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Pro Video Game Leagues — Another Economic Casualty

Anonymusing writes "Not long ago, professional video gamer Emmanuel Rodriguez earned a base $30K salary plus prize winnings in the Championship Gaming Series. However, with the economy suffering, sponsors like DirecTV and News Corporation are backing out, leaving Rodriguez with a more typical job for a 23-year-old: store clerk. After the demise of the CPL and the Championship Gaming Series last year, the only major pro gamer league left is Major League Gaming, though it expects to turn a profit this year — some of its players earn more than six figures from the $1 million in prizes given throughout the season, while others are putting off college to work on their gaming careers." A recent story in the LA Times discusses how the games industry slow-down is hitting game developers hard as well. Conversely, the used game market is seeing significant growth — it'll be interesting to see what publishers learn from this.

2 of 207 comments (clear)

  1. A little help by Useful+Wheat · · Score: 5, Interesting

    To be honest, I've never really understood how the pro gaming leagues really made any money. I understand that sponsors will give money to anything (re: Pizza hut advertising on a NASA rocket http://www.spaceref.com/news/viewpr.html?pid=2202), but this is no excuse. At the very most I'm indifferent about how well other people play the games I play, and I'm pretty sure most of my friends are the same way. The economy is just a useful scapegoat in this situation. Let's take a survey: How many of you enjoy watching other people play video games? How many of you have dismissed players that dominate you as having spent way too much time playing video games? What's your favorite kind of cheese? I'm partial to those Kraft American Singles.

  2. Digital download FTW! by EWAdams · · Score: 4, Interesting

    If the retailers aren't careful, they'll kill off their own source of supply. Used games are a big win for them and a big win for the consumer, and a big loss for the publishers. If the retailers drive the publishers to digital distribution ONLY, they won't have anything left to sell.

    You'll notice that major bookstores don't sell used books, only new ones.

    Within 20 years games may become a service like cable TV, not a product you buy and take home.

    --
    I piss off bigots.