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Map Editor, Photoshop Tool Coming To Braid

Erik J writes "Braid creator Jonathon Blow has revealed that a map editor and image tool will be added to the popular puzzle game. First, though, Braid will receive a patch to fix some issues players have reported. Blow explains: 'After I get a new version out in a few days that fixes the problems some people are having, and when more people have played/finished the game, I am going to post some documentation for the editor. The way it works is you can make levels with the editor (up to a full game, potentially) and run that with -universe later... also a tool will be released that lets you take Photoshop files and import them into the game, if you want to put new graphics in your levels.' It is unclear if these capabilities are coming only to PC or to the Xbox 360 version as well."

5 of 44 comments (clear)

  1. "Photoshop files"? by FooAtWFU · · Score: 3, Insightful

    Like .psd files? Or, um, normal image jpeg gif png et cetera like the rest of the world uses?

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    The World Wide Web is dying. Soon, we shall have only the Internet.
    1. Re:"Photoshop files"? by im_thatoneguy · · Score: 3, Insightful

      .PSD files are normal image files.

      More normalized than tif.

      Also file format support is available in many other applications. Except for the default OS image viewer pretty much every image app I use can read and write PSDs.

  2. Re:Are we still talking about Braid? by interkin3tic · · Score: 3, Insightful

    A shorter way of saying what Anenome is getting at is: you can't judge a game by a wiki page.

  3. Re:Are we still talking about Braid? by Barny · · Score: 3, Insightful

    you can't judge anything by a wiki page.

    There we go, fixed that up for you.

    It really is a great game, just onto world 3 (the second one) and am really starting to get hooked, worth the cash for it at any rate.

    Steam clicky

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    /me sighs
  4. Am I the only one... by BlitzTech · · Score: 2, Insightful

    who thought Braid left a little something to be desired? It was fun for about 2 hours, but the last hour or so I felt was a bit tedious and not nearly as interesting as the first two. Unfortunately, since it's a static puzzle game, there's very little replay value (except the challenges), though that's not something I'd really fault it for. I guess I was expecting something more for the way people talked about it. I certainly haven't recommended it to anyone I know further than a pithy 'it was interesting'.

    In my opinion, Portal (mentioned above) was far superior in quality. The challenges were more than time trials (ever tried to complete the Fewest Portal challenges? Talk about tricky!), and the overall gameplay was more challenging. Admittedly, there was a team behind Portal and only John B. behind Braid, but for two similarly priced games ($20 for Portal vs $15 for Braid), I would have expected reasonably similar quality.

    Just wanted to express my $0.02 with respect to what I perceive as a slightly overhyped game.