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iPhone App Refund Policies Could Cost Devs

CBRcrash writes "Apparently, if iPhone users decide that they want a refund for an app (users can get a refund within 90 days, according to Apple policy), Apple requires that developers give back the money they received from the sale. But, here's the kicker: Apple will refund the full amount to the user and says that it has the right to keep its commission. So, the developer not only has to return the money for the sale, but also has to reimburse Apple for its commission."

13 of 230 comments (clear)

  1. Not to be an apologist... by Richard_at_work · · Score: 4, Insightful

    But either way, Apple is still providing a service here that both the developers and the consumers are using. Just because the consumer requires a refund doesn't make the cost of providing that service magically disappear.

    1. Re:Not to be an apologist... by GooberToo · · Score: 3, Insightful

      Which makes it sound a bit more reasonable.

      How is holding developers to a standard above what is required of NASA, "more reasonable"?

    2. Re:Not to be an apologist... by Anonymous Coward · · Score: 5, Insightful

      apple wants fewer, better apps. This is an effective way to do it.

    3. Re:Not to be an apologist... by whiledo · · Score: 3, Insightful

      Your post just shows how much of a reality-denying fanboy you are. Try some intellectual honesty here. Can you name any other mass-market product that is sold that works the same way? I buy a shirt from target, then take it back because it's defective. They do not then charge the manufacturer full retail for the defective product.

      I'm not surprised that the story would be proven false, because it would be total insanity if it were true.

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    4. Re:Not to be an apologist... by torkus · · Score: 4, Insightful

      idk why this is modded funny. The biggest problem with open platforms is the huge quantity of junk. By setting a bar (which, honestly, is fairly low) they help eliminate some of the crap. This just refines the process.

      Better that they don't have the good apps buried and not making enough sales.

      I don't really like apple much at all but they built the platform. If you want to develop for it AND use their app store AND use their billing/payment system to earn yourself money...well you play by their rules or go to another platform. It still kinda sucks, but it's their game so their rules.

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    5. Re:Not to be an apologist... by Moofie · · Score: 3, Insightful

      I'd say that's backwards. Apple's conditions are a given...your choice is whether you want to do business with them or not.

      (anyhow, the AND operator is commutative, so order is irrelevant. Must satisfy all criteria for TRUE)

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  2. Every time I see an article about Apple... by Nakor+BlueRider · · Score: 3, Insightful

    ...my opinion of them drops more and more. I think my opinion of them can't get worse, but they always manage to come up with some way. :\

    I only hope that the devs are all quickly made aware of this and decide to do something to fix it, be that changing platforms, harassing Apple for a change, or whatever else works for them. There's no cause at all for devs to risk a loss of 30% of their initial charge per sale.

    1. Re:Every time I see an article about Apple... by geoff2 · · Score: 5, Insightful

      Every time I see an article about Apple which gets basic facts about the company's policies wrong, I get just a little more annoyed.

      Seriously. There is no "90-day" refund policy. Read the iTunes Store terms and conditions -- no mention of a 90-day period. In fact, the only mention of refunds is that you can get a refund if they can't deliver the purchase to you; otherwise, as it clearly states, "no refunds are available."

      Moreover, there are thousands of app store applications and developers. Is there a single one who has complained about this refund policy screwing them over?

      Methinks overheated rhetoric like the one in this post and tomhudson's below about how developing for the iPhone used to be fun but is now "about money and control and refunds and chargebacks" is farcical.

    2. Re:Every time I see an article about Apple... by lastchance_000 · · Score: 4, Insightful
      Yet, they put the language in there. "But we promise we won't use it!"

      Most likely they won't, but then they should have written the agreement to reflect that, instead of making developers dependent on their benevolence.

  3. You people! by danwesnor · · Score: 2, Insightful

    If people are returning 7 out of 10 purchases, you still break even. If your software is getting 7 of 10 returns, it's either horribly broken or doesn't do what you say it does, so you shouldn't be getting paid, anyway.

  4. Re:Bad, but not as bad as Visa by Teppy · · Score: 5, Insightful

    It would hold up in court because I agreed to this by contract, as do any merchants that accept Visa/Mastercard. Discover Card is totally fair though - they reverse the charge, but don't tack on fees, or have a punitive policy when the merchant contests the chargeback.

    Actually, I should do my small part to use market pressure to combat this - give an extra in-game perk, or a token discount amount to anyone that pays by Discover Card. (Or Amex; not sure about the rules for that card.) With a game as small as ours it would be nothing more than a statement, but statements are important. Hmmm...

  5. Re:Bad, but not as bad as Visa by the_raptor · · Score: 2, Insightful

    And then no CC company ever does business with you again. This is also why CC security is so shit; they aren't using their own money.

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  6. Editors need to update the story by greg_barton · · Score: 2, Insightful

    This has apparently been debunked, so the story summary on the front page is not true. The editors need to update the summary.