An Early Look at the NASA MMO
Big Download is running an article with details and screenshots from the MMO under development by NASA. The game makes use of Unreal Engine 3, and it's titled Astronaut: Moon, Mars and Beyond. A demo is planned for later this year, and in 2010 they expect "the first episodic installment of the game" to come out. Jerry Heneghan, founder and CEO of Virtual Heroes, described it thus: "This game is going to be a fresh look at the future circa about 2035. ... The core of the gameplay is going to be people building up their characters and as you move forward, you will have more options unlock with new places to go, new equipment to use and new things to do. We are not so much focused on interstellar flight and all that entails... the gameplay is actually about being in a habitat on a planetary surface and doing things like mining Helium-3 for fuel, operating a hydroponics facility to grow plants and create oxygen and operating robots and vehicles."
What's up with everybody using my money to make games these days. It's the latest fad in government agencies or what?
Negative moral value of force outweighs the positive value of good intentions.
Will it have realistic physics? And by realistic I don't mean video game realistic, but actual rocket science physics like Orbiter has.
Make me a friend and I'll mod you up
2035, US budget cutbacks, shuttle still in use...
Sounds like they've brought in experts to make their new game seem plausible :)
GrpA
Enjoy science fiction? "Turing Evolved" - AI, Mecha, Androids and rail-gun battles. What more could you want?
"Houston - we have a problem." "Aight, I put on my robe and wizard hat."
The first portion of the game will have you fighting Level 1 Obsolete Satellites, and it'll take about 70 of them to level the first few levels. You'll have missions to destroy tiny asteroids, maybe fix some GPS Satellites, or possibly collect a dozen 'Unique Space Debris' and bring them back to the Hubble Telescope.
But by the end of the game, there will be large 40-man Raids scouring the Martian valleys, fighting Dust Golems and Communist Colonists, the final boss of which will be the long-missing rogue Mutated Mars Rover.
It won't take long for the Chinese Helium-3 farmers to ruin the economy.
Astronaut: Moon, Mars and Beyond will be a 'first-person-exploration' game that will also include traditional role-playing game (RPG) elements for both single-player and team-based space exploration, but with a realistic twist.
By "traditional RPG elements" they must mean goblins and wizards and the most absurd J-Pop characters creatively possible...how they plan this with a realistic twist is beyond me.
Sounds to me like Final Fantasy in Space. Can't wait. Elder Scrolls Moon Landing perhaps?
Way to see our government dollars and manpower hard at work!!
No. Traditional RPG elements are inventories, permanent avatars, the ability to develop skills and fulfilling quests/objectives : applied to this game, I can think of building/buying new spaceships, satellites ; trying to get new fundings, taking photographs to make maps, exploring, etc...
Goblins, wizards, magic swords, hats and robes are classical heroic fantasy or D&D elements, not typically RPG.
AltSlashdot. Because f'k the beta