Versus Mode Comes To Resident Evil 5
Resident Evil 5 will be getting a new multiplayer mode later today that allows players to square off against each other. It will be available on the Playstation Network and Xbox Live for a fee of $5. Two different game types will be available, according to Capcom. In one, Slayer's Rule, you'll compete against other players to kill the most enemies. The other mode, Survivor's Rule, pits you directly against other players, either one-on-one or two-on-two.
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RE5 is a cool game, but versus mode is just going to consist of players stationary seeing who can press the shoot button fastest (or less lagiest)
The gameplay and graphics are mediocre at best.
Use to be such a great franchise.
A feature that should've been included in the initial release? This is highway robbery. The micro-payment system is worthless if a game worth $40 ends up costing $65 in $5 denominations.
Better than the random bullshit kdawson puts up.
We finally get a game where we can kill humans!
Well, it caused some uproar when people suspected that the VS mode was developed at the same time as the main game but cut from the final release and sold separately to add a 5$ insult to the 60$ injury of current generation gaming.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
Wow, I get to stand still and shoot other guys standing still? Say it isn't so! WHAT AN INNOVATION, AND ONLY FIVE DOLLARS?! WHAT A STEAL!!!!!
Eat sleep die
I liked Resident Evil more when it was... Resident Evil. RE5 is more like Halo, UT, Quake, CoD, or (500 other games) by the second.
The retarded thing is, in 5 more years when people are *only* making FPS... somebody is going to release a Survival Horror game that sells like hot cakes, and we'll see all the CEOs start chasing that pot o' gold...
All of which I'm sure is true. The game's been out for about a month; online multiplayer is a complicated bit of code that has to have been in development for almost the entire length of the project. It's Capcom's right to do that, but I kind of hope consumers reject it. If they don't, it will soon become standard to charge an extra fee for online multiplay.
Except the game shipped with online multiplayer - you can play through the game co-op with a partner, either locally or online. Surely that code could be reused for this mode - sure, you need to support 4 players instead of 2, but I can't see that being harder than writing the multiplayer code in the first place.
That said, even ignoring the fact of how this was announced, I still don't see the point. Playing deathmatch where you can't shoot and move at the same time sounds like a really, really bad idea.
This needs to be a pretty damn amazing versus experience to justify an additional cost. There are tons of games out there that don't try to kick you in the balls with a surcharge for versus gameplay, and I'm going to go out on a limb and predict that RE5's versus won't be anything special.
Still, I'm waiting with baited breath to see how many fools and their money are parted on the first day, before they've even tried it out.
You can advertise in this sig from as little as £99.99 a month!
It's not on the front page.
You understand that Capcom pulled this 'feature' from the game before shipping it so they could gouge customers at a later date right? This sort of thing comes free with pretty much every other game. You could just as easily play one of those and not give these scumbags your money, which may or may not drive home the point that customers want a completed game for their $60.
I have nothing compelling to say
Your article has zero opinion
How do you feel about them charging for the most basic of game features that are standard (as of 15 years ago)?
Don't buy this and don't give developers incentive to give us games with less features and to charge them separately later
RE5 is a cool game, but versus mode is just going to consist of players stationary seeing who can press the shoot button fastest (or less lagiest)
But what of 'bot accusations?
Vinni: Tarrant! Tarrant! We're wasting time, Tarrant. We could die of old age chasing each other around here.
Deeta: What do you suggest we do? Draw straws?
Vinni: We draw guns, Tarrant. Isn't that what you're best at? Only I'm better... and I'm going to prove it. Holster your gun -- I'll meet you out in the open, face to face. Fast man wins. What do you say?
[Deeta walks up behind him, unnoticed.]
Vinni: Well, have you got the stomach for it?
[Deeta aims his gun at Vinni's back, but then holsters it]
Vinni: What do you say, Tarrant?
Deeta: All right.
[Vinni spins around at the sound of his voice.]
Deeta: Let's see if you're as fast with your gun as you are with your mouth.
Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
I'm sick of all the DLC gouging. And companies that have the gall to charge $60 for a game and then charge extra for the most basic features that are undoubtedly already on the disc should be shackled and ridiculed in the town square. We need a REAL gamer's bill of rights that goes something like this:
I wish this would happen but it looks like publishers prefer to go the way of DLC only. If that happens, I won't be able to bring games over to my friend's house to play anymore. Ridiculous.
(-1, Raw and Uncut is the only way to read)
I've been playing RE5 since it first came out. Beat the whole game playing w/ my brother in another state via the multiplayer. While its kinda neat to be able to do that, the in-game multiplayer is complicated to say the least. You have to go into your level, go back to your dashboard (ps3) to invite someone, then either play through the level until they can join, or restart the level. If they can't get the in-game multiplayer right, you can bet your sweet /. bottom that I won't be paying another $5 for this crap.
Every time I read something like this, makes me love Valve more and more. Take example of their latest release Left 4 Dead, the game was fairly short 4-5 hours. There are basically four campaigns for the game in which it is you plus three others against the zombie AI, fun for the first couple of times. The bigger attraction imo was versus where it's 4 VS 4 except you swap from the survivor team to the Zombie team. The downfall of that was there was only two of the four campaigns was available for versus.
Well Valve has retooled the other two campaigns for versus added in a new mode called Survival. This update will be FREE for both PC and 360 users, while I'm not surprised the PC update was free but in the 360 land not charging for something like this is honestly very uncommon.
Just look at Bethesda and charging $2.50 for some new shiny armor for your horse that does nothing. Another example was Call of Duty 4 charging $10 to download four additional maps, while Valve goes around giving users free maps for Team Fortress Two.