Slashdot Mirror


Will Wright Leaves EA/Maxis For Stupid Fun Club

Dave Knott writes "Gamasutra reports that SimCity, Sims and Spore game creator Will Wright is leaving EA/Maxis. He will now be acting as head of Stupid Fun Club, an 'entertainment think tank' that he was previously funding out of his own pocket. From the article: 'The club has focused mainly on designing and building robots, as well as creating video productions based on them. Wright and EA will co-own Stupid Fun Club, which will focus on developing new cross-media IP for games, movies, TV and toys. EA has the right to develop game concepts that emerge from the think tank, and both the company and Wright have an equal stake.'"

102 comments

  1. Thank god by QuantumG · · Score: 5, Funny
    --
    How we know is more important than what we know.
    1. Re:Thank god by Anonymous Coward · · Score: 1, Interesting

      That gives me a great idea for a new first person shooter.

    2. Re:Thank god by __aaclcg7560 · · Score: 1

      If this Pee game was designed by Peter Molyneux, you will have three choices at the end: 1.) Your wanker dies but everyone lives; 2) Revive your wanker and everyone dies; or 3) Collect a million gold pieces for being a wanker-less SOB.

      Isn't being a game designer fun? :P

    3. Re:Thank god by Anonymous Coward · · Score: 0

      This was a really good move on his part. Now maybe we'll get a multithreaded isometric simcity 6.

    4. Re:Thank god by fractoid · · Score: 2, Insightful

      Being peed on would be much more enjoyable than trying to navigate that "stupid fun club" website.

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    5. Re:Thank god by Hurricane78 · · Score: 3, Informative

      Already done. It's called Postal 2.

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
    6. Re:Thank god by darkshadow · · Score: 3, Informative

      Already done as Conker's Bad Fur Day
      http://en.wikipedia.org/wiki/Conker's_Bad_Fur_Day

      --
      -Darkshadow (There was a thing called Heaven; but all the same they used to drink enormous quantities of alcohol.)
  2. Daikatana by bucketoftruth · · Score: 2, Insightful

    Reminds me of Daikatana for some reason. Someone breaking away on their own with an open-ended, ambitious project that may or may not actually produce anything.

    1. Re:Daikatana by Anonymous Coward · · Score: 5, Funny

      But he already had Spore. Your last game before Daikatana is supposed to be GOOD.

    2. Re:Daikatana by smartr · · Score: 1

      EA is actually partnering with Will Wright. I don't think EA and id are much alike, nor do I think Romero really left on such ambivalent terms.

    3. Re:Daikatana by DittoBox · · Score: 2, Funny

      John Romero is about to make you his bitch.

      --
      Good. Cheap. Fast. Pick Two.
    4. Re:Daikatana by SpazmodeusG · · Score: 2, Funny

      On the other hand he may come up with a game like Deus Ex.

    5. Re:Daikatana by Anonymous Coward · · Score: 1, Interesting

      Fortunately Daikatana finally came out after the delays, and it exceeded all expectations. I've been making my own Daikatana mods and maps ever since. I'm not sure if anyone downloads them from PlanetDaikatana, but I'm the only one on the message boards there.

    6. Re:Daikatana by gaspyy · · Score: 2, Informative

      Deus Ex was not made by John Romero of the Daikatana "fame".

      Deus Ex was made by Warren Spector.

      I remember that at the time Ion Storm had two offices, one in Dallas, one in Austin.

      Sadly, Warren Spector was not involved with Deus Ex: Invisible War, and we all know how that turned out.

    7. Re:Daikatana by admiralcapacitor · · Score: 1

      Reinstalling now...thanks alot, I had stuff to do.

    8. Re:Daikatana by Hurricane78 · · Score: 1

      Pretty well, actually.

      So stop suggesting things as if they were globally true for everybody. Maybe it's just you. ^^
      (And don't come to me with game website ratings. Most of them are bought anyway, and I found that Americans seem to hate more complex movies and games. [I don't want to insult anyone. But on IMDB, I just had it too many times, that I loved a movie for its cleverness, and the average IMDB user from the USA totally hated it. Revolver by Guy Richie being the prime example of a brilliant movie that can only be enjoyed if you get it. Most critics apparently did not.])

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
    9. Re:Daikatana by GNUbuntu · · Score: 1

      But maybe John Romero really did make the GP his bitch...

    10. Re:Daikatana by TheSambassador · · Score: 1

      It's generally considered a bad game if most people didn't like it, not if a few did. Part of making a good game/movie/anything is making it accessible... to a degree of course, some people just aren't interested in meaning.

      However, you could name anything and I could find somebody who likes it and somebody who hates it. For Deus Ex IW, the problems I had with it were really odd animations and voice acting (I know, Deus Ex had these same things), extremely odd system requirements (it ran crappy on my Geforce 6800, which was considered a mid/high quality card), and generally dumbed down gameplay compared to the the original.

      I think it's safe to say that poop tastes bad even when there are probably hundreds of people out in the world who enjoy it.

  3. Will Wright ... Robots ... RoboSport? by oneiros27 · · Score: 2, Insightful

    The club has focused mainly on designing and building robots

    Kickass -- we can finally play RoboSport in real life!

    --
    Build it, and they will come^Hplain.
    1. Re:Will Wright ... Robots ... RoboSport? by Loadmaster · · Score: 2, Funny

      Screw that, I'd hope Will Wright could do better with modern tech. I'm not asking for much, just Robot Jox.

      http://www.youtube.com/watch?v=vUxDmKFCD2o

  4. Spore by religious+freak · · Score: 3, Interesting

    Anyone know how Spore has been received or how well it's selling? I've always thought it might've been a disappointment?

    I still haven't played the game, but I've got to imagine that if there were troubles, this is probably why he split with the company.

    --
    If you can read this... 01110101 01110010 00100000 01100001 00100000 01100111 01100101 01100101 01101011
    1. Re:Spore by MaskedSlacker · · Score: 1

      Two thumbs down cause that's all I got.

    2. Re:Spore by Dr.+Eggman · · Score: 1

      I can only speak from personal experience, but... I love it! As long as you don't care about the "science vs entertainment" debate and enjoy building things, it's fantastic! Don't expect The Sims, expect SimCity. The emphasis is on creating things, not so much on the gameplay. Really, it's best to think of the editors as the game and the "real game" as sort of campaign mode.

      --
      Demented But Determined.
    3. Re:Spore by bigstrat2003 · · Score: 2, Interesting

      A lot of people hated Spore, I think they're smoking crack. I enjoyed it. I think it might have to do with expectations, though: I've always felt Will Wright was rather overrated as a designer (SimCity aside, cause that was amazing), so I didn't buy into any of the game's hype. If you did buy into it, though, I can see how you might have felt let down.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    4. Re:Spore by nevermore94 · · Score: 2, Insightful

      I played it obsessively for about 2 weeks and then I went back to playing RTS games like Command & Conquer 3 and Supreme Commander and haven't been back since. Despite its supposed infinite combinations, it has held almost no replayability interest for me since raising 2 creatures from Spore to Spacefaring.

      --
      Nevermore.
    5. Re:Spore by Rockoon · · Score: 4, Insightful

      Will sacrificed his original goal, that of something similar to evolution, for a toy completely unrelated to evolution.

      Remember all of Will's talks about the high cost of content and how the game industry needed to change?

      He had lead everyone to believe that "procedural content" was the goal, when the real goal was apparently to get millions of people to create content for free: all your creature designs are owned by E.A and are automatically uploaded to their servers.

      And that explain the evolution sacrifice nicely, as well as the "free" creature creator. They wanted no limits to creativity in order to maximize the diversity and quantity of the free content they were going to aquire.

      --
      "His name was James Damore."
    6. Re:Spore by BurningFeetMan · · Score: 3, Interesting

      You've gotta remember though, EA & Will burnt a LOT of people who actually invested and were looking forward with Spore, such as myself. Now, I personally go out of my way to tell people NOT to get a game produced, owned, written etc by EA, or Will for that mater.

    7. Re:Spore by Anonymous Coward · · Score: 0

      Spore was horrid.
      Advertised well but played horrible.
      If you have kids under 9, they might enjoy it.
      Story = little to nonexistant
      Game play = extremely boring
      Graphics = lots to be desired
      Spore creature creater had more to offer than the actual game.
      If I was able to sue a game company for false advertising this is the game that would warrant it.
      Absolutely nothing about it was fun.
      Great idea, poor execution.
      I recommend it to anybody that has problems falling asleep,
      Your head will hit the keyboard faster playing this game than if you took a whole bottle of ambian.

    8. Re:Spore by Rockoon · · Score: 4, Interesting

      Of course, this really doesnt matter.

      They have already gotten literally millions of free player-created "creatures." The cost of creating all that content would have easily been hundreds of millions of dollars if they hired modelers/artists to make it.

      You can bet anything that in the next year or two, E.A. will release games that are not anything like Spore, but will leverage the player created art they got for free from Spore players.

      "Thats my Ososaplopicus!! What the hell is it doing in StupidGame 2010, and why did they rename it HaHaHaSucker?"

      --
      "His name was James Damore."
    9. Re:Spore by BurningFeetMan · · Score: 3, Funny

      But... My giant space slug... No!

      Fuck, and I thought I felt ripped off before. My hatred for EA just scaled 10 fold.

    10. Re:Spore by Vahokif · · Score: 0

      The original demo didn't have evolution either, what it did have was a bit more realism.

    11. Re:Spore by Tridus · · Score: 1

      Most of the feedback about the game was actually about SecuROM. That totally overshadowded the game.

      The game itself was pretty meh. It's easy as hell, and the replay value very poor.

      Still waiting for SimCity 5.

      --
      -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    12. Re:Spore by Hurricane78 · · Score: 2, Informative

      They have already gotten literally millions of free player-created "creatures."

      Yeah. With 99% of them being penises, vaginas, boobs and asses. Including 4chan-like furry child-dicknipple feet.

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
    13. Re:Spore by canajin56 · · Score: 2, Funny

      I'm pretty sure there are more varieties of mudkips in Spore, than there are varieties of real amphibians on earth ;) And btw my mudkip is the best, a random person said so in my comments page!

      --
      ASCII stupid question, get a stupid ANSI
    14. Re:Spore by Headcase88 · · Score: 1

      Ley me put it this way. I spent $50 on it. I palyed up to Tribal, my chieftain kept getting trapped in space due to some glitch (of course he can't commit suicide, nice error tolerance). So I waited for a patch. Got the patch, played again up to Tribal and... "wait... this boring as hell". Haven't played it since.

      The editors are actually very nifty, but there's no game to back it up, and the editors alone are worth about $5.

      I am ashamed at myself for buying this. By doing so, I basically told EA:
      1. Super-DRM is no problem, I don't default to pirating when a company bullshits me.
      2. Making a quality game isn't important, just make sure it has an interesting gimmick so the media can hype it, and I'll buy your game.

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
    15. Re:Spore by Anonymous Coward · · Score: 0

      He had lead everyone to believe....

      This is off topic, but it's been driving me nuts for a while because I'm seeing it everywhere. The past tense of lead (the verb to lead) is led.

      Sorry.

      Thank you for your time.

    16. Re:Spore by Hurricane78 · · Score: 1

      English is not my native language, and I just tried to find out, what the word "mudkip" means: http://www.urbandictionary.com/define.php?term=mudkip

      I don't get it... Could somebody explain?

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
    17. Re:Spore by mpeskett · · Score: 2, Informative

      I don't know how good or bad your English is, but I'll try and use only fairly common words so that it's easy to read.

      Mudkip is one many Pokemon - types of animal (or plant, or robot) things from a series of cartoons and video games (and other things - toys, playing cards, all kinds of stuff)

      That specific Pokemon is famous mostly for being part of a crappy internet meme, it's supposed to be funny but really, really isn't.

      This might be harder on a limited amount of English, but the start of the 'joke' can be seen here

    18. Re:Spore by mpeskett · · Score: 1

      I feel the same shame. I bought it on stupid impulse shortly after launch despite my better instincts telling me to wait until some proper reviews surfaced. Even got as far as figuring out the return process and came so close to following through, but then I was curious... I was weak and I regret it. Anyway, I played through the animal stages, and it was sort of fun, but immensely disappointing compared to my expectations (the videos we were shown back in '05 made it look epic, what they delivered was pure meh.

      Got as far as tribal and realised 2 things. There was no way in hell I wanted to win by the "social" routes, and there was no way in hell I would be able to win by the aggressive one (I tried attacking some guys and got my ass handed to me whilst all my stored food was being stolen by animals). Having played as a carnivore to that point was only going to make the peaceful route harder, and the whole thing was just a major pain in the ass. So I fooled around in the creature creator a bit (the other editors held little interest to me since I has no connection with what the parts did, maybe I'm just not the type to enjoy playing with that kind of toy) then stopped playing altogether.

      It's probably a lot of fun for the right target market, probably the same market as The Sims to be honest, by which I mean the type of gamer who plays to "build things" or wants a game to be like an canvas to get creative all over. I was looking for something a little more substantial, something I could play to win. I don't think that's a lesser form of game, but either way, Spore was not of that form, regardless of what the early videos suggested. I tried playing it my way and found it wasn't fulfilling in the aspects I would have liked... I'll just quietly go back to my other games and hope someone eventually makes the game we were originally shown

  5. Holy shit by Mozk · · Score: 3, Informative

    Holy shit that website is ugly! They use Comic Sans, for FSM's sake.

    I know that Will Wright is famous and that appearance isn't always everything, but who would do business with a company with an appearance like that?

    --
    No existe.
    1. Re:Holy shit by Anonymous Coward · · Score: 5, Informative

      I thought "Meh, just someone complaining" but this site is....really bad. The globe menu is silly, I didn't even realise it was a menu, the buttons spins around for too long so you can't read them and then when they stop they are still difficult to read due to the font and colour. The text is pink and has crusty pixels around the edges. The website itself has very little useful information what so ever and it lags when ever you do something. It looks like a website made in Flash by a High School student learning how to design websites.

    2. Re:Holy shit by Anonymous Coward · · Score: 2, Interesting

      I spent about five minutes there, trying to figure out what it was all about. It was five minutes of my life that I'll never get back. That is the most pointless excuse for using bandwidth that I've ever seen.

      The "Stupid" is very fitting, while the "Fun" is complete bullshit.

      He should be put in a fucking wood chipper, while it's running.

    3. Re:Holy shit by bcmm · · Score: 1

      If you don't have flash, it tells you so, in a Javascript messagebox. Really.

      --
      # cat /dev/mem | strings | grep -i llama
      Damn, my RAM is full of llamas.
    4. Re:Holy shit by Kranerian · · Score: 2, Informative

      The entire website was blocked by NoScript. I allowed it, and within 30 seconds changed my mind and blocked it again. That website is atrocious.

      --
      Do you have any idea how long it takes to dig graves for twenty-three oak trees?
    5. Re:Holy shit by Anonymous Coward · · Score: 1, Insightful

      I thought you were talking about /. for a few seconds there.

      Then I wondered '/. has a world news section? why?', then was confused how annon got Informative mod while bad mouthing /., then it started hailing and the entire office ran to the windows like children, then I shot myself for such a bad run on sentence.

      Then I wondered if I would get modded insightful. If only there was a random mod.

    6. Re:Holy shit by MichaelSmith · · Score: 2, Informative

      All I get is a message saying I need Flash 10, so it really is stupid.

    7. Re:Holy shit by Firehed · · Score: 4, Funny

      Please - I regularly work with HS students learning how to design websites, and that comparison really isn't fair to the students.

      --
      How are sites slashdotted when nobody reads TFAs?
    8. Re:Holy shit by dmomo · · Score: 1

      I clicked on something, I don't know what, after waiting 2 minutes for the thing to load. As I site here typing this, I'm still waiting for whatever I clicked on to do whatever it's supposed to.

      Maybe they don't want us to know what they do to give some mystery and go all virally on us. Is this just a dumb publicity stunt? Did anyone actually find information on the site?

    9. Re:Holy shit by ndixon · · Score: 1
      I didn't see any Comic Sans MS. But that's probably because:
      * The site requires Flash 10
      * Flash 10 requires local admin rights to install.
      * Getting local admin rights here at work would require me to perform "favors" for the desktop support staff.

      Have you met our desktop support guys?

      Frankly, I'm not that desperate.

      --
      Oh, how convenient: a theory about God that doesn't involve looking through a telescope.
    10. Re:Holy shit by KlausBreuer · · Score: 1

      It was even better for me - "Flash 10 required".

      A website which actually refuses to show you absolutely anything unless you have Flash 10. Well done.
      At least it made sure I didn't have to see myself how ugly this site is ;)

      --
      Free PC version of ChipWits at http://www.breueronline.de/klaus/chipwits/
    11. Re:Holy shit by Headcase88 · · Score: 1

      It's really the opposite :)

      A good HS student will make something simple, homely, but effective and easy to use\read

      A bad team of expensive website designers will make the mess we see there.

      ProTip: very few people will ultimately purchase your game based on how many 3D graphics are on the intro to your website. In fact, most people who buy your game won't even go to your website. They'll see a trailer on Youtube.

      Here's EA a few months ago: "It's so expensive to make games, it's not fair!". Well, maybe you should look into where the money's going (eg that terrible but expensive-looking website, the millions you probably spend on DRM, the programming teams that are so big that the average EA video game will ask "are you sure?" three times to save your game, I could go on all day).

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
    12. Re:Holy shit by Anonymous Coward · · Score: 0

      Wha? It didn't say "Smart Fun Club"... What did you expect?

  6. Maxis = Sims by mc1138 · · Score: 2, Insightful

    I can't blame him for moving on as the Maxis IP has turned into nothing more than a platform for the Sims and its spin offs, the latest Sim City will taking a fresh spin on things, was really just a dumbed down version of the complex monolith I'd grown to love.

    1. Re:Maxis = Sims by Anonymous Coward · · Score: 0

      I think you need a period after "spin offs" and a comma after "Sim City."

      If you're talking about Sim City Societies, all they were doing was applying the Sim City facade to the Sims form of gameplay, but with buildings instead of furniture. Sim City 4 is a great game, I still play it once and a while. They need something that had the gameplay of Sim City 4, but with some improvements in gameplay and real 3D rendered buildings.

      Let the community develop a lot of the features. The add-ons that the Sim City community has come up with are amazing. Had these features been developed in-house they could have easily been packaged and sold as another expansion pack.

    2. Re:Maxis = Sims by Peter+Cooper · · Score: 1

      Sim City 4 is a great game, I still play it once and a while. They need something that had the gameplay of Sim City 4, but with some improvements in gameplay and real 3D rendered buildings.

      Agreed, although to be honest, something like Sim City 4 that actually works would be a start. Sim City 4's Mac port is a shameful piece of software engineering - unstable, buggy, slow as molasses (on an octo core Mac Pro, no less). The PC version is better but has a tendency to fall over when your city gets really large.. and this is a 5+ year old game.

      All that said, I'd definitely put down even, say, $250 for a Sim City 5 that delivered, but I doubt we'll get one any time soon.

    3. Re:Maxis = Sims by Anonymous Coward · · Score: 1, Interesting

      After the way he was backstabbed and had Spore sabotaged by other members of the development team, I can't blame Will for leaving Maxis, either. It makes me sad to see people still dumping on him for the way Spore turned out when it was revealed months ago that it wasn't his fault.

  7. This might be a stupid question... by HexOxide · · Score: 5, Insightful

    This might be a stupid question...

    But, how is Will Wright actually leaving EA if EA co-owns Stupid Fun Club?

    --
    Can I leave this box empty?
    1. Re:This might be a stupid question... by religious+freak · · Score: 1

      Maybe he hates his boss at EA?

      --
      If you can read this... 01110101 01110010 00100000 01100001 00100000 01100111 01100101 01100101 01101011
    2. Re:This might be a stupid question... by Strange+Ranger · · Score: 3, Insightful

      Unless he controls 51% of stupidfanclub it's just a reorg and a nice promotion.

      --

      Operator, give me the number for 911!
    3. Re:This might be a stupid question... by Anonymous Coward · · Score: 0

      This might be a stupid question...

      A stupid fun question.

    4. Re:This might be a stupid question... by physicsphairy · · Score: 4, Insightful

      It sounds like EA's fifty-percent stake entitles them to share in profits and IP, but Will Wright is still totally in charge of his company (which makes EA more of an investor-with-benefits). And just because EA is a bigger entity does not make co-owner Will Wright an "employee" of EA. They can't fire him, for example. So it is correct to say that Will Wright has left his employment at EA.

  8. May as well by Anonymous Coward · · Score: 0

    Poor ol Will doesnt seem capable of making anything more than paper-doll dress-up games these days anyways.

    1. Re:May as well by pwfffff · · Score: 1

      "That may tell you something."

      It tells me you have way too much free time?

      (Yeah, yeah, says the guy on slashdot...)

    2. Re:May as well by Headcase88 · · Score: 2, Interesting

      That may tell you something.

      That Sturgeon's Law is as true to paper dolls as it is to everything else.

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  9. I have to say... by Anonymous Coward · · Score: 0

    ...this is one of the best headlines I've seen on /. Not a judgment on the actual article or the news it contains. Just the wonderful, stupendously fun headline.

  10. Already Broke Rule #1 by theskunkmonkey · · Score: 5, Funny

    Everyone knows that the first rule of Stupid Fun Club is to never talk about Stupid Fun Club!

    When will people ever learn?

    1. Re:Already Broke Rule #1 by Anonymous Coward · · Score: 0

      Everyone knows that the first rule of Stupid Fun Club is to never talk about Stupid Fun Club!

      When will people ever learn?

      Apparently never.
      You just broke the second rule.

    2. Re:Already Broke Rule #1 by General+Muzak · · Score: 5, Funny

      You're wrong.

      The first rule of Studpid Fun Club is to never make fun of Stupid Fun Club.

      (oh btw - please don't mod this funny, for obvious reasons)

    3. Re:Already Broke Rule #1 by Anonymous Coward · · Score: 0

      That rule didn't work in the movie why should it work here?

    4. Re:Already Broke Rule #1 by Arthur+Grumbine · · Score: 1

      ...the first rule of Stupid Fun Club is to never talk about Stupid Fun Club!

      After seeing their website, I've decided to follow this "first rule" (although I will refrain from actually joining the club) and I also fervently recommend this rule for anyone else who wishes to receive any degree of respect for their opinions from another human being.

      --
      Now that I think about it, I'm pretty sure everything I just said is completely wrong.
  11. I like Will Wrights stuff by Daswolfen · · Score: 0

    ... until the debacle of Spore. There was tons of potential there, but it falls short. I guess that is what happens when you sell your soul to the Devil... or his software company.

    Besides, Sid Meier can kick Will Wrights ass any day.

    --
    Don't rush me, Sonny. You rush a miracle man, you get rotten miracles.
    1. Re:I like Will Wrights stuff by moniker127 · · Score: 1

      I thought spore was fun. Whats wrong with spore?

    2. Re:I like Will Wrights stuff by Daswolfen · · Score: 1, Interesting

      It was alright, but it had the potential to be so much more. An example, a +5 leg is just as good as 5 +1 legs. The game was supposed to be based on the evolutionary process, and yet, that process played no real part in the game. Also, once past the initial stages and in the tribal stage, it played like a second rate strategy game. To be honest, I got more enjoyment out of the creature creator than the later stages of the game. Now don't get me wrong, Wright has done some great work in the past... Sim City, the Sims, etc., but EA's fingerprints are all over Spore and the fact that Wright sold out rather than sticking to his guns to make the game he promised is evident in the final product. Now I know there is an expansion pack coming, so that may have add whole dimensions to the game that would change my mind, but I can't see spending even more money on a game that lost its replay value too quickly. SimCity and The Sims both had excellent replay value, but Spore got old quickly.

      And I stand by my statement about Sid Meier. His games are vastly superior to Wrights and provide way more replay value than Spore could even think of. Civilization, Pirates, Railroad Tycoon, and the rest all provide nearly infinite replay (admittedly so did SimCity and to an extent, The Sims, but you needed expansion pack after expansion pack) value.

      This is just my opinion, but I have been playing these games since the late 80s, early 90s. Now I am probably biased because two of my favorite games for my C64 was Pirates and F15 Strike Eagle (with Silent Service and NATO Commander in the mix as well). I know I am coming off as a Sid Meier fanboy (and I guess I am to an extent... I will buy pretty much any game his name is on or he had a hand in) and I do want to acknowledge that Will Wright made some great games as well, but Spore just wasn't up to his previous benchmarks of quality.

      --
      Don't rush me, Sonny. You rush a miracle man, you get rotten miracles.
  12. Fun Club by Anonymous Coward · · Score: 0

    For a second, I thought Will left EA for this equally stupid "Fun" Club.

  13. Having fun with the articles title: by shellster_dude · · Score: 1

    Am I the only one that had to read it more than once?

    1. Will, Wright Leaves EA/Maxis For Stupid Fun Club?

    2. Will Wright Leaves EA/Maxis For Stupid, Fun, Club.

    3. Will Wright Leaves EA/Maxis For Stupid, Fun Club

    4. Will Wright Leaves EA/Maxis, For Stupid, Fun, Club

    1. Re:Having fun with the articles title: by acrobuddy · · Score: 4, Funny

      Well my first glance was: Will Wright Leaves EA/Maxis for Stupid Fan Club ... made more sense my second look.

    2. Re:Having fun with the articles title: by Anonymous Coward · · Score: 0

      Same thought at first glance...
      But after reading the article I thought, "Yeah... It really is a stupid fan club."

  14. Whill Whright by qpawn · · Score: 0

    Say "Right"... Right... Now say Will Wright... "Whill Whright"

  15. I watch too much SNL by Deathlizard · · Score: 4, Funny

    * Warning: Pregnant women, the elderly and children under 10 should avoid prolonged exposure to Stupid Fun Club.
    * Caution: Stupid Fun Club may suddenly accelerate to dangerous speeds.
    * Stupid Fun Club Contains a liquid core, which, if exposed due to rupture, should not be touched, inhaled, or looked at.
    * Do not use Stupid Fun Club on concrete.

    Discontinue use of Stupid Fun Club if any of the following occurs:

            * Itching
            * Vertigo
            * Dizziness
            * Tingling in extremities
            * Loss of balance or coordination
            * Slurred speech
            * Temporary blindness
            * Profuse sweating
            * Heart palpitations

    If Stupid Fun Club begins to smoke, get away immediately. Seek shelter and cover head.

    Stupid Fun Club may stick to certain types of skin.

    Ingredients of Stupid Fun Club include an unknown glowing substance which fell to Earth, presumably from outer space.

    Stupid Fun Club has been shipped to our troops in Saudi Arabia and is also being dropped by our warplanes on Iraq.

    Do not taunt Stupid Fun Club.

  16. Stupid Fun Club? by ProfM · · Score: 3, Funny

    Is that anything like Super Adventure Club?

  17. Fruedian Slip? by Anonymous Coward · · Score: 0

    I originally misread the title of this post as, "Will Wright Leaves EA/Maxis For Stupid FAN Club." But after catching my blunder and reading the post, I think it would have been a fitting title.

  18. Seriously, look at the website by durnurd · · Score: 3, Funny

    I don't know what's going on with that website. It vaguely reminds me of Zombo.com. There's nothing there, but it's some damned fine nothing.

    --
    --Edward Dassmesser
    1. Re:Seriously, look at the website by alexandre_ganso · · Score: 1

      But you can do anything that is zombo com! Whatever that means..

  19. Burnt by Latinhypercube · · Score: 0

    Out

  20. That isn't Will Wright anyway by planetoid · · Score: 1

    The REAL Will Wright left Maxis when they announced the cancellation of SimMars to allocate its development team to help out with The Sims. What was left of him after that was just an empty shell of a once-great man roaming the halls.

    --
    Slashdot requires you to wait longer between hitting 'reply' and submitting a comment.
    1. Re:That isn't Will Wright anyway by castironpigeon · · Score: 1

      The REAL Will Wright is a one hit wonder who has ridden on the coattails of SimCity for 20 years because nobody else in the industry has the brains or the balls to come up with something better. What non-SimCity spin-off of his has been successful?

      --
      mmmm...forbidden donut
    2. Re:That isn't Will Wright anyway by Anonymous Coward · · Score: 0

      What non-SimCity spin-off of his has been successful?

      I guess that depends on how you define both "successful" and "non-SimCity spin-off". If "successful" games are those that made a profit, then he has developed quite a few. Some of his games, like SimAnt , have recieved industry awards, as well. However, if you define anything with "Sim" in the title as a "SimCity spin-off" (which for some of his games I think is grossly unfair), then your point stands

  21. www.citiesxl.com the new sim city like game by Joe+The+Dragon · · Score: 1

    www.citiesxl.com the new sim city like game coming soon.

  22. Hmm. by Torodung · · Score: 1

    First thought? "My God, it's full of stars."

  23. Incredible cool club by DerCed · · Score: 1

    Wow, I'm impressed: Clicking the link to this mighty "Stupid Fun Club" results in a "This page needs Flash 10" popup and I get redirected to the Adobe website. Wow, just wow...

  24. Awesomest think tank by Anonymous Coward · · Score: 0

    "Stupid Fun Club, an 'entertainment think tank'"

    If they're the lofty geniuses who thought up Spore, they should rename themselves the Cupid Stun Flub because they come up with ideas that everyone loves at first but is stunned when they flub it at release. Will Wright should rest on his laurels and retire, because if Sims 2 and Spore are his new best, that's sad and he can only ruin his still godlike reputation.

  25. Discontinuity by Headcase88 · · Score: 1
    --
    "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  26. Out of his own pocket? by Anonymous Coward · · Score: 0

    More like out of his own treasure chest or bank vault.

  27. Really? by MarkKB · · Score: 1

    The globe menu is silly, I didn't even realise it was a menu, the buttons spins around for too long so you can't read them and then when they stop they are still difficult to read due to the font and colour. The text is pink and has crusty pixels around the edges. The website itself has very little useful information what so ever and it lags when ever you do something.

    So, you mean to say the website of the Stupid Fun Club is stupid, but fun?

  28. Re:Pee on us Will Wright! by GNUbuntu · · Score: 1

    We can only afford to take dumps on each other at my LUG. :(

  29. Well, better than joining the Super Adventure Club by default+luser · · Score: 1

    At least he won't be molesting young boys :)

    --

    Man is the animal that laughs.
    And occasionally whores for Karma.