store where I bought the game to get an exchange. Wouldn't you know it they have a policy of not having anything to do with games that have been opened. So for the time being thanks to copy protection I'm out $50 for a legitimate copy of a game. Add this story to the big board. Next time I want a game I'll just download the cracked version.
I have nothing compelling to say
I do know of a couple that bought a Sony entertainment system. The system has the DRM built in. Now logic would tell you that as long as the DVD's are compliant with US rules as to format etc, then that DVD you put in the player should work. This is not the case though. They never know if the DVD will work in the DVD player. So half of their DVD movie collection wont play in the Player. They bought a second DVD player, and use this for those DVD's that wont play in the Sony.
Sony may argue stating that the movies wont play because they are pirated. They are not. They were DVD's bought from reputable stores.
This is how bad DRM has become. Consumers are at the mercy of manufacturers of DRM laden products.
"The presence of unencrypted transport stream rips of HDTV broadcasts proves the existence"
Not necessarily. I've noticed that almost every HD cable box has a component out that supports 1080i. There are boxes that will capture this stuff (for Myth as one possible use). The 1080p rips out there likely came from BluRay cracks.
In many ways, it's like WMP files from MS. The one genuine crack disappeared pretty quickly, and has not been repeated. However, I'm not convinced it's because WMP is "hard" to crack, rather it's because it's just easier to rip a CD or use MP3's already "in the wild".
I like to think of breaking DRM like water in a vessel. The water doesn't need lots of ways to get out, it only needs one. And when it comes to music, it's not worth breaking the DRM. For video, it's worth it, so it's broken.
When killing the enemy it is important to smash their weapons. DRM is an enemy weapon and breaking it is simply part of a continuing war to let communications be free from any governments desire to keep people in their own little box.