Games As Transformative Works
Deepa Sivarajan sends word that the journal Transformative Works and Culture has published an issue that focuses on games, containing a variety of articles which examine how games interact with modern culture. One essay takes a look at how developers gain an understanding of the systems and structures that drive gameplay, and another discusses motivation and "participatory culture" in games that have a substantial degree of user design involvement, such as mods and addons. There's also an evaluation of how the enthusiast press affects the perceived value of games. The issue includes game-related book reviews and interviews, which can be found at the bottom of the full list of articles.
...that video games are a richer form of entertainement than any other, since the interaction between a player and a game is much more deep and complex than that between a reader and a book, or between a viewer and a film.
(yeah, there are shitty games out there, obviously, but there are also shitty books and shitty films, so shut up)
Yeay! We're getting a pony!
...does TFA let us know when Duke Nukem will be released?
I can see it now, a new department at universities, for those unable to cope with the rigors of being an Art or Communications major: Game Studies.
Don't blame me, I didn't vote for either of them!