The + operator used to be reliable on Google, including ONLY pages that HAD THE TWO OR THREE GODDAMN WORDS I'M LOOKING FOR.
Now, it seems to ignore the + operator, and just gives me "here's a page with this word, here's a page with that word, here's a page that only had two out of the five words you wanted".
As a left-handed-mouser I'm disappointed the engine can't tell the difference between up/down/left/right/insert/delete/pgup/pgdn on the arrow-columns of my keyboard vs. the equivalents on the numpad. So I can't map everything onto those keys for actions as I do in Source games, thus I have to take my hand off the mouse to do certain functions. But I play in the dark, so I don't always hit the correct key when I do that.
This article's title, the mentioning of the book's name... just gave me an idea... finally an idea...
I wonder... I bet it's possible... to make a Rube Goldberg machine in Blender and literally let its physics handle all the stuff that should be handled by physics in such a device. Holy crap, I finally have an idea of something interesting to keep myself occupied, instead of sitting at the Blender menus with nothing but blank noise in my brain for the "What should I make?" department.
If that were true, they couldn't release it on the VC in Japan, either -- which they did. The Beatles' creations aren't copyrighted and trademarked in only the US and Europe, after all. It's one of Nintendo's bullshit excuses, much like their reason for not including Peach as a playable character in NSMB Wii ("the hardware isn't powerful enough to render her dress").
Nintendo is famous for bringing back to life its popular characters for its newer systems, for example, Mario and Donkey Kong have enjoyed their adventures on all Nintendo platforms
Yeah... we may have agreements, but the Constitution is still the supreme law of the land in the U.S. Good luck with that lawsuit, Germany, go join those litigious Brazilians who were butthurt over a Simpsons episode.
"It was intended as a somewhat non-commercial language in the tradition of logic programming languages". "Non-commercial"? What's the point of making a programming language if you don't intend it to be used by anyone who's actually serious about using it for actual, practical, real-world purposes? Get out of computer science if you're going to be an angry bitter tree hugger, you should be teaching basket weaving courses in a liberal arts ashtray-college if you're going to be that profoundly worthless to society.
Why does strong experience in any given language matter, anyway? All any interviewer should care about is if the applicant understands the fundamentals that are common to most computer languages -- data structures, good algorithm design practices, yada yada yada. Any programmer who has a strong grasp of those concepts can learn any language in a matter of days or, worst case, within two weeks at most.
So I gather flash storage technology is a lot less prone to "write failures after 'x' amount of write operations" than it was 5 or 10 years ago?
This is one of the reasons I don't trust solid state drives. Sure, I've had my fair share of crashes for traditional platter drives in my life, but if you have a program that writes thousands of times to the media every hour... what's the lifespan going to be on that flash storage?
I haven't been paying attention to tech news -- maybe some clever inventor improved flash to not have this problem anymore and nobody told me?
Didn't Yellow Dog Linux and its utilities limit the hardware the user could and couldn't access if he wanted to develop? I think that said something about Sony's commitment to basic user freedoms long before this happened.
For fighting games like Street Fighter IV etc, it's great because companies can use the data to help rebalance the characters. For example, if they notice that one character loses disproportionately to another, they can tweak the balance slightly in the next iteration (or even patch).
Why do games have to be "balanced"? What is the purpose of having multiple choices of class/character if they all present equal difficulty and the pros and cons all cancel each other out?
Take Nethack for example. A lot of the fun in that game is how some classes are disproportionately more difficult than others to ascend -- once you ascend playing an "easy" class (which itself is no small feat in that game), you have a bigger challenge you can tackle. Unbalance is also something that makes Team Fortress 2 enjoyable -- dominating three people as the difficult Spy class is so much more rewarding and satisfying than dominating three people with an easier "point and spam" class like the hurr durr Pyro or hurr durr Soldier.
Well it all works out in the end -- if a company ignores my qualifications and drops the idea of hiring me just for asking simple questions like these, chances are that isn't a company I want to be working for in the first place.
How about you lazy Ubisoft shitheads fix the UI bugs in Chessmaster that have plagued the software since release instead of worrying about preventing pirated copies of the next Imagine Babiez?
Oh man I sure love being in Academy mode, moving a chess piece as the tutorial requests in a drill, and then getting stuck in the tutorial because moving a piece made it suddenly think I'm in Game Edit mode, which isn't supposed to happen when you're in a tutorial.
Don't you know that Christians feel "persecuted" whenever the people they hate have equal rights? You don't have to strike against Christianity at all -- you just have to act in favor of a group of individuals that their book says is acceptable to hate, and the Bible thumpers play the persecution card.
The + operator used to be reliable on Google, including ONLY pages that HAD THE TWO OR THREE GODDAMN WORDS I'M LOOKING FOR.
Now, it seems to ignore the + operator, and just gives me "here's a page with this word, here's a page with that word, here's a page that only had two out of the five words you wanted".
Shitty, Google.
This isn't GameFAQs or Fark, you can say "fuck" here like an adult.
If Duke Nukem Forever ripped off Duke Nukem, Duke Nukem Forever would have had good level design.
As a left-handed-mouser I'm disappointed the engine can't tell the difference between up/down/left/right/insert/delete/pgup/pgdn on the arrow-columns of my keyboard vs. the equivalents on the numpad. So I can't map everything onto those keys for actions as I do in Source games, thus I have to take my hand off the mouse to do certain functions. But I play in the dark, so I don't always hit the correct key when I do that.
I hope Eidos patches this.
Stop building those things so fucking close to the roads, maybe?
Just be personable and don't be a pain in the ass. Be someone who can disagree without being cantankerous or uppity about it.
It's really that simple.
And at least 7 years experience working with Microsoft SQL Server 2008.
Do you want to pick up a mint from the pawn shop storekeeper's dish? You can, with the Genie's Treats DLC for the low, low price of $9.99 plus tax!
This article's title, the mentioning of the book's name... just gave me an idea... finally an idea...
I wonder... I bet it's possible... to make a Rube Goldberg machine in Blender and literally let its physics handle all the stuff that should be handled by physics in such a device. Holy crap, I finally have an idea of something interesting to keep myself occupied, instead of sitting at the Blender menus with nothing but blank noise in my brain for the "What should I make?" department.
If that were true, they couldn't release it on the VC in Japan, either -- which they did. The Beatles' creations aren't copyrighted and trademarked in only the US and Europe, after all. It's one of Nintendo's bullshit excuses, much like their reason for not including Peach as a playable character in NSMB Wii ("the hardware isn't powerful enough to render her dress").
Nintendo is famous for bringing back to life its popular characters for its newer systems, for example, Mario and Donkey Kong have enjoyed their adventures on all Nintendo platforms
WHAT ABOUT EARTHBOUND?
Yeah... we may have agreements, but the Constitution is still the supreme law of the land in the U.S. Good luck with that lawsuit, Germany, go join those litigious Brazilians who were butthurt over a Simpsons episode.
"It was intended as a somewhat non-commercial language in the tradition of logic programming languages". "Non-commercial"? What's the point of making a programming language if you don't intend it to be used by anyone who's actually serious about using it for actual, practical, real-world purposes? Get out of computer science if you're going to be an angry bitter tree hugger, you should be teaching basket weaving courses in a liberal arts ashtray-college if you're going to be that profoundly worthless to society.
Apologize for a perfectly moral act between consenting adults? I'm not sure I follow. There's nothing to apologize for.
I wonder if it would be allowed to use this in a chess tournament.
Why does strong experience in any given language matter, anyway? All any interviewer should care about is if the applicant understands the fundamentals that are common to most computer languages -- data structures, good algorithm design practices, yada yada yada. Any programmer who has a strong grasp of those concepts can learn any language in a matter of days or, worst case, within two weeks at most.
http://letmegooglethatforyou.com/?q=%2B%22toy+gun%22+%2B%22zero+tolerance%22+%2Bsuspended
So I gather flash storage technology is a lot less prone to "write failures after 'x' amount of write operations" than it was 5 or 10 years ago?
This is one of the reasons I don't trust solid state drives. Sure, I've had my fair share of crashes for traditional platter drives in my life, but if you have a program that writes thousands of times to the media every hour... what's the lifespan going to be on that flash storage?
I haven't been paying attention to tech news -- maybe some clever inventor improved flash to not have this problem anymore and nobody told me?
Didn't Yellow Dog Linux and its utilities limit the hardware the user could and couldn't access if he wanted to develop? I think that said something about Sony's commitment to basic user freedoms long before this happened.
For fighting games like Street Fighter IV etc, it's great because companies can use the data to help rebalance the characters. For example, if they notice that one character loses disproportionately to another, they can tweak the balance slightly in the next iteration (or even patch).
Why do games have to be "balanced"? What is the purpose of having multiple choices of class/character if they all present equal difficulty and the pros and cons all cancel each other out?
Take Nethack for example. A lot of the fun in that game is how some classes are disproportionately more difficult than others to ascend -- once you ascend playing an "easy" class (which itself is no small feat in that game), you have a bigger challenge you can tackle. Unbalance is also something that makes Team Fortress 2 enjoyable -- dominating three people as the difficult Spy class is so much more rewarding and satisfying than dominating three people with an easier "point and spam" class like the hurr durr Pyro or hurr durr Soldier.
Well it all works out in the end -- if a company ignores my qualifications and drops the idea of hiring me just for asking simple questions like these, chances are that isn't a company I want to be working for in the first place.
Are you implying that the PS3 has games?
In other news, researchers make a misguided assumption that games are obligated in some way, shape, or form to portray gender and ethnic diversity.
How about you lazy Ubisoft shitheads fix the UI bugs in Chessmaster that have plagued the software since release instead of worrying about preventing pirated copies of the next Imagine Babiez?
Oh man I sure love being in Academy mode, moving a chess piece as the tutorial requests in a drill, and then getting stuck in the tutorial because moving a piece made it suddenly think I'm in Game Edit mode, which isn't supposed to happen when you're in a tutorial.
Don't you know that Christians feel "persecuted" whenever the people they hate have equal rights? You don't have to strike against Christianity at all -- you just have to act in favor of a group of individuals that their book says is acceptable to hate, and the Bible thumpers play the persecution card.