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Blood Frontier "Beta 1" Officially Released

qreeves writes "Here it is, for the whole world to try out — the official Blood Frontier 'Beta 1' release. Compared to our last release, 'Alpha 2,' the game has taken a dramatic turn from the slow and clunky 'third-person' shooter it was. Based on feedback from the community (which we take very seriously — no idea is too big or too small) we refined, polished, and extended our gameplay to what we consider to be the most fun Free and Open Source First Person Shooter out there. Many may think it does not compare, visually, with some of the other shooters out there, but what we lack in art, we more than make up for in gameplay. So, give it a try, play against our new and improved Artificial Intelligence, which is giving even the most seasoned of players a run for their money now. Or, hop on our master server at play.bloodfrontier.com, where there is usually someone either playing, or watching from our IRC channel in #bloodfrontier on irc.freenode.net (yes, IRC chat support is built right in!). More information is available at our website."

3 of 103 comments (clear)

  1. More Information. by Zephiris · · Score: 3, Insightful

    It's a good thing the website (allegedly) has more information, because the post contains absolutely no useful information if you've never heard of whatever this game is or is supposed to be.

    Is it bad to ask how it got on Slashdot's front page, when it's basically a cut-and-paste advertisement, rather than descriptive and useful information?

    Apparently, you're some kind of android, and have to go around killing zombies. ._.

    --

    "A Goddess rarely smiles for she is forced by others to be an island unto herself." - Zephiris
  2. here we are again by Acord · · Score: 3, Insightful

    We do take user feedback really seriously - so feel free to make suggestions you've always wanted to see in an FPS. This version is much more bug free than the last release, and we now have MAC BINARIES available for download as well as the usual tasty Win/Lin flavors.

    1. Re:here we are again by qreeves · · Score: 3, Informative

      Quite happily, I certainly don't mind responding to an intelligent question. A quick glance of the source code should even fill you in.

      I have had to bring a bunch of non-contiguous Sourceforge apps into a consistent interface, something which they still keep failing to do adequately. So I use a bit of javascript to dynamically resize the frame based on the browser's dimensions and provide a bit of feedback as to what is happening in the blurb bar.

      The other part I guess would be Piwik, but it has a non-script fallback so should be less of an issue if you have it turned off. None of this is any worse than 99% of websites already out there, and in my opinion it's quite tame, and as I said, it is improvised and someone with more knowledge on how to make a consistent interface with something as clunky as Sourceforge is welcome to come talk to me. Just for the record, no, I am not looking for answers like "don't use Sourceforge", last time I tried that Slashdot killed my VM and cost my friends a crapload of money.