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We're Just Not That Into You, iPhone Apps

maximus1 writes "A new report compiled by iPhone analytics firm Pinch Media finds the majority of people stop using apps the day after they download them, and only 1 percent develop a long-term relationship with any given app. Instead, most tend to lose interest after a few minutes, according to this article. Paid apps fare slightly better. 30% of the people downloading a paid app return the next day compared to 20% who download a free app. No surprises that the survey found that apps that focused on games and entertainment seem to outlast other categories when it comes to long-term love."

11 of 205 comments (clear)

  1. Freebies by jetsci · · Score: 5, Funny

    So...you're saying we should charge for EVERYTHING to maintain interest?

    /me charges girlfriend $20 for sex...

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    Bored at work? Play Game!
    1. Re:Freebies by Anonymous Coward · · Score: 5, Funny

      She's real

      Hand it over.

    2. Re:Freebies by alfredw · · Score: 5, Funny

      So...you're saying we should charge for EVERYTHING to maintain interest?

      Absolutely!

      BTW, you owe me $1.25 for reading this post.

      --
      In Soviet Russia, sig types you!
    3. Re:Freebies by AmberBlackCat · · Score: 5, Funny

      If you actually care what Slashdotters think about your personal life then I think your geek credibility is not at risk...

  2. It's shareware all over again. by onion2k · · Score: 5, Interesting

    I'm an avid buyer of iPhone apps and games. I get dozens every week. And, yes, just as the article asserts I rarely return to them after a day or two. There are exceptions, such as Tweetie (I'm utterly addicted to Twitter, see sig (and follow me!)), and a few great games (Trism, Enigmo, GeoDefence), but the majority I see as throwaway stuff.

    Which is fine.

    These apps are priced to be treated like that. It's a return to the PD and shareware library ethos of old (old? I mean late 80s/early 90s). I remember paying a buck or two for a disk with a raft of simple, mostly awful Commadore Amiga games. Fred Fish anyone?

    It's pretty much the same thing. There were gems on those disks occasionally. There are gems in the App Library. Long may it continue.

    1. Re:It's shareware all over again. by Kethinov · · Score: 5, Funny

      I never bought anything legally except for Sid Meier's Pirates.

      Ah the irony. ;)

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      You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
    2. Re:It's shareware all over again. by PopCultureDiva · · Score: 5, Funny

      I never bought anything legally except for Sid Meier's Pirates.

      Ah the irony. ;)

      Don't you mean, "Arrrrr, the irony?"

    3. Re:It's shareware all over again. by BrokenHalo · · Score: 5, Insightful

      I know I'll probably get shot down in flames for saying this, but you could always use the damn thing as a phone. ;-)

  3. Sweet! by Samschnooks · · Score: 5, Funny
    Impulse buying! Kinda like that $999 "I'm rich" application or whatever it was. It's typical of ...

    Alrighty.

    I'm stopping myself now because, to be honest, I really, really want to post something that's, well, "Flamebait" or "Troll" to Apple users. It's an issue of mine. I was an abused child.

    It might be that I'm jealous of folks with the discretionary income to buy those stylish electronic gizmos that really aren't necessary for everyday life or for life in general. Or for the fact that I have Back Turtle Neck envy. I wish I could look as good as Jobs in one of those.I wish I could look that good balding! unlike Jobs who looks cool balding, I look like a dog with bad mange.

    Oh, never mind!

  4. Why is this strange by gelfling · · Score: 5, Insightful

    The Apps store has a lot of junk. Quite a few apps are buggy. Some are interesting. The business apps are typically tied to third party services. Some are only interesting for 10 minutes. And some have a great deal of potential that's unrealized.

    For instance I'd love a restaurant locator app that works outside of San Francisco, Chicago and New York.

  5. Re:iphone = toy by JaredOfEuropa · · Score: 5, Insightful

    I use my phone for business, most iPhone users are caught up in they hype...the follow the Jones' attitude.

    Rubbish. I use my iPhone for business, where before I used to have a WM device (besides an old iPod, the iPhone is my first Apple device). When I first got the iPhone I hated the little incompatibilities with Outlook and the reliance on iTunes for synching. Actually, I still hate that... but for the rest, I found the iPhone to be vastly superior to WM phones when it comes ease of use. The GUI is fast and responsive, the on-screen keyboard is very usable even with fat fingers (and I hate the tiny physical keyboards that many phones have), and I can hold the phone in a sinlge hand and operate it with the thumb, something I somewhat surprisingly find very convenient.

    It's a matter of preference, I suppose. The iPhone falls well short of full compatibility with Outlook, which is the de facto industry standard in business whether we like it or not. A big mistake on Apple's part if they are truly after the business market (as they claim to be). There's a reliance on iTunes and it only accepts Apple-approved apps, which some may object to. But the ease of use of the phone more than makes up for all that. I'll not switch back anytime soon to a WM phone.

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