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Windows 7 Touchscreen Details Emerging

nandemoari writes "Microsoft has revealed more about Windows 7 and its support for touch screen technology. The system sounds impressive, however, reports suggest it appears to have a high error rate. In an early version of the system, Microsoft found some problems. For example, both the zoom and rotate functions worked less than 75% of the time, often because the computer confused the two. To rectify this, engineers redesigned the system so that it only looks out for gestures specifically relevant to the program being used. This made a significant improvement: the zoom gesture was now recognized 90% of the time. The problem is that even a 90% success rate may be too low. If you can imagine how frustrating it would be if one in ten keystrokes or mouse movements didn't do what you intended, you can see why touch screen technology will need to be even more reliable if it's to truly improve the user experience. PC Authority has a related story about statements from HP, who don't expect such technology to replace keyboards and mice any time soon."

3 of 152 comments (clear)

  1. Best of both worlds? by Max+Romantschuk · · Score: 4, Interesting

    I don't think the keyboard+mouse combo needs replacing, for most applications. But I do see immense potential in touch screen tech.

    My "dream desk"? A huge normal monitor, a keyboard+mouse combo, and a horisontal touch screen / tablet beside them.

    Touch manipulation just makes more sense on a horisontal surface to me. Touch wouln't hurt on vertical monitors, but it's not for continuous work. So give me a solution where I can, say doodle a graphic on my touch screen / tablet, lying on my desk, but don't make me give up my keyboard and mouse or hover my arms in the air for that.

    Also, a horisontal touch screen would be an ideal secondary controller for games and stuff... :)

    --
    .: Max Romantschuk :: http://max.romantschuk.fi/
    1. Re:Best of both worlds? by LiquidCoooled · · Score: 4, Interesting

      I have spent a good part of the last 12 months working with a touch device and I agree with you.

      At the same time though using a small touch screen for notetaking and drawing is practical - I have mine sat within reach most of the time.

      The biggest problem as you say is gorilla arm, my tablet sits in a larger enclosure that lets me rest my wrist whilst still allowing me to write and draw and control what I'm doing.

      I am working up towards creating a touchable wallmounted display and think about it more and more as my UI takes shape, long duration stroking is out of the question, but its practical to have a pokable touch panel as long as the UI allows it.

      heres where I've got so far: http://www.youtube.com/watch?v=iMXp0Dg_UaY

      regarding the microsoft problem, I have had heated discussions with people about gesture control over the top of standard UI elements and the fact the system and user will be confused by them.
      Android and the iphone both suffer from this mixing up of metaphors and would be better having good clear decisive UI instead of magic wands.

      --
      liqbase :: faster than paper
  2. Keyboard designers, please apply by 9Nails · · Score: 3, Interesting

    Sitting here at my desktop, monitor out of arms reach, I can't help but think that Touch is a useless feature. I'm not going to be swayed to Touch as a feature until I can make use of it. Perhaps if I was a notebook user I'd reconsider my enthusiasm. But that said, I think there's a way that they can attract desktop users...

    Some company needs to completely replace the 10-key pad on a desktop keyboard with a touch screen. It should be the same size as the 10-key pad or larger, and feature a 10-key on/off switch. In the 'on' mode, you would use it as a normal 10-key. In the 'off' mode, it would give the user a touch device which could manipulate the images on the monitor. The user might see a selection box on-screen targeting the area of the pad that is available. Touch gestures would allow manipulation of the desktop. Of course a mouse would still be used for most point and click interactions. It probably should use OLED for high angle visibility and should have soft ridges for tactile feedback when you enable 10-key.