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Amazon.com To Accept Game Trade-Ins

revjtanton writes "Amid all the discussion and argument about Gamestop's two-billion-dollar trade-in industry it seems Amazon.com is getting in on the action. Like Gamestop, Amazon asks for the games to be in good condition, however they offer just a few more dollars for your discarded game (Gamestop listed Left 4 Dead for the 360 at $24 while Amazon had it at $26.50 trade-in value). Gamestop had already ruffled feathers in the developer and distribution communities with its practice of accepting used games; does Amazon joining the practice legitimize it?"

4 of 242 comments (clear)

  1. How is this worth it? by hansamurai · · Score: 4, Interesting

    On Amazon right now, there are 22 used copies of Left 4 Dead (Xbox 360) with the cheapest being $38.00. Why on earth would someone do this trade in when you could make at least ten more dollars just listing it on their own marketplace?

  2. Re:Good for Steam by Hatta · · Score: 4, Interesting

    The more developers move to Steam, the less I'm going to buy their games.

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  3. Re:Good for Steam by Chyeld · · Score: 4, Interesting

    And the problem here is what exactly?

    IMO Steam is a perfect alternative to selling/buying your games on physical media. While Steam does work against the used market, it provides sufficent 'pluses' to make up for loss.

    You gain the ability to download the game to any computer and play it, as long as no other computers are logged in as you. You gain the ability to redownload the game as many times as you need. You gain access to things like ingame messenging, even if the game itself didn't have such a system.

    The real problem will be, and it will be a short lived one I promise you, when companies decide to kill the physical media while simultaneously attempting to roll their own digitial distribution system rather than use one of the currently established platforms like Steam. Those games are going to be abandoned by customers and publishers faster than you can say Rumplestilskin.

  4. Re:hmm? by digitalunity · · Score: 4, Interesting

    Moderators must be high today. While your first line is true, it's not strictly relevant.

    There is no clear cut line for what constitutes a loan, license or sale. Guidelines from the 9th circuit(Wise, 550 F.2d 1189) seem to indicate resale of a copyrighted work by a vendee who has sole control of the work can do so without permission from the copyright holder. The title of the agreement under which the sale or license occurs is not deterministic in revealing if the transaction constitutes a sale.

    This is unlikely to apply to games purchased through Steam, since the copyrighted work still remains under control of the vendor. At most, the vendee would be liable to the copyright holder for breach of contract but the copyright act is not invoked. Even if the first sale doctrine were applicable, it doesn't require Steam to issue activation keys to the new owner of the copy.

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