The things were different back then before the sell. While MySQL was sold, the deal turnet more crap and the original developers and owners left Oracle for this reason.
Remember that MySQL was sold to SUN, not to Oracle so he had possibly no idea or no power to stop SUN being acquired by Oracle.
Controversial file storage tycoon, Kim Dotcom, is launching his new encrypted cloud storage site MEGA in the U.S. tomorrow (note: link not currently active.)
Steamworks is actually an API that offers modules that developers can integrate into their games, such as DRM, Valve Anti-Cheat, Matchmaking, Leaderboards, Achievements and soon map works among other things.
You cant put it up like that. It's not a valid comparison. Level done running with 60fps can be a lot cooler than a level with 30fps, stuffed in with useless crap without creativity. Console hardware is usually so poor that often games are running on lower resolution which is then scaled to full screen to achieve that 30fps in the first place anyway.
And please, don't start that 30fps human eye thing. It's not the same as in games because if you have 60 fps instead of 30 fps, you have 50% more frames that makes the game running smoother. Then there is motion blur too that is often used to hide the fact that game runs bad.
Thats not actually true. Valve has taken a direction where they plan to run servers themselves more and more to multiplayergames they make. The people who previously were running multiplayer servers, as in the community and people willing to run them, are now taking a hit due to lack of players and Valve making things harder.
The lack of Support regarding Counter-Strike: Global Offensive is a good example. Community owners requested that Valve fixes the broken menus issue, instead, they broke them even further untill few weeks ago, it was finally fixed. The menus were broken long before beta period ended and game got officially launched. Valve didn't listen the people who run servers at all.
So, there are even fewer community servers out there for newer games if this keeps up. What happens when Valve finally wants to switch off their servers for some of the games (they already did that for the majority of Left 4 Dead, but not L4D2). The communities that have been having those active player bases and that have been keeping the players happy, will fade away and long term support will end, thus making gamers not having a place to play.
They keep saying community servers are important to Valve but all i've seen within the past 7 years that things are going in the worse direction. It's just a public press stunt.
Somewhere, just now a blog stating someone's personal opinions about certain government/people/religion/whatever, running on certain domain was directed to bitspace. You still think it can't happen to average person? You grow up.
Really? I know they have writers, artists, coders and animators but if they do have architects, i guess all those weird looking houses on TF2 maps are the reason why they hired them XD
I guess they got the idea from Nintendo. First thought that the new thing they had will be a complete flop. After a year they saw that hey it works and now 3 years later, they have their own product. Just that.. it's 4 years too late.
You used to get these sequels for games, which later on turned into expansions and then developed into this DLC thing. These days atleast the major companies plan a lot ahead. They tell the developers what to do in advance. Developers accept the terms because they need money to make the games. In these contracts, the developer is required to do updates to the game for period of time or even a sequel - or DLC, which is propably more cost free to do.
If the developer is owned by larger company, then they even might nominate a pointman to the project (game) that get's developed and say what there is going to be and so on. Good example of this is the Mafia II game where the 2009 pre-material shows missions that are not in the final game but instead, sold as DLC "jimmy's vendetta". The DLC lasts as long as the maingame but is sold at 10 bucks. I guess the 2K got a heart now since selling it as full game with 50$ pricetag would have been a ripoff - or perhaps Mafia II was as the content was cut due to "plot not working in-game".
Many people are having difficulty due to not having a selectable list where to choose from. The default app lib on the phone is *very* limited and so is Ovi store too. Adding the maemo extras-devel brach into app sources, you get a fine selection of apps that actually run quite ok on the phone.
You have to ask yourself one question. Do you feel lucky? The idea behind this law change is that if a private citizen leaves his wlan open, is it legal to use it? Previously it was not and now it will be.
Thing is that there is no way for the user know if the wlan is left open on purpose or not. If a city provides a wlan for tourists, there usually is a sign that it is open and free to use. There are open hot spots for wi-fi all over the country. Almost every library has one and some McDonalds and also some cities give one out to their citizens and tourists.
When Valve created Steam, they did it because there was no system for distributing games over internet and everyone said that the technology is 5-10 years in the future, not now. So we have had Steam now for several years and it's the most used games distribution system over internet.
What comes to the game updating, internet connection speeds get faster. PC's get faster. Systems are online more and more daily so if everything is automatic and game gets a patch, it's not a very long waiting period when you have that downloaded. Of course it depends from your own internet connection.
Some of these digital distributing services will either go down or will be bought by another but the faster these things start working together and putting up more games into the catalogs, the less issues there will be in the future.
This is not a case where a company is doing poorly not it is Nokia's duty really to pursue this matter. However, it's in their best interests as if you do not defend your patents, you could lose them completely.
Nokia is Bigger. They have more employees because they do a hell of a lot more things than just design stuff and marketing. They have their own factories in which the phones are built. Apple just gives money to some chinese company to make their own iPhone and puts a hefty pricetag on the top. It's much easier to do 1 phone than 1+49 others. Nokia could sell out their factories and limit their company's agenda to management, R&D and marketing but that would be just stupid at the scale which they are now. They controll everything from top to bottom, Apple has control over only the things that are on top. Apple is far from the leading top from mobile phones and has a lot to learn.
Why would Apple would even want to buy Nokia? It's not like there's 50,1% of shares free out there on the market, waiting for someone to buy them off. Even hostile takeover isn't possible.
You invent something, patent it and you can license your invention to others and thus gain money. If you do not have chances to do a patent, as soon as you publish what you did, others will copy your invention and you actually lose more money than you could have gained in the first place.
This here actually encourages people to do something that they can get paid from. Without patents, you can still be excited but as soon as the thing goes out of the pipeline, your out of the game. Others step in and thats not fun.
More interesting is the fact that Team Fortress 2 was released 2007.
The things were different back then before the sell. While MySQL was sold, the deal turnet more crap and the original developers and owners left Oracle for this reason.
Remember that MySQL was sold to SUN, not to Oracle so he had possibly no idea or no power to stop SUN being acquired by Oracle.
Controversial file storage tycoon, Kim Dotcom, is launching his new encrypted cloud storage site MEGA in the U.S. tomorrow (note: link not currently active.)
Steamworks is actually an API that offers modules that developers can integrate into their games, such as DRM, Valve Anti-Cheat, Matchmaking, Leaderboards, Achievements and soon map works among other things.
You cant put it up like that. It's not a valid comparison. Level done running with 60fps can be a lot cooler than a level with 30fps, stuffed in with useless crap without creativity. Console hardware is usually so poor that often games are running on lower resolution which is then scaled to full screen to achieve that 30fps in the first place anyway.
And please, don't start that 30fps human eye thing. It's not the same as in games because if you have 60 fps instead of 30 fps, you have 50% more frames that makes the game running smoother. Then there is motion blur too that is often used to hide the fact that game runs bad.
Why? I'd rather work 6pm to 4am than 6am to 4pm.
It may surprise you, but there are people who enjoy living during the night.
The point was that if you work in night shift, you cannot access the content within the timeframe.
Got also invite to beta for being a Debian user. I guess they run out of Ubuntus or are looking for wider distro audience now.
Thats not actually true. Valve has taken a direction where they plan to run servers themselves more and more to multiplayergames they make. The people who previously were running multiplayer servers, as in the community and people willing to run them, are now taking a hit due to lack of players and Valve making things harder.
The lack of Support regarding Counter-Strike: Global Offensive is a good example. Community owners requested that Valve fixes the broken menus issue, instead, they broke them even further untill few weeks ago, it was finally fixed. The menus were broken long before beta period ended and game got officially launched. Valve didn't listen the people who run servers at all.
So, there are even fewer community servers out there for newer games if this keeps up. What happens when Valve finally wants to switch off their servers for some of the games (they already did that for the majority of Left 4 Dead, but not L4D2). The communities that have been having those active player bases and that have been keeping the players happy, will fade away and long term support will end, thus making gamers not having a place to play.
They keep saying community servers are important to Valve but all i've seen within the past 7 years that things are going in the worse direction. It's just a public press stunt.
Somewhere, just now a blog stating someone's personal opinions about certain government/people/religion/whatever, running on certain domain was directed to bitspace. You still think it can't happen to average person? You grow up.
Nuff said.
Really? I know they have writers, artists, coders and animators but if they do have architects, i guess all those weird looking houses on TF2 maps are the reason why they hired them XD
I guess they got the idea from Nintendo. First thought that the new thing they had will be a complete flop. After a year they saw that hey it works and now 3 years later, they have their own product. Just that.. it's 4 years too late.
Nuff said.
You used to get these sequels for games, which later on turned into expansions and then developed into this DLC thing. These days atleast the major companies plan a lot ahead. They tell the developers what to do in advance. Developers accept the terms because they need money to make the games. In these contracts, the developer is required to do updates to the game for period of time or even a sequel - or DLC, which is propably more cost free to do.
If the developer is owned by larger company, then they even might nominate a pointman to the project (game) that get's developed and say what there is going to be and so on. Good example of this is the Mafia II game where the 2009 pre-material shows missions that are not in the final game but instead, sold as DLC "jimmy's vendetta". The DLC lasts as long as the maingame but is sold at 10 bucks. I guess the 2K got a heart now since selling it as full game with 50$ pricetag would have been a ripoff - or perhaps Mafia II was as the content was cut due to "plot not working in-game".
...N900 has other functions that some other phones do not have, like face recognition and flash.
Many people are having difficulty due to not having a selectable list where to choose from. The default app lib on the phone is *very* limited and so is Ovi store too. Adding the maemo extras-devel brach into app sources, you get a fine selection of apps that actually run quite ok on the phone.
I wish!
Others sell their consoles at loss currently but Nintendo has been selling Wii's with profit from the start of it's release.
Islam - a religion of peace. Are you serious?
You have to ask yourself one question. Do you feel lucky? The idea behind this law change is that if a private citizen leaves his wlan open, is it legal to use it? Previously it was not and now it will be. Thing is that there is no way for the user know if the wlan is left open on purpose or not. If a city provides a wlan for tourists, there usually is a sign that it is open and free to use. There are open hot spots for wi-fi all over the country. Almost every library has one and some McDonalds and also some cities give one out to their citizens and tourists.
When Valve created Steam, they did it because there was no system for distributing games over internet and everyone said that the technology is 5-10 years in the future, not now. So we have had Steam now for several years and it's the most used games distribution system over internet.
What comes to the game updating, internet connection speeds get faster. PC's get faster. Systems are online more and more daily so if everything is automatic and game gets a patch, it's not a very long waiting period when you have that downloaded. Of course it depends from your own internet connection.
Some of these digital distributing services will either go down or will be bought by another but the faster these things start working together and putting up more games into the catalogs, the less issues there will be in the future.
Make that happen and i'll high five you. I dare you.
This is not a case where a company is doing poorly not it is Nokia's duty really to pursue this matter. However, it's in their best interests as if you do not defend your patents, you could lose them completely.
Nokia is Bigger. They have more employees because they do a hell of a lot more things than just design stuff and marketing. They have their own factories in which the phones are built. Apple just gives money to some chinese company to make their own iPhone and puts a hefty pricetag on the top. It's much easier to do 1 phone than 1+49 others. Nokia could sell out their factories and limit their company's agenda to management, R&D and marketing but that would be just stupid at the scale which they are now. They controll everything from top to bottom, Apple has control over only the things that are on top. Apple is far from the leading top from mobile phones and has a lot to learn.
Why would Apple would even want to buy Nokia? It's not like there's 50,1% of shares free out there on the market, waiting for someone to buy them off. Even hostile takeover isn't possible.
Well, think of it this way:
You invent something, patent it and you can license your invention to others and thus gain money. If you do not have chances to do a patent, as soon as you publish what you did, others will copy your invention and you actually lose more money than you could have gained in the first place.
This here actually encourages people to do something that they can get paid from. Without patents, you can still be excited but as soon as the thing goes out of the pipeline, your out of the game. Others step in and thats not fun.